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Old 10-28-2007, 10:38 PM   #31
slow_n_ez
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As d@rk51d3 mentions.. the ships I noticed that shot the flares were still at level ... no pitch to the stern or bow.... It might have been they tried to shoot a flare in the middle of an explosion and the consussion of it threw the flare off course and made it go sideways instead ... there were lots of after explosions which are GREAT

The planes were about 100 meters above the water when they shot theirs .... and pretty close to my boat when they went down ......
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Old 10-28-2007, 11:13 PM   #32
TheDarkWraith
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Quote:
Originally Posted by slow_n_ez
As d@rk51d3 mentions.. the ships I noticed that shot the flares were still at level ... no pitch to the stern or bow.... It might have been they tried to shoot a flare in the middle of an explosion and the consussion of it threw the flare off course and made it go sideways instead ... there were lots of after explosions which are GREAT

The planes were about 100 meters above the water when they shot theirs .... and pretty close to my boat when they went down ......
I've fixed the flare problem of shooting into the water. I needed to add a specific controller to compensate for the possibility of the source not being perfectly level and upright.
I'm still working on the planes firing flares. I think I have a solution.
While fixing this flare problem I noticed that it didn't have a red reflection on the water. That has been fixed also.




Last edited by TheDarkWraith; 10-28-2007 at 11:40 PM.
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Old 10-28-2007, 11:48 PM   #33
d@rk51d3
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Quote:
Originally Posted by slow_n_ez
there were lots of after explosions which are GREAT

Took me a while to figure out where the gunshot sounds were coming from........ until I saw the trail of debris following one ship.
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Old 10-29-2007, 01:05 AM   #34
dcb
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Magnificent work, RB Thanks a lot!
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Old 10-29-2007, 01:24 AM   #35
TheDarkWraith
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Default **** minor revision release ****

A minor revision has been made to the SH4 effects (and more) for SH3. This minor revision release fixes the following bugs:

- 'paratroopers' when an airplanes explodes under a certain height
- red flares firing into the water

this minor revision also adds the following:

- red reflection of the flare on the water. The water will light up red under the flare now.

this minor revision (v2.021) is available here:

http://www.subsim.com/radioroom/show...49&postcount=1
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Old 10-29-2007, 01:25 AM   #36
JCWolf
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Got it mate....



And its U.boat 1.2 testing time !
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Old 10-29-2007, 01:56 AM   #37
TheDarkWraith
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Quote:
Originally Posted by d@rk51d3
Quote:
Originally Posted by slow_n_ez
there were lots of after explosions which are GREAT

Took me a while to figure out where the gunshot sounds were coming from........ until I saw the trail of debris following one ship.
and you've only scratched the surface here....wait till you hear what your hydrophone has in store for you...
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Old 10-29-2007, 03:36 AM   #38
HUNter_Richmond
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My first post is your...
Thanks this very wonderful mod, and thanks your selfless work.
You give me a new Silent Hunter 3.
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Old 10-29-2007, 04:21 AM   #39
U49
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DL'ed now, I will leave port in about 1 hour with your mod...
and from what I've seen, I#ve got great expectations

I only hope my computing power will be enough :hmm:
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Old 10-29-2007, 04:52 AM   #40
mkubani
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Hi guys, does any of you feel like doing a small youtube video of some of these new effects? I won't be able to play SH 3 for next 3-4 weeks. I can't wait to see Racerboy's work in motion. I don't think the screenshots justify his work well enough. Thanks.
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Old 10-29-2007, 05:14 AM   #41
Myxale
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OMG! You just made the Atlantic War most dirty!
Anyone try the Bismark massacre! Effects galore!?

Kudos to you and your staff for this great mod RB!

Will keep you posted about any bugs and problems!
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Old 10-29-2007, 06:22 AM   #42
mopedmoppel
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Yes, that´s really great but the fps is fast going down by explosions.
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Old 10-29-2007, 06:47 AM   #43
Hitman
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Long awaited and much appreciated Take a rest now to enjoy your own work, it's splendid
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Old 10-29-2007, 07:02 AM   #44
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Off topic...

This is one of my favorite sig images;



Been waiting to say that.

Carry on.
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Old 10-29-2007, 08:12 AM   #45
rucirruz
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What can I say...WOW! Thank you Racerboy for your tireless efforts and to all involved in the project.
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