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Old 10-10-07, 01:14 AM   #826
Capt. Shark Bait
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got it, but it didn't show up in game

edit: nm working now, and it definitely add to things when in the control room or sonar/radion shacks
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Old 10-10-07, 07:09 AM   #827
DivingDuck
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Moin,
Quote:
Originally Posted by Wolfehunter
When I use your Open hatch 1.1 and the corrected one on top of it. Generic Mod enabler is in conflict with peri corrected over the Original VII OH. Should I delete the Original to fix it or just let the GME take over?
You don´t need to delete any file. Just enable as follows:
  1. TypeVII_OH_V1.01
  2. TypeVII_Peri_Correct
As TypeVII_Peri_Correct is an update only, it is necessary to enable on top.

Regards,
DD
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Old 10-10-07, 10:36 AM   #828
Wolfehunter
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Quote:
Originally Posted by DivingDuck
Moin,
Quote:
Originally Posted by Wolfehunter
When I use your Open hatch 1.1 and the corrected one on top of it. Generic Mod enabler is in conflict with peri corrected over the Original VII OH. Should I delete the Original to fix it or just let the GME take over?
You don´t need to delete any file. Just enable as follows:
  1. TypeVII_OH_V1.01
  2. TypeVII_Peri_Correct
As TypeVII_Peri_Correct is an update only, it is necessary to enable on top.

Regards,
DD
Thats what I did. I just wanted to be sure its the right way of doing it. Thanks DD again
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Old 10-10-07, 05:26 PM   #829
Capt. Shark Bait
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:hmm: , if the forward hatch can be opened, why not the aft?
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Old 10-18-07, 08:12 PM   #830
Shepelly
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Bump ???????? How goes it ????????:hmm:
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Old 10-18-07, 09:34 PM   #831
Reece
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Oh I'm fine how are you!
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Old 10-18-07, 11:01 PM   #832
EZeemering
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Ill be fine if I get an answer?
Do you need to be in port to install this mod?
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Old 10-19-07, 03:50 AM   #833
DivingDuck
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Moin,

thanks, I´m fine as well. Actually I have some other modding issues to care about. So no news for today. There will be, but later.

Quote:
Originally Posted by EZeemering
Ill be fine if I get an answer?
Do you need to be in port to install this mod?
As this mod is an eyecatcher only, there is no need to be in port when installing.

Stay tuned,
DD
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Old 11-13-07, 06:19 PM   #834
nikbear
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This is exactly the same problem I'm having,could anyone please help with a solution
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Old 12-18-07, 06:07 PM   #835
jimmie
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That's truly impressive if it can be done but it must be really really difficult.

But for the back compartment, putting a paint of inside may be an idea. Yes, static picture will not change according to your eye movment. But the hatch is small, the inside of the command room is dark, and you won't see back compartment close with various default camera position, just a picture of inside of compartment may be well workable for "open feeling." And it'll be friendly to system req etc, too. If some artist can such picture!
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Old 12-18-07, 07:45 PM   #836
Kaleu. Jochen Mohr
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Quote:
Originally Posted by jimmie
That's truly impressive if it can be done but it must be really really difficult.

But for the back compartment, putting a paint of inside may be an idea. Yes, static picture will not change according to your eye movment. But the hatch is small, the inside of the command room is dark, and you won't see back compartment close with various default camera position, just a picture of inside of compartment may be well workable for "open feeling." And it'll be friendly to system req etc, too. If some artist can such picture!
like this ?
http://www.subsim.com/radioroom/show...5&postcount=59
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Old 12-18-07, 10:01 PM   #837
jimmie
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Yes, it's probably too luxurious to use an image from 3D model , but since incorporating the 3D model into the game has been a real hard task, that 3D work can be appreciated even as a 2D image. Just change the color to current control room and integrate it... (default camera sets at stand-up eye position so the picture of the model needs to be taken from much higher angle tho)
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Old 12-19-07, 04:47 AM   #838
rascal101
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Was wondering about this as it mead headlines when it first was released, can any one tell us if its GWX2 compatable?
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Old 12-19-07, 05:31 AM   #839
Woof1701
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No it's not. they're working on making it compatible. You CAN install it, and it will work, but it will delte all the changes the GWX crew made to the periscope housing etc. So just take your time. Open hatches will be coming soon.
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Old 12-20-07, 01:50 AM   #840
XanderF
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Quote:
Originally Posted by Woof1701
No it's not. they're working on making it compatible. You CAN install it, and it will work, but it will delte all the changes the GWX crew made to the periscope housing etc. So just take your time. Open hatches will be coming soon.
What changes did the GWX team make to the periscope housing in 2.0?

Nothing like this, right?
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