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Old 04-26-13, 03:17 PM   #3001
SkyBaron
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I might have found the solution for the TypeII problem! It seems that a crash happens if the TypeII is declared as a "docked ship", I opened the TypeII layer on the mission editor and added 2 waypoints to both TypeII's inside Kiel and deselected the docked ship option and voilà! I could start a new Total_Germany career without crashes.

Just don't ask me why this happens!
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Old 04-26-13, 03:21 PM   #3002
Trevally.
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Quote:
Originally Posted by SkyBaron View Post
I might have found the solution for the TypeII problem! It seems that a crash happens if the TypeII is declared as a "docked ship", I opened the TypeII layer on the mission editor and added 2 waypoints to both TypeII's inside Kiel and deselected the docked ship option and voilà! I could start a new Total_Germany career without crashes.

Just don't ask me why this happens!
Good find SkyBaron

The lifeboat error is nagging at me

Please try deleting that from the roster or installing this mod:-
SH5Lifeboats_by_Rongel_TDW_stoianm_v2.1
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Old 04-26-13, 03:25 PM   #3003
gap
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Quote:
Originally Posted by Trevally. View Post
I may also adjust some parts of the battle of danzig - I am waiting for Gap to send me a zillion links
Hi Trevally,

I think you have already visited the following Wikipedia links:

General information on WWII Polish Navy:

http://en.wikipedia.org/wiki/Polish_Navy#World_War_II
http://en.wikipedia.org/wiki/List_of...y#World_War_II
http://en.wikipedia.org/wiki/Polish_...battle_in_1939
http://en.wikipedia.org/wiki/Polish_...ld_War_II#Navy

Early operations involving the Polish Navy:

http://en.wikipedia.org/wiki/Operation_Peking
http://en.wikipedia.org/wiki/Worek_Plan
http://en.wikipedia.org/wiki/Battle_of_the_Danzig_Bay
http://en.wikipedia.org/wiki/Battle_of_Gdynia
http://en.wikipedia.org/wiki/Battle_of_Hel
http://en.wikipedia.org/wiki/Orze%C5%82_incident
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Old 04-26-13, 03:27 PM   #3004
bandit484
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Quote:
Originally Posted by Trevally. View Post
Thanks for the reports guys

There are too many to reply to each one, but I will tomorrow

As you can all gather there is something wrong with the OHII
Does anyone get this ctd with OHII on its own - I know that Captian73 gets it wil IRAI and DrJones UI

Doing a few quick checks tonight I have found a layer that is wrong and will be placing UK DDs in the Danzig bay - this is an error and will be removed.

As for the ctd - has anyone sunk a Polish unit and not CTD?


Re-lifeboat error - not sure I will check on this soon

Sorry I cant spend more time tonight - I will be back tomorrow
Yes I've have sobers mega-mod list loaded up. It takes 15 minutes to start the game, then when I try to start a new campaign it try's to load then exits to the u-play screen. It's very nerve racking. Hopefully a fix can be found. I also made sure to skip the tutorial at the start.
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Old 04-26-13, 04:53 PM   #3005
volodya61
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Quote:
Originally Posted by SkyBaron View Post
I might have found the solution for the TypeII problem!..
Hi SkyBaron

Could you send me your edited TypeII.mis? I'm too lazy to learn how ME2 works.. and still haven't learned how to work with this tool ..

Thanks for the solution found
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Old 04-26-13, 04:56 PM   #3006
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Originally Posted by Trevally. View Post
Please try deleting that from the roster or installing this mod:-
SH5Lifeboats_by_Rongel_TDW_stoianm_v2.1
Hi Trevally

If I have already installed this mod, do I still need any fix?
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Old 04-26-13, 06:53 PM   #3007
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Quote:
Originally Posted by volodya61 View Post
Hi SkyBaron

Could you send me your edited TypeII.mis? I'm too lazy to learn how ME2 works.. and still haven't learned how to work with this tool ..

Thanks for the solution found

Sure. Just copy this to the Total_Germany folder, and make sure you have Total_Germany.pj without the TypeII layer commented out.

http://www.mediafire.com/?ga1mgxt5a4pmmad

I just did this for the Kiel harbor, maybe if you approach other harbors with docked TypeIIs there will be a crash.

Try to start a new campaign and see if it works. It's working here, tested many times.
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Old 04-26-13, 06:58 PM   #3008
gap
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Quote:
Originally Posted by SkyBaron View Post
Sure. Just copy this to the Total_Germany folder, and make sure you have Total_Germany.pj without the TypeII layer commented out.

http://www.mediafire.com/?ga1mgxt5a4pmmad

I just did this for the Kiel harbor, maybe if you approach other harbors with docked TypeIIs there will be a crash.

Try to start a new campaign and see if it works. It's working here, tested many times.
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Old 04-26-13, 07:08 PM   #3009
volodya61
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Quote:
Originally Posted by Trevally. View Post
As for the ctd - has anyone sunk a Polish unit and not CTD?
I did some tests..
Well, seems everything fine with Polish ships and Baltic Operation (new view)..

See below -

. . .

Baltic Operation completed -




I came to the Danzig Bay on the night of August 31 to September 1.. dived to 30 meters.. up to periscope depth at 6 AM.. the whole Bay was full by British destroyers.. two German Schleswig-Holstein were near the Hela (is this OK?).. one Polish sub (at least I think that was Polish sub).. then several Polish DDs were spawned near the Danzig.. status - docked.. it was just a massacre ..
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Old 04-26-13, 07:18 PM   #3010
volodya61
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Quote:
Originally Posted by SkyBaron View Post
Sure. Just copy this to the Total_Germany folder, and make sure you have Total_Germany.pj without the TypeII layer commented out.
Thanks a lot.. I'll try it after a short night's rest.. it's weird but sometimes we need to sleep a little ..

Quote:
Originally Posted by SkyBaron View Post
I just did this for the Kiel harbor, maybe if you approach other harbors with docked TypeIIs there will be a crash.
After the campaign start? I don't think so.. but who knows.. this is SH5..
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Old 04-26-13, 08:12 PM   #3011
gap
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Quote:
Originally Posted by volodya61 View Post
I did some tests..
Well, seems everything fine with Polish ships and Baltic Operation (new view)..


Quote:
Originally Posted by volodya61 View Post
I came to the Danzig Bay on the night of August 31 to September 1.. dived to 30 meters.. up to periscope depth at 6 AM.. the whole Bay was full by British destroyers..
Read below

Quote:
Originally Posted by Trevally. View Post
Doing a few quick checks tonight I have found a layer that is wrong and will be placing UK DDs in the Danzig bay - this is an error and will be removed.
Quote:
Originally Posted by volodya61 View Post
two German Schleswig-Holstein were near the Hela (is this OK?)..
Maybe they were getting ready for this attack (Battle of Hel):

Quote:
German naval units, including old battleships Schleswig-Holstein and Schlesien, shelled the Hel peninsula from 18 September, but with little effect
...or they are standing in for the two destroyers Z1 Leberecht Maass and Z9 Wolfgang Zenker (see below)

Quote:
Originally Posted by volodya61 View Post
one Polish sub (at least I think that was Polish sub)..
That was possibly one the 5 Polish submarines taking part into Worek Plan:



Quote:
Originally Posted by volodya61 View Post
then several Polish DDs were spawned near the Danzig.. status - docked.. it was just a massacre ..
By that date, there should be only one Polish destoyer, ORP Wicher (the other Polish destroyers having set off for Britain on 29 Aug in what is known as Peking Plan), and it shouldn't be at dock near Danzig (from where she had sailed, bound for Hel, together with 1 large minelayer, 6 small minelayers, and 2 patrol vessels in what became known as the Battle of Danzig) but operating off Hel, where she was supposed to cover a (cancelled) minelaying operation. On 2 September Wicher returned to Hel and discovered that the operation had been called off. On 3 Sept, while still at dock, she faced successfully an attack by two German Z1934-Class destroyers and 2 air raids, but later that day she was sunk by a third air raid.

Last edited by gap; 04-26-13 at 08:23 PM.
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Old 04-26-13, 10:09 PM   #3012
Mikemike47
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Default Lifeboats and CTDs

Quote:
Originally Posted by SkyBaron View Post
Interesting! I mentioned a few posts back that one of the errors found by SH5Validator was about lifeboats on the Polish roster:

Roster errors:
G:\SH5\data\Roster\Poland\Sea\LifeboatSmall.cfg UnitClass LifeboatSmall not defined @ line number 7


Maybe it might have something to do with CTD and Polish ships....?
Problem went away when SH5Lifeboats_by_Rongel_TDW_stoianm_v2.1 is installed for me.

Quote:
Originally Posted by Mikemike47 View Post
Yes, I got that error in my newest validator error log from last night, too. I do not understand how to change the class error. I have been comparing to Lifeboatlarge. (Using SH5Lifeboat_Wooden ver. 0.2 as an additional reference)
[QUOTE=Trevally.;2047330]Thanks for the reports guys

There are too many to reply to each one, but I will tomorrow

Re-lifeboat error - not sure I will check on this soon

/QUOTE]

Quote:
Originally Posted by Trevally. View Post
Good find SkyBaron

The lifeboat error is nagging at me

Please try deleting that from the roster or installing this mod:-
SH5Lifeboats_by_Rongel_TDW_stoianm_v2.1
New update:
Why is Poland the only **Country** in the OHII v2.1 data\roster\**Country**\sea folder to have LifeBoatLarge.cfg and LifeboatSmall.cfg? (no other mods installed for testing).

Could these be the cause all of CTDs? Hasn't mods been created in the past that creates lifeboat survivors once the main ship is destroyed?

Coincidentally, these LifeBoat**name**.cfg files in OHII v2.1 have the same file dates (about 5/06/2011) as LightmapTextureName=data/Sea/NLifeBoat The mod SH5Lifeboats_by_Rongel_TDW_stoianm_v2.1 has most countries listed in the folder data\roster\**Country**\sea using LifeBoatLarge.cfg and LifeboatSmall.cfg files.

SH5Lifeboat_Wooden ver. 0.2 only uses LifeBoatLarge.cfg with dates around 03/13/2013 for most countries listed in data\roster\**Country**\sea.

The lifeboat**.cfg file are missing the files referenced inLightmapTextureName=data/Sea/NLifeBoat****etc. Added SH5Lifeboats_by_Rongel_TDW_stoianm_v2.1 mod and now SH5 validator has less errors, 2 were lifeboat***.cfg line # 7 issues.Time to run a game and see if it loads with less mods installed.

Last edited by Mikemike47; 04-26-13 at 11:50 PM.
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Old 04-27-13, 01:40 AM   #3013
Mikemike47
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Default Game finally loaded, sank a ship, No CTD

Modlist

Code:
Accurate German Flags
RemoveLogoIntroTheDarkWraith
sobers game loading tips V5 SH5
DBM Background Video
sobers green spinning thing SH5
SMission - D-Day Landings
Grossdeutscher Rundfunk
U-Boat Watch Crew Routine SFX
WolfPack Wotan
Crew scripting by TheDarkWraith
NewUIs_TDC_7_3_0_ByTheDarkWraith
NewUIs_TDC_7_3_0_jimimadrids_map_tools
SOAN_Filter_Fix(For TDW NewUIs_TDC_7_1_0)
OPEN HORIZONS II_full v2.1
OPEN HORIZONS II v2.1 - TDW_Mines_Subnets_Detectable_in_hydro
SH5Lifeboats_by_Rongel_TDW_stoianm_v2.11
Voice, Sounds & Help
Sank a V & W destroyer for baltic operations, Sep 2, 1939 and no CTD.

Shorter modlist at least got my game loaded for first time at v2.1. Hopefully SH5Lifeboats_by_Rongel_TDW_stoianm_v2.11 fixes CTDs for others that have talked about lifeboats.
SH5Lifeboats_by_Rongel_TDW_stoianm_v2.11 fixed errors in my validator log now that I finally understood what what was missing. Post right before this one explains it.

I fixed other errors stated in past recent posts from SH5 validator log,too.
http://www.subsim.com/radioroom/show...postcount=2912

http://www.subsim.com/radioroom/show...postcount=2914
All were found in various campaign.cfg. could be from larger mod soup. Later to test what mod was causing game not even to load.
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Old 04-27-13, 03:08 AM   #3014
Scümbagfuhrer
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Default Help

Hello guys, I just downloaded OHII and now playing baltic mission, then something strange happened to me. I have sunk 2 polish ship, 1 sweden ship, and yet the mission still says "0 ship sunk". Here is the screenshot http://puu.sh/2HXc7.jpg
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Old 04-27-13, 03:27 AM   #3015
Trevally.
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Quote:
Originally Posted by Scümbagfuhrer View Post
Hello guys, I just downloaded OHII and now playing baltic mission, then something strange happened to me. I have sunk 2 polish ship, 1 sweden ship, and yet the mission still says "0 ship sunk". Here is the screenshot http://puu.sh/2HXc7.jpg

Hi Scümbagfuhrer

As far as we know there are only a few options for why this may happen.

If you have patched your exe with TDWs patcher - do not apply the orbiter fix
The ships sunk are not within or the correct type for the campaign - yours look ok
You must also launch your game with the uplay launcher (no cracked exe)
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