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Old 04-15-19, 12:46 PM   #1
XenonSurf
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Default AOD DOS version: manual deck gun?

Hello,
I'd like to know from players of AOD DOS version with update 1.2 and Expansion Disk installed, if they can play with the deck gun in manual mode, with the symbol to chose when on the bridge. (Except Type II and Type XXI submarines which don't have deck guns.)
Anyone? Or is there someone who knows for sure that it's not in the game?

I ask because if there is manual deck gun it means that I have not installed the packages correctly.


In the Windows version of AOD, called Command Aces of the Deep, there IS a manual deck gun. Because I have both game versions, I wonder if I can transfer somehow the necessary files from CAOD to DOS version of game to make it functional. This should at least be worth a try because the sound files are the same, and most game files are also the same. I don't play CAOD because of sound problems.
Has anyone done or tried this?


Thanks,

Last edited by XenonSurf; 04-15-19 at 12:56 PM.
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Old 04-15-19, 01:55 PM   #2
UnderWaterGamer
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Default AOD manual deck gun

Hi

So I have AOD on Dos, the patched version.

And, also to my regret there is no manual deck gun. I have CAOD that I don't play because of the black scope (even in 254 colors). I don't know if there is a way to transfer the files but I hope someone else can help you with that even if it's unlikely because the main difference between the two games is the graphic quality. ( I'm not certain really... )

Happy Hunting!

Last edited by UnderWaterGamer; 04-15-19 at 02:46 PM.
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Old 04-15-19, 04:18 PM   #3
John Pancoast
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Default

Dos AOD does not have a manual deck gun. No idea if something from CAOD could be transferred over.
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Old 04-15-19, 06:39 PM   #4
XenonSurf
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Default

Thank you both UnderWaterGamer, John, for your replies, I appreciate. My idea to transfer files is idiotic because one is a Windows game the other a DOS game, no idea why I thought that this would work...
I will have to play with automatic gun in AOD DOS, but the game is still a perl of sub sim.


Best greetings to you both,
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Old 04-16-19, 07:11 AM   #5
UnderWaterGamer
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Default AOD mods?

Hi

I was thinking that to...

But I started digging up my AOD and CAOD files and I actually found a file in the SIM folder called "Language#" notepad file that contains a lot of info (all the text in the game) and at the top of the file you can find crew texts so I will have to try and change the text to some thing more realistic ( e.g. having the gauges in the engine room )

Has anyone tried this yet?

Happy Hunting!

PS: you can find all the damaged modules in it to, and its pretty detailed!
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Old 04-16-19, 07:56 AM   #6
XenonSurf
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Default

Quote:
Originally Posted by UnderWaterGamer View Post
Hi

I was thinking that to...

But I started digging up my AOD and CAOD files and I actually found a file in the SIM folder called "Language#" notepad file that contains a lot of info (all the text in the game) and at the top of the file you can find crew texts so I will have to try and change the text to some thing more realistic ( e.g. having the gauges in the engine room )

Has anyone tried this yet?

Happy Hunting!

PS: you can find all the damaged modules in it to, and its pretty detailed!

I think these files are only for Localization of the game and set the messages you see when giving orders, the interface names and when receiving radio messages. These files are installed in your SIM folder during game install and depend on the language you chose when installing (English, French or German; voices will be E or G only). You cannot change language without re-installing the whole thing, but voices can be changed in the CTRL-O menu.


In CAOD I have the files Language.txt, and Language.dll. The *.dll file means it works only in Windows OS, so transfering that in DOS will have no effect.


These files will only change language, alas not the gameplay...You can confirm this by, for example, change the text 'Crash Dive' into 'Mickey Mouse'. Then when playing go in the menu of the Engineer and you should see 'Mickey Mouse' there instead...Not very helpful of course
What is woth to try to 'unlock' a gamepart is: add 'Type XXI' under the other types of the MISSION_EDITOR entries, this could unlock the type XXI u-boat to play in single missions - which is not possible at default. If the game crashes you would have to revert this, also revert if it doesnt' work.

Last edited by XenonSurf; 04-16-19 at 08:20 AM.
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