SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
12-11-19, 05:08 PM | #1 |
Gunner
Join Date: Oct 2019
Location: United Kingdom
Posts: 100
Downloads: 25
Uploads: 0
|
It worked perfectly, however the interiors leave a bit to be desired. As nice as it is to be able to explore the Type II and Type IX for the first time there are some issues with the (shaders?) of the models (in particular crew models) that make the lighting look all weird and unnatural, as well as some poor quality textures and not being able to access the conning tower on Type II's.
There also doesn't seem to be any animation for the engines etc. I think i'll stick with Flak Monkey's for now unless these are updated. Not the worst interiors i've ever seen though, they could be great with some work. |
12-27-19, 09:35 PM | #2 |
Seaman
Join Date: Dec 2019
Location: ITA
Posts: 33
Downloads: 63
Uploads: 0
|
Hello is there any way to move the position of these gauge to the left ???
also plz what are any additional mod that can be used with WAC? thanks. |
02-03-20, 04:39 PM | #3 |
Seaman
Join Date: Oct 2011
Posts: 32
Downloads: 54
Uploads: 0
|
HSIE Campaign
Dear all,
I really look forward to trying this awesome mod. Can somebody show me the load order for the Black Sea Campaign + h.sie's hardcoded fixes? My current load order does not work with Sh3 Commander (Gives me an error when I want to select 30th flottila. In Sh3 it shows Bordeaux as my harbor and spawns me at 0,0 close to Guinea. My current order: Generic Mod Enabler - v2.6.0.157 [C:\Steam\steamapps\common\Silent Hunter 3\MODS] WarAceCampaign 5.0 WarAceCampaign 5.0 Patch_5.2 WAC5.2 Campaign_Black_Sea WAC5.2 WideScreensGUI 1920x1080 Ahnenerbe WAC5.2 Campaign_Black_Sea_WS_Loading_Pictures WAC5.2 Campaign_Black_Sea_WideScreen_Ahnenerbe_Maps WAC5.2 H.sie Supplement to V16B1 O2-Gauges v2 Thank you for your tips! Kind regards Eikson |
|
|