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11-18-10, 12:23 PM | #256 |
The Old Man
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Submarine Oil Leaks
What about some type of oil leak coming from submarine when deisel engines are damaged. I played around with this in SH4. A smoke effect visable under water only looked very good for this effect but is disapated rapidly.
Just a thought... |
11-18-10, 01:14 PM | #257 |
Black Magic
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excellent idea. I'll put that down on my list
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11-18-10, 02:54 PM | #258 | |
Samurai Navy
Join Date: Mar 2010
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Jk, great news on the improvements! |
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11-18-10, 03:19 PM | #259 |
Black Magic
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I bounce around all my projects. Sometimes I discover something or something comes to mind and I need to jump to another project. I finished the new tutorial feature and thus it was back to work on this mod.
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11-18-10, 10:14 PM | #260 |
Black Magic
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v0.0.7 released. See post #1 for details
And before anyone asks, no I will not remove the bodies and no I will not remove the bleeder bodies either |
11-18-10, 10:19 PM | #261 |
Stowaway
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11-19-10, 03:49 AM | #262 |
Grey Wolf
Join Date: Feb 2009
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This is crude oil (petroleum) or engine oil effect?
I think that petroleum (from damaged and sinked tankers) should look much much higher like it:
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11-19-10, 04:51 AM | #263 |
Sea Lord
Join Date: Dec 2009
Location: In my U-552 and Tiger
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EDIT: Resolved
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U-552 Tiger IDF Last edited by Sepp von Ch.; 11-19-10 at 07:03 AM. |
11-19-10, 06:41 AM | #264 |
Sea Lord
Join Date: Dec 2009
Location: In my U-552 and Tiger
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U-552 Tiger IDF Last edited by Sepp von Ch.; 11-19-10 at 07:03 AM. |
11-19-10, 06:50 AM | #265 |
Swabbie
Join Date: Apr 2010
Posts: 13
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Had a little problem with the 0.7. After I broke a frighters backnone with my torpedos, there was a big explosion and shortly after that the area around the ship (maybe a circle wit a 150m radius) was turned into an intesive red "fog" which was neraly 2m above the water and had a thick of round about 3 meters.
Edit: Tested ist again. Both time it was dusk (between 6.pm and 8.pm in june) and a red flare was fired. Maybe there is a problem with the flares when there is still sunlight at later houres in summer. Last edited by Empier; 11-19-10 at 08:05 AM. |
11-19-10, 07:57 AM | #266 | |
Black Magic
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Quote:
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11-19-10, 07:58 AM | #267 |
Black Magic
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11-19-10, 09:50 AM | #268 |
Black Magic
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just noticed a big bug - debris follow the ship at it's speed Working on a solution......man they really screwed up this SH5 game engine Give me the SH3 game engine revised with SH5 graphics please!
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11-19-10, 09:52 AM | #269 |
Swabbie
Join Date: Apr 2010
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Here is the screenshot.
This time it happend without a red flare. It seems that the fog only occurs when the ship ist destroyed and not only damaged. Last edited by Empier; 11-19-10 at 10:20 AM. |
11-19-10, 11:15 AM | #270 | |
Sea Lord
Join Date: Dec 2009
Location: In my U-552 and Tiger
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Quote:
And I have noticed the same problem as Empier.
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