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Old 10-09-06, 02:29 PM   #1
horsa
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Default So what was so bad about Destroyer Command ?

Are there enough people around to give a reasonably representative sample of views ?

Just to refresh :-

It was given right slagging by Gamespot
I believe sales figures were very poor.
It always attracted a high moan count from the forums.
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Old 10-09-06, 09:21 PM   #2
blue3golf
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I've never had a problems with it personally. The only thing I can remember is that there were problems with the MP aspect of it, but that was right after it first came out and everyone was still trying to figure it out.
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Old 10-09-06, 10:10 PM   #3
Torplexed
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I recall one of the biggest complaints was in order for it to be compatiable with SH2 it delayed the release of SH2.
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Old 10-10-06, 05:58 AM   #4
horsa
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Quote:
I recall one of the biggest complaints was in order for it to be compatiable with SH2 it delayed the release of SH2
True, but that was before release. I believe this was eventually sorted out. The Wolfpack/Eagle leagues seem to have successfully linked the two games for years now ... and didn't PM add some more stability ? I've never tried them online but was always happy with their performance over a LAN.
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Old 10-10-06, 06:06 AM   #5
horsa
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Quote Glowwormguy from another thread ( my emphasis)
Quote:
Yeah, better graphics would be nice, though quite frankly I'd be happy seeing such things as crew quality and training, proper smoke (and making smoke) and gunnery (including BVR gunnery) and a better, branching campaign with the possibility for random convoy actions and historic battles like they had in the old Aces of Dynamix
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Old 10-14-06, 04:45 PM   #6
Sailor Steve
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Personally I enjoyed it. While I hated SHII for not having a dynamic campaign, I thought the scripted flavor fit right in with DC, as destroyers have to do what they're told and never get sent out alone to "mess with the enemy".

I thought it was well done, and since I tend to run many careers side-by-side, once SH4 is out I intend to spend all my time going through the war playing both sides, both newer sub games and Destroyer Command (plus a couple of flight sims as well).
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Old 10-14-06, 04:48 PM   #7
HS
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... some sort of long lasting dynamic campaigns, some crew members (see SH III), some big ship TFs including operational CVs
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Old 12-13-06, 09:23 AM   #8
The Old Man
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yes you can attach your escort(s) to the formation.
just left click on your ship and drag the icon / line until it touches the formation.


Was this in the manual? All this time playing now I find this out

thanx Palindromeria
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Old 12-16-06, 11:12 AM   #9
Palindromeria
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Quote:
Originally Posted by The Old Man
yes you can attach your escort(s) to the formation.
just left click on your ship and drag the icon / line until it touches the formation.


Was this in the manual? All this time playing now I find this out

thanx Palindromeria
Your welcome.
it is in the manual although it took a minute to track it down.
Its the last part of "tactical use of the CIC" which in my manual is on page 31.

the
control + space,
to manually fire your DD's gun at the locked target
WHILE YOU ARE AT ANOTHER STATION.
i dont think this is in the manual.

-------------------------

The manual most definitely does not detail the DirtyDawg functions :rotfl:
you may find it enjoyable.

http://www.subsim.com/phpBB_archive1...ic.php?t=26180


regards.
Pal
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