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Old 05-18-21, 08:58 AM   #1
Fifi
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any help about trough ship view on <,> button
Mods?
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Old 05-18-21, 03:33 PM   #2
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Mods?
Mod is Ccom,very good but only that little thing
on external view everything is ok but when I want to see enemy ship or my sub with < or > simple camera cuts trough the ship

Last edited by dex; 05-19-21 at 12:50 AM.
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Old 05-18-21, 04:01 PM   #3
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Check the Data/Cfg/ Command file for the key to toggle ships.
Don’t have this problem.
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Old 05-18-21, 06:55 PM   #4
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Dex,

Try backing up on the Zoom, if you had a close up on your own Uboat, when going to the next unit, it may be right on top of it, if you do not go back some distance.

Happens to me too.

Good hunting,
FUBAR295
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Old 05-19-21, 12:45 AM   #5
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Default about Ccom strange next unit zoom view

Quote:
Originally Posted by FUBAR295 View Post
Dex,

Try backing up on the Zoom, if you had a close up on your own Uboat, when going to the next unit, it may be right on top of it, if you do not go back some distance.

Happens to me too.

Good hunting,
FUBAR295
I didn t tryed zoom on the next unit button,also maybe toggle ship command will help Thanks anyway
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Old 05-19-21, 12:41 AM   #6
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Default about trough ships view

Quote:
Originally Posted by Fifi View Post
Check the Data/Cfg/ Command file for the key to toggle ships.
Don’t have this problem.
Thanks,I will try this
I talk about when the camera is too close to ship,then it happens

Last edited by dex; 05-19-21 at 01:05 AM.
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Old 05-19-21, 01:20 AM   #7
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Thanks,I will try this
I talk about when the camera is too close to ship,then it happens
Oh you mean you can run through ships with external camera?
If so, then it’s a Data/Library/Camera.dat problem, you have to open it with S3D and in FreeCam node, check if there is a terrain collider controller (terrain collider name from memory - it stops the camera when an obstacle in the way)
Not a big deal anyway.
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Old 05-19-21, 02:41 AM   #8
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Default about Ccom strange next unit zoom view

Quote:
Originally Posted by Fifi View Post
Oh you mean you can run through ships with external camera?
If so, then it’s a Data/Library/Camera.dat problem, you have to open it with S3D and in FreeCam node, check if there is a terrain collider controller (terrain collider name from memory - it stops the camera when an obstacle in the way)
Not a big deal anyway.
exactly .... on that I mean
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Old 05-23-21, 04:11 AM   #9
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Default about damage model ship

Fifi best regards... one more question
my observation more,no hull damage on some ship..
In my case I hit Ore Carrier with two T1 magnetic pistol torpedoes,one hit under the keel,second much higher
-Ccom mod-
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