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Old 06-06-13, 01:42 AM   #10306
Scümbagfuhrer
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Do I need the patcher to activate the snorkel? I have steam version, so you know..
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Old 06-06-13, 05:57 AM   #10307
volodya61
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Quote:
Originally Posted by Scümbagfuhrer View Post
Do I need the patcher to activate the snorkel? I have steam version, so you know..
No.. you need OptionsFileEditorViewer to activate it.. I already told you how to use OptionsEditor somewhere on the previous pages..
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Old 06-06-13, 02:56 PM   #10308
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I'm almost ready to start my first campaign with OHII and I want to know if
OptionsFileEditorViewerr>>Player Objectives>>Player objective Events Enabled
must be set to True or can I let it on False as it is currently?
And what does excatly this option do?

I know there is somewhere an option to display the wounded officiers in the toolbar, but I'm unable to retrieve it...(optimistic, isn't it )

Last edited by divingbluefrog; 06-06-13 at 03:20 PM.
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Old 06-06-13, 03:30 PM   #10309
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Quote:
Originally Posted by divingbluefrog View Post
I'm almost ready to start my first campaign with OHII and I want to know if
OptionsFileEditorViewerr>>Player Objectives>>Player objective Events Enabled
must be set to True or can I let it on False as it is currently?
And what does excatly this option do?
This option is for enabling one (useless in my opinion) thing.. see here -



Quote:
Originally Posted by divingbluefrog View Post
I know there is somewhere an option to display the wounded officiers in the toolbar, but I'm unable to retrieve it...(optimistic, isn't it )
As far as I know, there isn't such option.. you will see your wounded officers in the officer's toolbar as soon as it happen..
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Old 06-06-13, 05:19 PM   #10310
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Quote:
Originally Posted by divingbluefrog View Post
I know there is somewhere an option to display the wounded officiers in the toolbar, but I'm unable to retrieve it...(optimistic, isn't it )
Quote:
Originally Posted by volodya61 View Post
As far as I know, there isn't such option.. you will see your wounded officers in the officer's toolbar as soon as it happen..
I agree with volodya61. Could you be thinking of the mod, NewUIs_TDC_7_4_2_alt_officer_wounded_by_Torpedo which is contained in the compressed files of NewUIs_TDC_7_4_2_ByTheDarkWraith?
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Old 06-06-13, 06:03 PM   #10311
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Deck gun teleportation bug solved

Since i run SH5 with native screen resolution (2560X1440) this bug is gone!
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Old 06-06-13, 06:08 PM   #10312
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Yes! You put me in the right direction! First time I play and had officiers wounded, I was playing with only News_UI.
Then, when enabling mods, I added the alt-officiers-wounded, not really knowing what I was excatly enabling, and when today I made some crash test, I got the "soft" pictures of my wounded officiers.

On another topic, I find a little bug with the WIIInterface. In the toolbar, I get the SH5enhance icons for fuel, battery, compress air and CO2. I take a look in menu editor, but my screen resolution is 1366x768, and the windows are too big and not resizable. Any idea to get around this problem? I can always try to deal directly with the Page Layout.ini file, but it's a little tricky...
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Old 06-06-13, 08:24 PM   #10313
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Quote:
Originally Posted by divingbluefrog View Post
I know from the first post of the Generic Patcher thread, that it is "easy" to have different colors for different tools, but what about different colors for a given tool?
Interesting idea
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Old 06-06-13, 08:25 PM   #10314
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Quote:
Originally Posted by volodya61 View Post
Small request.. could you send me a new(changed) OptionsFileEditor before the release of the new version of NewUIs, so I can give you a new version of manual before the release?
I will try and remember to do this
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Old 06-06-13, 08:42 PM   #10315
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v1.0.32.0 of the OptionsFileEditorViewer released. See post #1

This updated version has language packs and allows you to resize the window. It also has a new File command: File-->Reports-->Hot keys that creates a file in the applications path that lists all the hotkeys used by the mod and their status. This version also adds the familiar enabled/disabled icons that the Generic Patcher uses for a Boolean options (see post #1 for screenshot of the app)
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Old 06-06-13, 09:58 PM   #10316
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Quote:
Originally Posted by TheDarkWraith View Post
v1.0.32.0 of the OptionsFileEditorViewer released. See post #1

This updated version has language packs and allows you to resize the window. It also has a new File command: File-->Reports-->Hot keys that creates a file in the applications path that lists all the hotkeys used by the mod and their status. This version also adds the familiar enabled/disabled icons that the Generic Patcher uses for a Boolean options (see post #1 for screenshot of the app)
Thanks again TDW. The hotkey report is exactly what I have been asking about for a long time.
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Old 06-06-13, 11:58 PM   #10317
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Quote:
Originally Posted by TheDarkWraith View Post
v1.0.32.0 of the OptionsFileEditorViewer released. See post #1

This updated version has language packs and allows you to resize the window. It also has a new File command: File-->Reports-->Hot keys that creates a file in the applications path that lists all the hotkeys used by the mod and their status. This version also adds the familiar enabled/disabled icons that the Generic Patcher uses for a Boolean options (see post #1 for screenshot of the app)
Thanks
Application is clearer with the familiar patcher icons
All languages packs are in english...guess we have to translate them!
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Old 06-07-13, 12:35 AM   #10318
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Quote:
v1.0.32.0 of the OptionsFileEditorViewer released.
Thank you TDW. I will send you a german language file soon.

Best regards.

Echolt.
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Old 06-07-13, 01:15 AM   #10319
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TDW, when i exit game, is this debugview ok?:

00002465 2878.29516602 [2092] TheDarkWraithUserOptions EndGame
00002466 2878.32324219 [2092] Pageeventcamera's draggables saved successfully to C:\Ubisoft\Silent Hunter 5\Pageeventcamera_Draggables.TDW
00002467 2878.32397461 [2092] PageSpeechRecSettings's draggables saved successfully to C:\Ubisoft\Silent Hunter 5\PageSpeechRecSettings_Draggables.TDW
00002468 2878.32470703 [2092] PageScopeSettings's draggables saved successfully to C:\Ubisoft\Silent Hunter 5\PageScopeSettings_Draggables.TDW
00002469 2878.32543945 [2092] PageTutorial's draggables saved successfully to C:\Ubisoft\Silent Hunter 5\PageTutorial_Draggables.TDW
00002470 2878.32690430 [2092] PageAutomation's draggables saved successfully to C:\Ubisoft\Silent Hunter 5\PageAutomation_Draggables.TDW
00002471 2878.32739258 [2092] PageClock's draggables saved successfully to C:\Ubisoft\Silent Hunter 5\PageClock_Draggables.TDW
00002472 2878.32885742 [2092] PageChalkBoard's draggables saved successfully to C:\Ubisoft\Silent Hunter 5\PageChalkBoard_Draggables.TDW
00002473 2878.34399414 [2092] Page layout EndGame
00002474 2878.34521484 [2092] high precision timer reset
00002475 2878.34521484 [2092] Stopping high precision timer
00002476 2878.34521484 [2092] Timer stopped
00002477 2878.34692383 [2092] Pagelayout's draggables saved successfully to C:\Ubisoft\Silent Hunter 5\Pagelayout_Draggables.TDW
00002478 2878.36010742 [2092] Page Default HUD EndGame
00002479 2878.36157227 [2092] PageDefaultHud's draggables saved successfully to C:\Ubisoft\Silent Hunter 5\PageDefaultHud_Draggables.TDW
00002480 2878.36279297 [2092] TDWRadioMessages: Saving career radio messages
00002481 2878.36279297 [2092] TDWRadioMessages: All career radio messages saved successfully to C:\Ubisoft\Silent Hunter 5\Logs\Campaign-2013-06-06_1409.dat
00002482 2878.36303711 [2092] TheDarkWraithUserOptions InitializeVariables
00002483 2878.36376953 [2092] PageRadioMessages's draggables saved successfully to C:\Ubisoft\Silent Hunter 5\PageRadioMessages_Draggables.TDW
00002484 2878.36474609 [2092] PageShipsJournal's draggables saved successfully to C:\Ubisoft\Silent Hunter 5\PageShipsJournal_Draggables.TDW
00002485 2878.36694336 [2092] PageXO_TDC_Dialog's draggables saved successfully to C:\Ubisoft\Silent Hunter 5\PageXO_TDC_Dialog_Draggables.TDW
00002486 2878.37622070 [2092] PageTDC's draggables saved successfully to C:\Ubisoft\Silent Hunter 5\PageTDC_Draggables.TDW
00002487 2878.42651367 [2092] Destroying TDWUserCharts
00002488 2879.97412109 [2092] Writing ships journal to file C:\Ubisoft\Silent Hunter 5\Logs\Herbert Schultze.sje
00002489 2880.07861328 [2092] Number of journal entries to save is 1119
00002490 2880.18652344 [2092] Number of supermarks to save is 0
00002491 2880.18676758 [2092] Number of nav fixes to save is 0
00002492 2880.18701172 [2092] C:\Ubisoft\Silent Hunter 5\Logs\Herbert Schultze.sje Crée avec succès !
00002493 2880.18701172 [2092] Clearing all user marks
00002494 2880.18725586 [2092] TDWDestroyedMarks: Reset
00002495 2880.18750000 [2092] Reading ships journal from file C:\Ubisoft\Silent Hunter 5\Logs\Herbert Schultze.sje
00002496 2880.18750000 [2092] found v7 ship's journal file
00002497 2880.18750000 [2092] Captain's name is Herbert Schultze
00002498 2880.18774414 [2092] Number of journal entries is 1119
00002499 2880.30297852 [2092] number of supermarks to read from journal file=0
00002500 2880.30297852 [2092] supermarks flagged as needed to be read
00002501 2880.30297852 [2092] navfixes flagged as needed to be read
00002502 2880.30297852 [2092] number of nav fixes to read from journal file=0
00002503 2883.76416016 [2092] TDWHydrophone destroyed
00002504 2883.81860352 [2092] Destroying Automation
00002505 2883.82373047 [2092] Destroying TDWSoan
00002506 2883.82446289 [2092] Destroying TDWSound
00002507 2883.82495117 [2092] Destroying TDWRadioMessages
00002508 2883.82543945 [2092] TDWRadioMessages: Clearing all radio messages
00002509 2883.82543945 [2092] Destroying TDWMouse
00002510 2883.82666016 [2092] Destroying TDWDestroyedMarks
00002511 2883.82739258 [2092] Destroying TDWFileUtils

All the destroying stuff sounds weird to me
And it says TDWdestroyedMarks reset

Other question: is the 7.4.2 taking DM in account as 7.5.0 v2 test?
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Old 06-07-13, 03:40 AM   #10320
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Quote:
Originally Posted by TheDarkWraith View Post
I will try and remember to do this
I will hope
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