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Old 04-29-24, 04:05 PM   #3736
Kal_Maximus_U669
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Quote:
Originally Posted by fitzcarraldo View Post
Hi Karl!

Do you mean the Gap Ecomod? I use it, but I´m not secure if it changes something in the skies or clouds. It changes, yes, terrain, trees...and only in some areas.

Is there another Gap mod for the environment?

My actual TWoS modlist:

Generic Mod Enabler - v2.6.0.157
[E:\SH5\TWoS_Parts]

TWoS Ship Auto Recognition
TWoS Campaign Advance Verifier_Testing
TWoS Remove Sub Flags
TWoS Harbors Chimney Smoke
TWoS Wooden Lifeboats
GSE v2.0.11 by GrenSo
GSE - alternative Periscope and OBS
silentmichal's interior mod 2.0.5 by GrenSo
Air Force for TWoS 2224_re-saved
_1_Stormys DBSM_TWos SH5 v1.3 Basemod
_2_Stormys DBSM_TWos SH5 v1.3 HOTFIX 3
_o_Stormys DBSM_TWos SH5 v1.3 additional crew sounds beta6
_o_Stormys DBSM_TWos SH5 v1.3 optional -6db damped Sonarguy
_o_Stormys DBSM_TWos SH5 v1.3 optional NavMap babelling
_o_Stormys DBSM_TWos SH5 v1.3 optional remaining orig sounds converted to 22Khz
_o_Stormys DBSM_TWos SH5 v1.3 optional scary creaks
_o_Stormys_DBSM_TWos_additional_creaks_and_noises_ 1.0
Alpheratz's Damage Control
Cameras without flicks
Compans_Sub chatter
Bstanko6's AlarmClock
BritishAsdicMkIFinal
Conus' Das Boot Crew Faces
Das Boot Departure Theme
DBLS for TWoS
gap - The SH5 EcoMod v0.2.1 - 1. Main mod
gap - The SH5 EcoMod v0.2.1 - 2.a 2x increased tree density
gap - The SH5 EcoMod v0.2.1 - 3. Season fine-tunings (only DynEnv and TWoS users)
gap - The SH5 EcoMod v0.2.1 - 4.a Full resolution tree textures
gap - The SH5 EcoMod v0.2.1 - 5.a Full resolution detail masks
gap - The SH5 EcoMod v0.2.1 - Testing missions
GrenSo's Gramophone v1.1
GSE - QR1 + QR2 Fix
Pascal_recognition handbook_for_NewsUIs_TDC
Pascal-sh5-Crew-Uniforms_version14
RUSTED GLORY SH5 (LIGHTS ONLY)
Dark_Interior_V1
Radione R3 v1.1 by GrenSo
SeawolvesVoices
DynEnv v2.9 - Wave Mechanics - Gale (Improved)
DynEnv v2.9 - 6. Sleet for Winter Campaigns
Warfox deck crew always whispering SH5 German Version
TWoS Real Navigation
TWoS Encrypted BdU Orders



Great shots! Many thanks!

Fitzcarraldo
Hey Fitz
The list is almost identical to mine uais:
I use the same thing as you...
gap - The SH5 EcoMod v0.2.1 - 1. Main mod
DynEnv v2.9 - Wave Mechanics - Gale (Improved)
If you are looking to have this graphic rendering...it's like for 'Sh4' when you had already asked me the question.... it's all just a question of machine settings...each machine is different you can spend some time on it. hours..
But by practicing ... I obtain good results all at least for me..
in addition it's on my WW2 config..soon if I have time I'll move on to the "next gen" so I'm looking forward to seeing it with RTX Nvidia...

Do you mean the Gap Ecomod?
_Yes
"I use it, but I'm not sure if it changes anything in the sky or clouds"
_Not for me...
“It changes, yes, the terrain, the trees... and only in certain areas.”
_I don't pay attention to it... but I haven't seen anything abnormal... that said, everything happens at sea so it doesn't worry more than that...
I will look when I pass by the coast
My best regard Kal Maximus U669

Last edited by Kal_Maximus_U669; 04-29-24 at 04:27 PM.
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Old 04-30-24, 08:03 AM   #3737
Kal_Maximus_U669
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Hey Fitz for your question sorry lol..
"I use it, but I'm not sure if it changes anything in the sky or clouds"
_Not for me...
excuse me but google translate plays tricks on me at times...!!!
Yes the weather the clouds... the sky... works for me...
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Old 05-01-24, 04:32 PM   #3738
Kal_Maximus_U669
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Default TWoS.2.25 assembly customize by KM_U669

Hey Hello everyone..
Soon more action... but currently still in "break-in" and adjustments...

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