SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
04-01-21, 03:04 PM | #1 |
Sailor man
Join Date: Oct 2018
Posts: 50
Downloads: 47
Uploads: 0
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Trouble activating FOTRSU
So I read this: After mod activation with JSGME, you MUST empty the Save folder (C:\Users \UserName \ Documents \SH4)
Does this mean must delete the contents of this folder . . . or delete it entirely? (as in select the SH4 and hit delete) |
04-01-21, 03:44 PM | #2 |
Admiral
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That's what I do, then I restart the game and set the graphics resolution, example 1920x1200, click apply and quit the game, if you don't do the last part your game will not have the desired resolution until you restart the game again.
Other players might do it differently but the above is what works for me.
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04-02-21, 06:32 AM | #3 |
Sonar Guy
Join Date: Feb 2013
Location: Sarasota Florida
Posts: 390
Downloads: 68
Uploads: 0
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Moonlight is right.
Delete SH4 folder start game. set video resolution. exit game, restart.
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I spent the cold war under water. |
04-06-21, 01:41 PM | #4 |
Sailor man
Join Date: Oct 2018
Posts: 50
Downloads: 47
Uploads: 0
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Thanks. I deleted it all. I also went step by step through one of the support documents so it is running well. In fact, it is running so well that I encountered the Flying Dutchman Ghost Ship Easter Egg (think this is a SH4 thing and not just a FOTRSU thing)
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04-06-21, 04:29 PM | #5 | |
Silent Hunter
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Quote:
and, yes, The Dutchman is a mod-set thing. some mod-sets have it and some do not.
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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