SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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02-10-21, 06:19 PM | #1 |
Crusty
Join Date: Jun 2005
Location: USA
Posts: 648
Downloads: 324
Uploads: 0
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getting back in my boat
Id Say a good way to not be in public and out of the way of the damm mask commies .. Great Work
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Captain AJ |
07-17-21, 05:28 AM | #2 |
XO
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any movement on playable escorts?
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02-26-22, 02:08 PM | #3 |
XO
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This is by way of a bump. I cannot over-emphasise how much I'd enjoy playing wolf-pack in battles were all, or some, of various escorts are playable, with crew-positions for the Bridge, gunnery turrets or positions, Asdic, Helmsman etc. The game experience of being hunted after an attack, knowing that's it's a real human player trying to out-wit you would be utterly different to that of being briefly hunted by an AI ship.
We'd need the Corvettes obviously, but also a small range of destroyers, ideally with a "convoy commander" playable position who can cause the convoy to make course/speed changes and attach escorts to an Asdic hunt or detach them to take up positions around the convoy. There's a tremendous amount of extra interest that could be added to the game in this way, from various usable weapons such as hedge-hogs, to use of star-shells, and actual human observation rather than simple range-driven visual ranges. |
12-18-22, 06:18 AM | #4 |
Seaman
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would be awesome
would be awesome,
would love to send air support above those submarines |
12-20-22, 02:33 PM | #5 |
中国水兵
Join Date: Aug 2009
Location: Dayton OH
Posts: 271
Downloads: 130
Uploads: 0
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This would be excellent! I love wolf pack so far. I recently purchased destroyer - the uboat hunter and had a blast being on the other side. This would be an amazing addition to wolfpack. Not sure how it will be implemented when the time comes but I would buy it!
The pictures look great! |
03-13-23, 11:14 AM | #6 |
XO
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Replayability. That's absolutely key to sand-box shooters, of which both Wolfpack and Destroyer - The U-boat hunter are BOTH examples of. Both also suffer from the same problem, namely that once you've mastered aiming torpedoes and evading escorts, there's nothing else to learn, and little replayability. This is chiefly because AI always sucks, and AI actions, be they of the convoy itself, or of AI escorts are always, relatively speaking, as dumb as a fence-post.
Wolfpack seriously needs PVP via player operable escorts, and likewise Destroyer needs human operated Uboats for either game to be able to retain players in the long-term. The addition of all crew-compartments has been good, and I look forward to learning to operate the engines and e-motors, however, in my personal view, it was an error not to move quicker to the PVP playable escorts instead. YMMV of course. |
10-15-23, 05:21 AM | #7 | |
Grey Wolf
Join Date: Feb 2009
Posts: 992
Downloads: 91
Uploads: 0
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Quote:
I agree with you 100% but Wolfpack focuses on multicrew operations. Nowadays it is hard to play SUB vs DDs when it is problem to meet 4 people together to play one sub... Now I don't believe PvP is joining to Wolfpack, even corvette model is ready.
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Tags |
escorts, expansion, mod, project, wolfpack |
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