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Old 11-03-20, 08:21 AM   #1
jorgegonzalito
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Join Date: Jul 2015
Location: Buenos Aires, Argentina.
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Default Poor radar andookout coordination

Yesterday I completed the single mission "Strait of Mindanao", with very satisfactory results: two merchant ships, two troop transports and a destroyer to the bottom of the sea. Mission accomplished with 4 excess torpedoes, no damage and the crew totally unharmed. Could it be that I am learning? Hahaha. But as always happens, I discover something that is not quite right in the simulation, and in this case it is the poor information provided by the radar operator. You report a contact, but you don't know if it's an airplane or a ship, when you should know by reading the screen. Middle distance? what is that? Why don't you tell me it's 3,000 yards, then 2,500, then 2,000 and then I have time to dive? Worse still are the lookouts on the bridge, who with their binoculars do not seem to distinguish a seagull from a Japanese zero fighter. When they yell "plane spotted" instantly the deck is swept away by machine gun fire and a couple of bombs drop! If the periscopes or antennas are damaged we will be blind and the mission wasted! They say that leaving the contacts on the map activated is cheating, but with the poor information they give me, I have no other way. I want to be fair, and it could be that I'm the one doing something wrong. I would like to read expert opinions. From already thank you very much!

Last edited by jorgegonzalito; 11-03-20 at 04:30 PM.
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