SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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08-22-13, 12:15 PM | #1 | ||
Hellas
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Quote:
all i said , is that without scripted u-boats, the mod will not be able (in campaign) to call them . thats why i told you at my post 40 (please read this post again) that i found much more interesting the idea of creating some submarines to surround the enemy after you send the report. Quote:
what is different at this version you are talking about here from the version i allready have ?
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08-22-13, 12:29 PM | #2 |
Mate
Join Date: Nov 2012
Posts: 58
Downloads: 8
Uploads: 0
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No, you haven't. there is one other "Wolfpack relive" version, that can create submarine on the enemy's around, but that is uninteresting, that is butcher. so, when I was in the release, closed this function(create submarine and other units).
Last edited by backer; 08-22-13 at 12:39 PM. |
08-22-13, 12:35 PM | #3 | |
Hellas
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Quote:
2. i allready asked you about this: in this version ( create submarine on the enemy's around) ,can you alter the NUMBER of friendly units to be limited to only two u boats ? (no more than two friendly u boats)
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Knowledge is the only thing that nobody can ever take from you... Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods |
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08-22-13, 12:50 PM | #4 | |
Mate
Join Date: Nov 2012
Posts: 58
Downloads: 8
Uploads: 0
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Quote:
1, Can not any submarine. 2, Can limit the number of friendly but, at last, other mission designers can't planning wolfs and route. the demo movie: http://www.tudou.com/v/RIhkTGq_niU/&...04_05_99/v.swf |
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wolfpack |
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