SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
05-18-23, 09:35 PM | #166 |
Loader
Join Date: Aug 2007
Posts: 89
Downloads: 99
Uploads: 0
|
I know they have competing personnel issues moving over to Sea Power, but it's been 2 months since a statement of "soon" was stated. Any chance to get a more accurate update?
Admittedly, DotMod is my fix till Sea Power is released. However, you (DotMod developer) bring some fantastic updates to Cold Waters and you've spoiled many of us, so thank you for your vision, energy and efforts in keeping Cold Waters thriving. |
06-02-23, 11:47 PM | #167 |
Loader
Join Date: Aug 2007
Posts: 89
Downloads: 99
Uploads: 0
|
I'm hoping, since there's a lack of replies, it's an indicator of Sea Power releasing even sooner.
However, it would indeed be great if there were still impending updates to this fantastic mod.....Bueller! |
06-18-23, 12:39 PM | #168 |
Loader
Join Date: Aug 2007
Posts: 89
Downloads: 99
Uploads: 0
|
Wow! Anyone have any updates, at all? I cannot log onto Discord, for some strange reason, so apologies in advance for that.
Bueller? Bueller? Bueller? |
08-19-23, 06:46 PM | #169 |
Mate
|
According to the devs, over half their team has been recruited (hired?) to work on SeaPower. So work on the latest update is very very slow. Not eta on the release has been provided.
|
08-20-23, 02:36 AM | #170 | |
Loader
Join Date: Aug 2007
Posts: 89
Downloads: 99
Uploads: 0
|
Quote:
Definitely looking forward to SeaPower when it releases. |
|
09-22-23, 03:57 PM | #171 | |
Nub
Join Date: Sep 2019
Posts: 2
Downloads: 3
Uploads: 0
|
Cold Waters Ballistic missiles for Typhoon and Delta III and IV
Quote:
Here comes few words from little Iceland. You know the cold Iceland in the North Atlantic where submarines pass often near the GIUK line I have been interested in submarines since young age, played Silent Service on my nintendo as the first sub sim then 688 Attack Sub, later enjoyed Silent Hunter III and V. I also like Fleet Command and there you are able to use subs from various nations. So to the point. I just recently discovered Cold Waters. What a nice game. Takes me back to 688 Attack sub but with great graphics, realistic crew voices and many other things. I discovered dotmode and it makes the game even better. Outstanding work! I have one point to add. You are able to play Russian submarines. Some of them are boomers like Yankee class, Delta III and Delta IV and the famous Typhoon class, which the film "The Hunt for the Red October" uses as the main boat. Question: Using Yankee you are able to use Ballistic missiles. Why are you not able to do so on Delta III, IV and Typhoon? You have these gigantic boomers but you can not use their main weapons? So is there a plan to add this or? It would make the game more interesting and realistic. I heard and seen on youtube that in epic mod you are able to use it but I have heard bad comments that it is less realistic. Anyway hope to get some reply Regards. -Vakur Iceland |
|
09-23-23, 10:02 AM | #172 |
Gefallen Engel U-666
|
Welcome aboard!
Vakur Iceland!
__________________
"Only two things are infinite; The Universe and human squirrelyness; and I'm not too sure about the Universe" |
09-23-23, 11:25 AM | #173 |
Nub
Join Date: Sep 2019
Posts: 2
Downloads: 3
Uploads: 0
|
Thank you!
|
10-16-23, 09:41 PM | #174 |
Loader
Join Date: Aug 2007
Posts: 89
Downloads: 99
Uploads: 0
|
Seems this mod has gone DOA. It's a shame. I was really enjoying it.
However, if it means Sea Power is that much closer to release by not having enough support from designers, so be it. Honestly, I think this should have gone the Patreon route. I would have paid to keep it alive. |
10-17-23, 10:14 AM | #175 |
Watch
Join Date: Mar 2013
Location: Nova Zeelandia
Posts: 23
Downloads: 63
Uploads: 0
|
One great thing about Cold Waters w/dotmod is that it runs well on my tired old Linux laptop... and I REALLY appreciate that.
I hope that the new game is similarly well-optimised for poor people like me..
__________________
[SIGPIC][/SIGPIC] Silence is Golden |
10-18-23, 09:45 PM | #176 | |
Torpedoman
Join Date: Sep 2009
Location: Bay Area, California
Posts: 114
Downloads: 229
Uploads: 0
|
Quote:
Yeah, it's been a while now... However, the mod is very good in its current state. Just two things I would have liked to see are a "drooping" towed array for the player's sub (i.e. sub above the layer with bow array listening while the towed array is below the layer - but maybe this is doable in the current architecture..?), and the player-controlled helos dropping sonobouys and dipping sonar. Still, DotMod is extremely well crafted. |
|
12-08-23, 03:50 AM | #177 |
Chief
Join Date: Nov 2012
Posts: 325
Downloads: 27
Uploads: 0
|
Dotmod is a great mod to the vanilla game, but I have the following issues:
1. Guns on Chinese surface combatants way out ranged either American and Russian counterparts in the South China Sea campaign. Regardless what caliber. Some 76mm can out range 120mm or 130mm guns. 2. There are so few campaigns especially in the modern age. You have all these beautiful models for modern warships such as Virginia class, but you cannot really use it in any of the campaigns. |
12-19-23, 03:39 PM | #178 |
Mate
|
A few updates to Dot Mod.
For everyone that has been waiting patiently, there are been a few exciting updates to Dot Mod. The devs have just released a new update that added a new 1984 campaign. They are still working on added new vessels and a new modern campaign. The devs have not provided an eta on v0.5 yet.
In addition, a separate team has been working hard on adding new subs and ships. A new 1962 campaign with several new subs have been added. Also, they are working on a new 1979 campaign which will add a few new vessels that bridge the technology gap between 1968 and 1984. Here are the links: https://github.com/DotModGroup/ColdW...tMod/tree/main https://github.com/wellers/cold-waters-1962 https://github.com/wellers/usn-68-ss-tang https://github.com/wellers/usn-73-ssn-seawolf |
12-20-23, 01:45 PM | #179 |
Nub
Join Date: Nov 2023
Posts: 2
Downloads: 1
Uploads: 0
|
Hi.
Installing the previous and first version of DotMod.v0.4a-2b for me was trouble-free. The current version of DotModv0.4b unfortunately causes a warning (probably wrong) and blocking by my AVG antivirus. Installation using the DotModInstaller.exe file causes a small black window to appear and disappear after a while. Manual installation causes errors. Update. A revised version will likely be available later today. Information from the official Discord. Last edited by grzegorz75jan; 12-20-23 at 03:03 PM. |
12-21-23, 04:30 AM | #180 | |
Nub
Join Date: Nov 2023
Posts: 2
Downloads: 1
Uploads: 0
|
Update available.
https://github.com/DotModGroup/ColdW...ases/tag/v0.4b Quote:
|
|
Thread Tools | |
Display Modes | |
|
|