SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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01-04-23, 11:21 AM | #1 |
Frogman
Join Date: Oct 2011
Location: Arkansas, USA
Posts: 304
Downloads: 65
Uploads: 0
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I'm watching this one with great interest. Thanks for the updates!
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01-13-23, 06:56 PM | #2 | |
Grey Wolf
Join Date: Aug 2007
Location: Sweden
Posts: 765
Downloads: 15
Uploads: 0
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Quote:
During this week I have made the smaller AA guns functional
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My WIP Battleship simulator, Battleship Command: Scharnhorst Want to support the project on Patreon? Here's the link! Last edited by bracer; 01-13-23 at 07:20 PM. |
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01-17-23, 08:26 PM | #3 |
Torpedoman
Join Date: Dec 2013
Location: pennsylvania
Posts: 112
Downloads: 1218
Uploads: 117
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This looks amazing, been watching your development and i just subscribed to your channel. Can't wait to see how this goes! Thank you for sharing!
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My youtube channel> https://www.youtube.com/watch?v=aX2hANYYCS0 My SH3 mediafire>https://www.mediafire.com/folder/p2q..._HUNTER_3_MODS My SH4 mediafire>https://www.mediafire.com/folder/1p7..._HUNTER_4_MODS |
01-20-23, 04:34 PM | #4 |
Grey Wolf
Join Date: Aug 2007
Location: Sweden
Posts: 765
Downloads: 15
Uploads: 0
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Thanks mate!
It makes me very happy to hear that others are interested in this project! I've been working on the airplane AI and doing torpedo attacks. This is after all one of the real battleship killers of the wwii. But the AI ships can also fight back now! Here you can follow a few Swordfish planes doing their thing, and doing it well. As you can see the Swordfish/torpedo models are still unfinished or placeholders... Cheers!
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My WIP Battleship simulator, Battleship Command: Scharnhorst Want to support the project on Patreon? Here's the link! |
01-26-23, 06:34 PM | #5 |
Grey Wolf
Join Date: Aug 2007
Location: Sweden
Posts: 765
Downloads: 15
Uploads: 0
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Hey!
I've taken a break from coding AI and instead been giving the terrain generator some love. First I've switched to a mercator projection, which do make the sizes of the contries in the north bigger than those near the equator. But the landmasses look less stretched than in my previous terrain data setup. After some tuning of the heights I think the scale looks fairly good. The resolution of the land can be increase further with my interpolation system, but that will wait until I'll start modifying points of interest by hand and adding structures. Roughly the playable terrain covers from Svalbard in the north to the canaries in the south. From Greenland to Murmansk, west to east. Teneriffa Kaafjord whit Tirpitz in the photo. Gibraltal, looking south. A certain volcano in Italy. Nida, Lithuania.
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My WIP Battleship simulator, Battleship Command: Scharnhorst Want to support the project on Patreon? Here's the link! |
03-17-23, 07:53 AM | #6 |
Grey Wolf
Join Date: Aug 2007
Location: Sweden
Posts: 765
Downloads: 15
Uploads: 0
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Hey!
Look! I finally took the time to record some gameplay. Enjoy!
__________________
My WIP Battleship simulator, Battleship Command: Scharnhorst Want to support the project on Patreon? Here's the link! |
03-17-23, 08:21 AM | #7 |
Born to Run Silent
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Excellent, front page stuff.
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SUBSIM - 26 Years on the Web |
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