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Old 05-20-12, 11:21 AM   #1
Dani
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@Phoenix3000

This type of radar, the FUMO 29, will mount itself correctly only on:
Type VIIB turm 1 and 2
Type VIIC turm 1
Type IXB turm1
Type IXC turm1

I'm guessing that on the picture is type VIIC/41 (that is turm 3 for VII).
You should pass installing that radar and choose the next one (if available).
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Old 05-20-12, 11:32 AM   #2
Phoenix3000
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@Dani

Thanks for the reply, but prior to patrol that was the only one available.

Would it be best to not add it, and wait a few months for the next version or is it OK to play with it like this? I assume it's functioning ok?

Cheers,
Px3000
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Old 05-30-12, 05:02 PM   #3
utops
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Wht's this and how to fix it?
V16B1 addons are on in JGSME, Sh3 is patched correctly and selector was used to turn on all realism/AOTD features are on.

Thx for support.

Oh and this just comes in: how to restore GWX/Stock torpedo settings? I've got 7 eels in the row going too deep and that was too "real" in my opinion.
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Old 05-30-12, 10:23 PM   #4
utops
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Quote:
Originally Posted by utops View Post

Wht's this and how to fix it?
V16B1 addons are on in JGSME, Sh3 is patched correctly and selector was used to turn on all realism/AOTD features are on.

Thx for support.

Oh and this just comes in: how to restore GWX/Stock torpedo settings? I've got 7 eels in the row going too deep and that was too "real" in my opinion.
Nevermind i resovle this problem thingy. (RTFM TWICE )

BTW It's normal to encounter cluster of flower corvettes near scapa in `39?
Second thing: Irsih Merchant was treated by "GAME" as enemy...
But maybe it's the Merchant fleet mod issue?
..or i am the man who give a judgment what to do? If so it would be nice,if game notice that and punish me or reward me for my actions.

Sorry to be such a whiner,but i try to get my perfect Sh3 game since monday last week and always fails at some point and im all out of coffe by now.

What i like to achieve is :
Historical accuracy.
Multi types of merchants and war ships nicely fit in to campaign.
Radio communication with BdU and wolfpack's
"Realistic" Ship sunk mechanics
Randomness in multi aspects of sim.

Can do it with proper configured NYGM?
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Old 05-31-12, 12:00 AM   #5
Friede Rösing
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Quote:
Originally Posted by utops View Post


Wht's this and how to fix it?
you must modify "en_menu.txt" file, add this lines;

;; Add these lines to the bottom of YOUR en_menu.txt file
;; Found in your silenthunteriii\data\menu folder.

;NOTE: GWX has already a ‘2919=Radio Message’. Just delete it.
; Request for New Grid
2919=Request new Orders
2920=Request Denied. You must patrol original grid first!
2921=Request Denied. You have already requested new grid!
2922=Request Denied. Sorry, you have to stay in current grid.
2923=New patrol grid XXXX assigned. Good luck!
2924=Request Denied. Insufficient fuel for new patrol grid.
2925=Request to change grid acknowledged. Wait...

;; Stiebler Minimum TC Messages
4997=Minimum Time Compression switched ON (min. 128)
4998=Minimum Time Compression switched OFF
;; end of additional files.

IMPORTANT (1) - You must *also change* the existing contents of the en_menu.txt file entries to the texts show below:

566=Scuttling charges set! 10 minutes to abandon boat! Set U-boat to crash-dive!
2905=Abandon U-boat!
4809=Prepare to abandon U-boat!
4810=Prepare to abandon U-boat!

IMPORTANT (2) - It is **ESSENTIAL** to retain the English phrase "U-boat destroyed".
Required for Stiebler 'Surrender' hard-code patch.
Check entries 560, 561, 562 and 563 to ensure that all are present and that the phrase 'U-boat destroyed' in each line is spelled EXACTLY as shown.
Note the lower-case 'b' in U-boat!!

560=U-boat destroyed.
561=U-boat destroyed by collision.
562=U-boat destroyed by pressure.
563=U-boat destroyed by flooding.
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Old 05-31-12, 03:39 PM   #6
utops
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I know it already,it requires from me rereading manual twice.
Lesson learned i hope.
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Old 06-01-12, 01:36 PM   #7
Borgneface
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Default Problem Downloding 1st NYGM file

S! to all,
I just highgraded my pc after lots of problems....So I decided to have another go at palying NYGM ....I have managed to download all the files listed except the first one on the list:
NYGM_Tonnage_War_V2.5_Full_Version.7z (Essential, 322 MBytes)
I would be really grateful if any one could give me any help here!

Merci
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Last edited by Borgneface; 06-04-12 at 10:05 AM.
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Old 06-06-12, 05:21 AM   #8
Borgneface
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S!
What I am really looking for is a link to somewhere I can download
NYGM tonnage war V2.5 full version??
I have tried to do it from the link (subsim) in my prvious post, 6 times now and the archive is damage when I am done downloading??

Thanks for your help
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