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Old 02-24-06, 09:00 PM   #1
Chad
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Join Date: Sep 2002
Location: Kansas City
Posts: 1,274
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Default Interior models and viewing exterior

Mike, Letum and I have run into a shortcomming.

We don't know what to do about the interior, being as it's like a FPS, that when you climb the ladder through the conning tower to view the exterior.

I don't know how to explain it but I'll try my best.

MOHAA, the U-boat level, it had to load while it was transitioning from the outside to the inside, we don't want a loading period, we want it smooth, but we don't want to use the polygons to make the exterior fit around the interior unless we must, so my question is, how can we have both, exterior and interior, and save polys and CPU speed without making this an impossibility?

If you get what I'm trying to ask you please answer, and if you don't maybe Letum could elaborate what I mean.

Thanks,
Chad
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