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Old 03-29-2020, 06:42 PM   #16
FUBAR295
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Old 03-30-2020, 01:53 AM   #17
bacchusxxx22
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Never heard of fubars mod.

I made it all alone

Also I wouldn't post it if it already exists!!?!?

My dear

_-----------
301

Sorry buddy it's was night I was sleeping

In a minute I send it to your email,

And post it to the downloads please, to see the others it's a complete new fix.

To not get such messages
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Old 03-30-2020, 02:45 AM   #18
bacchusxxx22
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i have managed to upload it at gofiles:
post if it works
and put in downloads because it will be sort time host



LINK:


https://gofile.io/?c=WAm4L4
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Old 03-30-2020, 03:37 AM   #19
bacchusxxx22
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Quote:
Originally Posted by FUBAR295 View Post
Is this Anvart's Head 04 fix that corrects the triangles on the back of the head on one of the crew members.

http://www.mediafire.com/file/evs5vq.../Head4.7z/file

Readme :

October 29, 2006.
"Head04" mod corrects triangles of faces on sailor's neck.

Legal / Disclaimer:
- You may not use this mod in any commercial way like expansion packs etc. It is intended for non-commercial use only.
- You may use this ship in non-commercial freeware mods for SH3, as long as proper credit is given.
- You may not make changes to this ship, or redistribute it without permission from me.

Installation instructions:

If you're using the JoneSoft Generic Mod Enabler:
Simply unrar the mod into the SilentHunterIII\MODS folder.
Then, run JSGME.exe and you should see the mod listed as an available mod.
Simply select it, then press the enable button and the mod will automatically install.
If you ever want to uninstall the mod, simply run JSGME.exe again and disable the mod.
This will return the game to its previous state.

If you're not using the JoneSoft Generic Mod Enabler, first unrar the mod to the desktop.
Then, open the folder that's been created. Inside you'll see a data folder and a readme file.
Copy data folder to the SilentHunterIII folder. When you copy the files, Windows will ask you
if you want to overwrite files: click on yes for all files.

Successful hunting.
Anvart

THIS MOD IS FREEWARE AND CAN'T BE USED FOR COMMERCIAL PURPOSES OF ANY KIND.

Good hunting,
FUBAR295

I just downloaded the anvart headfix to take a look.
Anvars fix tgas are from stock???

My are the gwx


However my fix is different as I see on the tgas here.
Thats good news to don't make me suspicious of steeling.

Everyone should take a look.
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Old 03-30-2020, 03:53 AM   #20
bacchusxxx22
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Quote:
Originally Posted by John Pancoast View Post
Ok, thanks Fubar295. I don't think I've ever seen this other problem.
When I fixed my video card driver the lighttower bug was gone...
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Old 03-30-2020, 05:23 AM   #21
bacchusxxx22
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Quote:
Originally Posted by FUBAR295 View Post
John,

It is.

Not sure if GWX or WAC utilizes this fix. If you import other Crew files into NYGM there is a possibility that the fix is lost as the imported Head04 was not corrected.

My Crew file is a mishmash of heads, hats, uniforms and faces from other mods, so I keep this file fix handy if the triangle rears it ugly head ... pun is intended.

Good hunting,
FUBAR295

I have 9 different crew uniforms working
The officers will bug if you put in more than 4

But I think it's possible to put in more but you have to make musters for them to work properly
To not have bugs in the crew Screen at base
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Old 03-30-2020, 06:06 AM   #22
U301
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Quote:
Originally Posted by bacchusxxx22 View Post
i have managed to upload it at gofiles:
post if it works
and put in downloads because it will be sort time host



LINK:


https://gofile.io/?c=WAm4L4
It worked many thanks.
KUrtz.
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https://www.subsim.com/radioroom/dow...o=file&id=3575

Last edited by U301; 03-30-2020 at 06:27 AM.
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Old 03-30-2020, 07:53 AM   #23
FUBAR295
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Quote:
Originally Posted by bacchusxxx22 View Post
Never heard of fubars mod.

I made it all alone

Also I wouldn't post it if it already exists!!?!?

My dear
Anvart created this mod to fix the issue, it was a good while ago. I think most of the supermods have this incorporated into their Crew file for Heads or modders of the Crew files. So I do not wonder that you would not have known of this fix.

I will dl yours and check it out. There are many ways to skin a cat.

Good hunting,
FUBAR295
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Old 03-30-2020, 07:57 AM   #24
FUBAR295
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Quote:
Originally Posted by bacchusxxx22 View Post
I just downloaded the anvart headfix to take a look.
Anvars fix tgas are from stock???

My are the gwx


However my fix is different as I see on the tgas here.
Thats good news to don't make me suspicious of steeling.

Everyone should take a look.
I am pretty sure it was from the stock file iirc. It was a good while ago.

Goodhunting,
FUBAR295
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Old 04-02-2020, 07:39 AM   #25
John Pancoast
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Quote:
Originally Posted by U301 View Post
Can this work with NYGM?
KUrtz



Did some more digging in NYGM and the Anvar's back of head fix is also already part of NYGM.
Added with 3.6f too.
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Old 04-02-2020, 12:57 PM   #26
bacchusxxx22
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Did he fix it with 3d modeling and make the triangle disappear?

In gwx3.0 gold it's not included. In my dloaded version

I fixed it simple with 2d paint and made the neckpart black so you see trough the triangle not the skin color but black

In some positions it is a bit visible

So if anvars fixed it 3d its the better solution
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Old 04-02-2020, 01:34 PM   #27
John Pancoast
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Quote:
Originally Posted by bacchusxxx22 View Post
Did he fix it with 3d modeling and make the triangle disappear?

In gwx3.0 gold it's not included. In my dloaded version

I fixed it simple with 2d paint and made the neckpart black so you see trough the triangle not the skin color but black

In some positions it is a bit visible

So if anvars fixed it 3d its the better solution
Don't know but probably; he is an extremely talented modder including in 3d.
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