SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 10-28-07, 10:38 PM   #31
slow_n_ez
Officer
 
Join Date: Apr 2005
Location: Astoria , Oregon
Posts: 246
Downloads: 0
Uploads: 0
Default

As d@rk51d3 mentions.. the ships I noticed that shot the flares were still at level ... no pitch to the stern or bow.... It might have been they tried to shoot a flare in the middle of an explosion and the consussion of it threw the flare off course and made it go sideways instead ... there were lots of after explosions which are GREAT

The planes were about 100 meters above the water when they shot theirs .... and pretty close to my boat when they went down ......
slow_n_ez is offline   Reply With Quote
Old 10-28-07, 11:13 PM   #32
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,962
Downloads: 147
Uploads: 5


Default

Quote:
Originally Posted by slow_n_ez
As d@rk51d3 mentions.. the ships I noticed that shot the flares were still at level ... no pitch to the stern or bow.... It might have been they tried to shoot a flare in the middle of an explosion and the consussion of it threw the flare off course and made it go sideways instead ... there were lots of after explosions which are GREAT

The planes were about 100 meters above the water when they shot theirs .... and pretty close to my boat when they went down ......
I've fixed the flare problem of shooting into the water. I needed to add a specific controller to compensate for the possibility of the source not being perfectly level and upright.
I'm still working on the planes firing flares. I think I have a solution.
While fixing this flare problem I noticed that it didn't have a red reflection on the water. That has been fixed also.




Last edited by TheDarkWraith; 10-28-07 at 11:40 PM.
TheDarkWraith is offline   Reply With Quote
Old 10-28-07, 11:48 PM   #33
d@rk51d3
Sea Lord
 
Join Date: Sep 2006
Location: Adelaide, South Australia
Posts: 1,917
Downloads: 193
Uploads: 0
Default

Quote:
Originally Posted by slow_n_ez
there were lots of after explosions which are GREAT

Took me a while to figure out where the gunshot sounds were coming from........ until I saw the trail of debris following one ship.
d@rk51d3 is offline   Reply With Quote
Old 10-29-07, 01:05 AM   #34
dcb
Grey Wolf
 
Join Date: Apr 2005
Location: Bucharest, Romania
Posts: 845
Downloads: 544
Uploads: 0
Default

Magnificent work, RB Thanks a lot!
dcb is offline   Reply With Quote
Old 10-29-07, 01:24 AM   #35
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,962
Downloads: 147
Uploads: 5


Default **** minor revision release ****

A minor revision has been made to the SH4 effects (and more) for SH3. This minor revision release fixes the following bugs:

- 'paratroopers' when an airplanes explodes under a certain height
- red flares firing into the water

this minor revision also adds the following:

- red reflection of the flare on the water. The water will light up red under the flare now.

this minor revision (v2.021) is available here:

http://www.subsim.com/radioroom/show...49&postcount=1
TheDarkWraith is offline   Reply With Quote
Old 10-29-07, 01:25 AM   #36
JCWolf
Admiral
 
Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
Posts: 2,292
Downloads: 199
Uploads: 1
Default

Got it mate....



And its U.boat 1.2 testing time !
__________________


JCWolf Mediafire SHIII Page

User name : JCWolf
Password : stefre@jcm
JCWolf is offline   Reply With Quote
Old 10-29-07, 01:56 AM   #37
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,962
Downloads: 147
Uploads: 5


Default

Quote:
Originally Posted by d@rk51d3
Quote:
Originally Posted by slow_n_ez
there were lots of after explosions which are GREAT

Took me a while to figure out where the gunshot sounds were coming from........ until I saw the trail of debris following one ship.
and you've only scratched the surface here....wait till you hear what your hydrophone has in store for you...
TheDarkWraith is offline   Reply With Quote
Old 10-29-07, 03:36 AM   #38
HUNter_Richmond
Swabbie
 
Join Date: Oct 2007
Location: Hungary
Posts: 11
Downloads: 20
Uploads: 0
Default

My first post is your...
Thanks this very wonderful mod, and thanks your selfless work.
You give me a new Silent Hunter 3.
__________________
HUNter_Richmond is offline   Reply With Quote
Old 10-29-07, 04:21 AM   #39
U49
Grey Wolf
 
Join Date: Nov 2006
Location: D/Niedersachsen
Posts: 777
Downloads: 0
Uploads: 0
DL'ed now, I will leave port in about 1 hour with your mod...
and from what I've seen, I#ve got great expectations

I only hope my computing power will be enough :hmm:
__________________
SH3 battle capability upgrades: GWX2.0, JSGME2.0, SH3Commander 2.7, SH3Gen 0.8.2, TorpDamageMod 2.0, OLC GUI 1.1.5
Awaiting combat readiness for GWX2.0: SH4 effetcs for SH3, SH3Weather 1.5
Following development of: www.subwolves.com
Realism: 90%
U49 is offline   Reply With Quote
Old 10-29-07, 04:52 AM   #40
mkubani
Lieutenant
 
Join Date: Apr 2005
Posts: 256
Downloads: 0
Uploads: 0
Default

Hi guys, does any of you feel like doing a small youtube video of some of these new effects? I won't be able to play SH 3 for next 3-4 weeks. I can't wait to see Racerboy's work in motion. I don't think the screenshots justify his work well enough. Thanks.
mkubani is offline   Reply With Quote
Old 10-29-07, 05:14 AM   #41
Myxale
Admiral
 
Join Date: Feb 2006
Location: PQ AN 25
Posts: 2,178
Downloads: 70
Uploads: 0
Default

OMG! You just made the Atlantic War most dirty!
Anyone try the Bismark massacre! Effects galore!?

Kudos to you and your staff for this great mod RB!

Will keep you posted about any bugs and problems!
__________________
SH3+GWX
SH5+WoS
Still Sailing....still Deep

Myxale is offline   Reply With Quote
Old 10-29-07, 06:22 AM   #42
mopedmoppel
Bosun
 
Join Date: May 2005
Location: Germany
Posts: 64
Downloads: 34
Uploads: 0
Default

Yes, that´s really great but the fps is fast going down by explosions.
__________________
mopedmoppel is offline   Reply With Quote
Old 10-29-07, 06:47 AM   #43
Hitman
Pacific Aces Dev Team
 
Hitman's Avatar
 
Join Date: Sep 2002
Location: Spain
Posts: 6,099
Downloads: 109
Uploads: 2


Default

Long awaited and much appreciated Take a rest now to enjoy your own work, it's splendid
__________________
One day I will return to sea ...
Hitman is offline   Reply With Quote
Old 10-29-07, 07:02 AM   #44
MONOLITH
Grey Wolf
 
Join Date: Nov 2002
Posts: 997
Downloads: 0
Uploads: 0
Default

Off topic...

This is one of my favorite sig images;



Been waiting to say that.

Carry on.
__________________
MONOLITH is offline   Reply With Quote
Old 10-29-07, 08:12 AM   #45
rucirruz
Swabbie
 
Join Date: Sep 2006
Posts: 9
Downloads: 47
Uploads: 0
Default

What can I say...WOW! Thank you Racerboy for your tireless efforts and to all involved in the project.
rucirruz is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 02:12 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.