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Old 01-06-19, 07:58 PM   #1
Fearless
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Default Collins Class Weapon loadout

Hi team, I know this is an old thread but I was wondering if someone could advise what hex edit to change the Collins Class sub's weapons loadout from 18 to 22

Thanks in advance.
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Old 01-07-19, 04:02 AM   #2
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Quote:
Originally Posted by Fearless View Post
Hi team, I know this is an old thread but I was wondering if someone could advise what hex edit to change the Collins Class sub's weapons loadout from 18 to 22

Thanks in advance.
Ok, try this to change the Rack 1-4 Capacity (Main Rack)

NON_NUKE_SUB Interface:
wpnloadout.dll: Hexedit address 0x0315D (2 bytes)
fctd.dll: Hexedit address 0x0A33D (2 bytes)


Current Value: 0x0900


EDIT: For the changes to take effect you also have to delete the .lod file of the collins weapon loadout in the cache folder, usually game root folder for winxp or the "C:\users\username\AppData\Local\VirtualStore\Prog ram Files (x86)\Sonalysts Combat Simulations\Dangerous Waters" folder for winvista and later.


Have fun...
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Last edited by Pirate; 01-07-19 at 04:31 AM.
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Old 01-07-19, 04:54 AM   #3
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Quote:
Originally Posted by Pirate View Post
Ok, try this to change the Rack 1-4 Capacity (Main Rack)

NON_NUKE_SUB Interface:
wpnloadout.dll: Hexedit address 0x0315D (2 bytes)
fctd.dll: Hexedit address 0x0A33D (2 bytes)


Current Value: 0x0900


EDIT: For the changes to take effect you also have to delete the .lod file of the collins weapon loadout in the cache folder, usually game root folder for winxp or the "C:\users\username\AppData\Local\VirtualStore\Prog ram Files (x86)\Sonalysts Combat Simulations\Dangerous Waters" folder for winvista and later.


Have fun...
**UPDATE**

I think I've done it. I changed the 09 to 0D and that increased the 1-4 racks loadout from 9 to 13 thus allowing me to add 12 weapons totalling 22 all up.
6 in the tubes, 2 in both racks 5 and 6 and 12 in racks1-4. Interesting though that whilst showing \13, I can only add 12\13.

I used https://www.calculator.net/hex-calcu...14#decimal2hex to work out what to use.

Thanks for your info and guidance Pirate.
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Last edited by Fearless; 01-08-19 at 09:12 PM. Reason: Updated
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Old 01-08-19, 08:58 PM   #4
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Seems to work now.
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Old 02-14-19, 09:18 PM   #5
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Hi Fearless,

I've tried to have a go at editing the Collins weapons loadout - but the hex editor made no sense to me.

I was wondering, would you consider uploading your 22 Torp Collins wpnloadout.dll, so that I can 'patch' your one over?

Thanks Fearless, hope you can help,
Stew
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Old 01-09-22, 11:34 AM   #6
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Yes, this is for the Collins, but how do i do the same with another submarine? how do i know what byte i need to modify? or for a FFG too

Thanks.
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