SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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01-31-14, 09:46 AM | #1 |
Watch
Join Date: Jun 2013
Posts: 26
Downloads: 103
Uploads: 0
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so is this compatible with other supermods?
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01-31-14, 11:05 PM | #2 |
King of the Ocean
Join Date: Mar 2010
Location: Michigan, United States
Posts: 337
Downloads: 621
Uploads: 0
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Proud owner of SH3/4/5 Proud owner of the DCS series "He who controls the seas controls the world." |
02-01-14, 01:28 AM | #3 |
Watch
Join Date: Jun 2013
Posts: 26
Downloads: 103
Uploads: 0
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ok last quest
is the only available base in Washington? cause it takes time to voyage the whole pacific |
03-07-14, 06:20 PM | #4 |
Seaman
Join Date: Aug 2011
Posts: 31
Downloads: 10
Uploads: 0
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started to use but torps dont go after ships they go on course then all of sudden they dart sharply to left way off course same with the granite missile
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03-20-14, 09:42 AM | #5 |
DEFENDERS LEMC
Join Date: Sep 2013
Location: Florida USA
Posts: 27
Downloads: 19
Uploads: 0
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torps
hey gaul:
if you are firing torps etc while running deep, look at your plot screen, and see if the target line/torp course curves. if i had targeted a ship and submerged my parascope is pointing in that direction and my ordenance will follow that path.. TRY going to your scope and bring its bearing back to 0. then the torp should go straight ahead, or estimate the targets bearing and let her fly. I hope this made sense. sure is easier to do than to write it.. russ |
08-24-14, 05:40 PM | #6 |
Watch
Join Date: Nov 2010
Posts: 15
Downloads: 6
Uploads: 0
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Looks like the link to this mod is down It sits there and does nothing. Are there other ways to get this beast? Saw it on YouTube and I was thinking "Gimme gimme gimme!"
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08-24-14, 07:01 PM | #7 | |
Weps
Join Date: Apr 2007
Posts: 364
Downloads: 184
Uploads: 0
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Quote:
Grtz
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08-24-14, 10:22 PM | #8 | |
Watch
Join Date: Nov 2010
Posts: 15
Downloads: 6
Uploads: 0
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Quote:
Again, I ask is there an alternate link that doesn't involve MediaFire? I paid just to get rid of their PITA reCaptcha and other crap and the file does not download. |
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08-25-14, 10:33 AM | #9 |
Swabbie
Join Date: Aug 2014
Posts: 8
Downloads: 95
Uploads: 0
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Fire and CRASH
Hello Comrades! I need your help... when in the middle of the game (SH4) actually I installed this mod and yay!! It rocks... but when I engage firing torpedoes on a battleship the aft torpedoes which has no numbers I engaged it then the game CRASH please anybody who could do some tips or help me... on how to fix this.
NOTE: The other tubes which has numbers are stable but, the some of the tube on the aft has no numbers, I engaged it then the game CRASH Help please.... Thank you in advance... hope this message reads |
08-25-14, 10:49 AM | #10 | ||
Weps
Join Date: Apr 2007
Posts: 364
Downloads: 184
Uploads: 0
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Quote:
Quote:
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11-24-14, 06:29 AM | #11 |
Bilge Rat
Join Date: Oct 2014
Posts: 1
Downloads: 39
Uploads: 0
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typhoon
I downloaded this mod which works fine apart from i have only 7 torpedos and no nukes , am i doing something wrong , help please
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11-24-14, 07:13 AM | #12 |
Stowaway
Posts: n/a
Downloads:
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unload any other mod before using this one. it is not compatible to anything, its standalone
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01-29-15, 07:06 PM | #13 |
Watch
Join Date: Dec 2012
Location: Sellersburg, IN
Posts: 16
Downloads: 143
Uploads: 0
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Typhoon ssbn
ive been running the 0.1 beta because the 0.75 doesnt work right for me. cant remember exactly what but i can find out if anyone is curious. great sub though. *plays soviet anthem while firing nuke*
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01-29-15, 07:26 PM | #14 |
Gefallen Engel U-666
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welcome aboard!
Belatedly: Atmanta & bppr63! Forgive our manners
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"Only two things are infinite; The Universe and human squirrelyness; and I'm not too sure about the Universe" |
01-30-15, 05:57 AM | #15 |
Chief of the Boat
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Atmanta & bppr63 Welcome to SubSim
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Wise men speak because they have something to say; Fools because they have to say something.
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