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Old 03-22-12, 09:52 PM   #121
DDRPTP
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This mods make the game more realistic.
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Old 03-23-12, 01:24 PM   #122
Fubar2Niner
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Quote:
Originally Posted by DDRPTP View Post
This mods make the game more realistic.

Indeed it does shipmate, welcome aboard Alas Aces hasn't been seen in these waters for quite some time, despite many PM's I have heard nothing. I hope all is well.............

Enjoy your stay here at subsim Kaleun

Best regards.

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Old 04-11-12, 06:59 AM   #123
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Many thanks,for this splendid mod Best regards
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Old 05-14-12, 10:34 PM   #124
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Quote:
Originally Posted by Kaleun Wagner View Post
I've just about completed a mod that corrects this. I've got to send out permission requests and get responses back before I can officially release it, but here is a preview:

Where this Mod?

Last edited by Anvar1061; 05-14-12 at 11:44 PM.
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Old 05-14-12, 10:53 PM   #125
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Quote:
Originally Posted by fitzcarraldo View Post
Many thanks, Aces, for your great work. And thanks for the Damo´s optional, for me that mod is a must have.

Only (more request)...we need the Type VIIC/41 Super Turm.

Best regards.

Fitzcarraldo
Where crew on deck Type VIIC/41?

Last edited by Anvar1061; 05-14-12 at 11:40 PM.
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Old 05-15-12, 02:08 AM   #126
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I'm about to reinstall SH3 on an new Rig, and I look forward messing with tons of mods

I just realized that I haven't touched my old GWX mod-setup in ages, and quite frankly i feel like a noob again. Having forgotten most of the know-how.

But Ace's stuff is first on my list.
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Old 05-15-12, 08:29 AM   #127
fitzcarraldo
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Please, mates: I want to know if SuperTurms v6 includes the Flakmonkey´s Lightmaps!

Many thanks and regards.

Fitzcarraldo
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Old 05-21-12, 08:29 AM   #128
J0313
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Default Confused.

I am using Type 9 c-1 Super Turm (Turm Emblems Your Way Compat v3.2) Alt Grill + 3x MG-34 version for GWX.I dont have any MG-34's On the tower. What happened? Everything is installed in the correct order. Also the radio antenna doesn't extend/retract all though I get acknowledgment of the order.
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Old 05-28-12, 12:32 PM   #129
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Default st nazaire subpens

hi guys
maybe it isnt the correct thread to post but i do it cause Aces had created
the mod.
enabled mods

Conus' SH3GWXWS 2.3
WAC4.1 SubPen_animated_18.02.2010
GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V5
Aces' Multimod compatability fix release v1.3 public beta
Aces' St.Nazaire Super Pens v5.1 GWX Version

and here is the pic

what i***900;ve done wrong?
please help
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Old 05-29-12, 02:59 PM   #130
drakkhen20
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ok is this mod for type vii cs and ixs only? i loaded up all the mods as listed in the readme. i just started a new career and i started with the vii b and my turm has the wrong textures and i cant get into the conning tower room itself from the command room by just clicking the mouse to go up the latter. so is there anything im missing here?
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Old 07-07-12, 07:53 PM   #131
GT182
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Heads Up

I was trying to download Aces' Super, Dupah, Woopah Turms Mod for Silent Hunter 3 tonight and had a self installing antivirus program get into my computer. The mediafire links Aces has for this mod must have been hacked somehow. I had a heck of a time to even get into System Restore to get rid of it.

Secure Alert is the name of the software. They want your money money to activate it... DO NOT do it. Shutdown your computer and then restart so you can get into System Restore. ISystem Restore is the only way to get rid of it as it locks up everything else on your computer.... especially your antivirus software. I believe this is another piece of malware from Russia.
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Old 10-17-12, 05:18 PM   #132
Sepp von Ch.
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Hello Ace, we have Superturms for GWX, LSH, WAC. Would be please possible to adjust your famous Superturms Mod for NYGM?
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Old 10-24-12, 02:18 AM   #133
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Great mod
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Old 10-24-12, 03:07 PM   #134
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I And you for this mod.
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Old 10-26-12, 08:58 AM   #135
Aces
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Hi folks,

I'm back or rather I'm around, thanks you for all your kind comments regarding my mods. Firstly an apology for being a bit of a stranger lately but I have my reasons which I'll try and explain as best as I can.

The main reason that I've been absent is that it got very hard to keep up with requests regarding my mods for different versions for different game variants. I simply don't have the time and physical and mental energies to do so. Having said that I'm always keen to help where I can. Lately I've been doing some modding for Steel Fury and, if and when I can get my SH3 game working again, another reason for not modding for SH3 lately, I'll be around a bit more than I have of late.

Be gentle with me , it'll take me while to get back up to speed etc. and there's always so much to do but I'll do my best to work back through any queries that I may have not previously answered. Thanks as always to those kind souls who have assisted others in fixing things that I might have broken and for their support. Also much Kudos to those who have produced many new mods that just make the game beter and better.

Kind regards to all

Aces
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