SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Modern-Era Subsims > Dangerous Waters > Sub Command, Fleet Command, & Jane's 688(I)
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 09-14-07, 04:14 PM   #1
I-25
Commodore
 
Join Date: Aug 2003
Location: Baden-Würtemberg, Germany
Posts: 628
Downloads: 24
Uploads: 0
Default SC Doctrine editing

I installed S C the otehr day and got back into it jejeje.
Umm im trying to set up a goal that if a Sosus sensor detects a SSBN a radio message is sent to me. i tryed using the "counterdetect" command but dont work. can it be done?
I-25 is offline   Reply With Quote
Old 09-15-07, 03:14 AM   #2
clive bradbury
Captain
 
Join Date: Jun 2004
Location: stoke-on-trent, UK
Posts: 492
Downloads: 105
Uploads: 0
Default

There are no working SOSUS sensors in the game, so to acheive your aim you have to simulate it. Use an attached approach goal to the SSBN.
clive bradbury is offline   Reply With Quote
Old 09-16-07, 11:10 PM   #3
I-25
Commodore
 
Join Date: Aug 2003
Location: Baden-Würtemberg, Germany
Posts: 628
Downloads: 24
Uploads: 0
Default

I am using SCXIIc and SOSUS is modeled. but to put it more simply i want to set a trigger that if an AI object detects another AI object i get notified
I-25 is offline   Reply With Quote
Old 09-17-07, 02:40 AM   #4
clive bradbury
Captain
 
Join Date: Jun 2004
Location: stoke-on-trent, UK
Posts: 492
Downloads: 105
Uploads: 0
Default

Quote:
Originally Posted by I-25
I am using SCXIIc and SOSUS is modeled. but to put it more simply i want to set a trigger that if an AI object detects another AI object i get notified
Then your doctrine should read:

IF (name of detecting boat) COUNTERDETECT (name of target) THEN GOAL TRIGGERED.

You can then try attaching a radio message to that goal - not sure if that works. If it does not, simply create a second goal with the message included, and make the triggering of your first goal the condition for triggering the second.
clive bradbury is offline   Reply With Quote
Old 09-23-07, 10:41 PM   #5
I-25
Commodore
 
Join Date: Aug 2003
Location: Baden-Würtemberg, Germany
Posts: 628
Downloads: 24
Uploads: 0
Default

still having same troble. in the (name of detecting unit) only player units appeare. no AI units show up in the field.
I-25 is offline   Reply With Quote
Old 09-30-07, 07:03 AM   #6
clive bradbury
Captain
 
Join Date: Jun 2004
Location: stoke-on-trent, UK
Posts: 492
Downloads: 105
Uploads: 0
Default

Hi I-25. This problem intrigued me, so I took a look at it, and the solution is easy. Simply set an 'approach' goal at your detection device at whatever range you want. When it triggers you can send a radio message - no need for doctrine language at all. You can specify the goal to only trigger at the approach of a specific vessel, too.
clive bradbury is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 10:50 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.