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Old 06-23-10, 12:15 PM   #1
Stormfly
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Thanks for your work for trying making things nicer, but i have some problems using this mod...



...allready deleted the lights and interrior filter cfg files, but wont help.

...it seams to me my grafics card couldnt handle your new texture sizes, some of them are much much bigger as the original ones (ATI with 512MB).

I might renembering that the dev`s had sirious problems matching the games given requirements regarding a maximum video memory of 512mb, maybe its only a issue on my side.

Say would it be possible to have an optional version including original texture sizes, compression and format, whitch are inside the game given requirements ?
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Old 06-23-10, 01:07 PM   #2
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Quote:
Originally Posted by Stormfly View Post
Thanks for your work for trying making things nicer, but i have some problems using this mod...



...allready deleted the lights and interrior filter cfg files, but wont help.

...it seams to me my grafics card couldnt handle your new texture sizes, some of them are much much bigger as the original ones (ATI with 512MB).

I might renembering that the dev`s had sirious problems matching the games given requirements regarding a maximum video memory of 512mb, maybe its only a issue on my side.

Say would it be possible to have an optional version including original texture sizes, compression and format, whitch are inside the game given requirements ?
I am very sorry that you are having this problem. If you already deleted the lights.cfg from the mod, I have no idea what could be causing it other than your graphics card not liking the textures. I am afraid that I cannot put them back into the original compression, as compression tends to distort them, in other words all the hard work I did cleaning things up would go to waste if I compressed them. You could do me a big favor though. First, please run my mod without any others to make sure that it is mine causing the problem. And, then delete the textures one at a time until this effect stops happening. I might be able to modify one texture enough to stop it, but all of them would be way too much work. Thanks for the feedback.
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Old 06-23-10, 06:56 PM   #3
Stormfly
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Quote:
Originally Posted by Stormfly View Post
Thanks for your work for trying making things nicer, but i have some problems using this mod...



...allready deleted the lights and interrior filter cfg files, but wont help.

...it seams to me my grafics card couldnt handle your new texture sizes, some of them are much much bigger as the original ones (ATI with 512MB).

I might renembering that the dev`s had sirious problems matching the games given requirements regarding a maximum video memory of 512mb, maybe its only a issue on my side.

Say would it be possible to have an optional version including original texture sizes, compression and format, whitch are inside the game given requirements ?
Quote:
Originally Posted by SteelViking View Post
I am very sorry that you are having this problem. If you already deleted the lights.cfg from the mod, I have no idea what could be causing it other than your graphics card not liking the textures. I am afraid that I cannot put them back into the original compression, as compression tends to distort them, in other words all the hard work I did cleaning things up would go to waste if I compressed them. You could do me a big favor though. First, please run my mod without any others to make sure that it is mine causing the problem. And, then delete the textures one at a time until this effect stops happening. I might be able to modify one texture enough to stop it, but all of them would be way too much work. Thanks for the feedback.
installed latest ati drivers, played with ati driver settings, played with ingame gamma correction, re installed W-Clear`s inviroment mod 2.0 +2.5 (i had the same problems with it), all light and filter cfg`s enabled.

...dont ask me what it was, problem is gone !
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Old 06-23-10, 08:02 PM   #4
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Originally Posted by Stormfly View Post
installed latest ati drivers, played with ati driver settings, played with ingame gamma correction, re installed W-Clear`s inviroment mod 2.0 +2.5 (i had the same problems with it), all light and filter cfg`s enabled.

...dont ask me what it was, problem is gone !
I am glad to hear that you got it to work! I have been thinking all day about what it could have been in my mod that might have caused that, and I was coming up blank. Anyway, now that you have it working, what do you think? I am looking for suggestions/opinions to help me decide where to go from here.

On a side note everybody, I already have a pretty decent update in the works. So far it includes another round of overhauled gauges and better/more realistic diamond plate floors, and I have been talking with some people about improving the shadows in game.......
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Old 06-23-10, 09:43 PM   #5
Stormfly
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Originally Posted by SteelViking View Post
I am glad to hear that you got it to work! I have been thinking all day about what it could have been in my mod that might have caused that, and I was coming up blank. Anyway, now that you have it working, what do you think? I am looking for suggestions/opinions to help me decide where to go from here.

On a side note everybody, I already have a pretty decent update in the works. So far it includes another round of overhauled gauges and better/more realistic diamond plated floors, and I have been talking with some people about improving the shadows in game.......
well, some capacity gauges still show "mA" instead of "Ah", another focus could be false reading labels... for example the e-engines, those who are not in multiple use (TDC) could be corrected ("Gegnerfahrt", "Zielrichtung").

Another idea could be a special filter reducing candy colors together with additional dirt texture layers for a more realistic "used" apereance, if i look for example on the creamy floor (i`ve disabled it) it look a bit like a new nice fluffy carpet floor... but its only my impression, had the same problems with SH4, and most enviroment mods... all this candy colors looked like, the candy man first-hand was involved in it

...meantime i help me with reducing colors of my display device.
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Old 06-23-10, 10:46 PM   #6
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Thanks for the ideas Stormfly. I have already redone all electrical gauges showing mA to show Ah, they will be included in the next version of the mod. As far as gauge labels go, the problem is that they are all shared with the TDC or other accurately labeled things, so if I change the electrical gauges, I also change the TDC and everything else I suppose I could take a look at it in Goblin, or ask BIGREG to look at it, and see if we can change the texture assignments on them. With enough work and enough time, it can probably be sorted out
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Old 06-24-10, 05:18 AM   #7
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Very nice work! The fact the dial are working is great then to make them easier to read and look more realistic is fantastic.
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