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Old 06-09-10, 05:38 AM   #1
HW3
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Version 3.02 D/L and installed fine. Museum and career both loaded fine.
Activated Mods List
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Old 06-09-10, 06:47 AM   #2
A6Intruder
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@iambecomelife: A little helping hand: Maybe you should compress your files with 7z. I did and got with your last version 66mb. Your file with rar is about 350mb. If someone need the 7z Version, find it on my Mediafirepage. I hope this will be ok? Best regards
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Old 06-09-10, 07:27 AM   #3
Wreford-Brown
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I'm suffering the same CTDs as Sailor Steve - straight to desktop but without any error message showing. I guess my system isn't up to it (P4, 3GB RAM, nVidia GeForce 9800 GT).

I've created a torrent so the rest of you can enjoy the mod: http://thepiratebay.org/torrent/5616744

It'll stay up unless IABL asks me to take it down or until a new version is released.
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Last edited by Wreford-Brown; 06-09-10 at 07:43 AM.
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Old 06-09-10, 08:32 AM   #4
Jimbuna
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Any ETA on the skin packs?
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Old 06-09-10, 08:53 AM   #5
Reece
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Quote:
Originally Posted by Wreford-Brown View Post
I'm suffering the same CTDs as Sailor Steve - straight to desktop but without any error message showing. I guess my system isn't up to it (P4, 3GB RAM, nVidia GeForce 9800 GT).

I've created a torrent so the rest of you can enjoy the mod: http://thepiratebay.org/torrent/5616744

It'll stay up unless IABL asks me to take it down or until a new version is released.
Thanks mate! Trying to download but no seeds!
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Old 06-18-10, 06:26 AM   #6
papa_smurf
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Tried to install 3.2 but would not work, even tried Lite version on a clean install, but still get CTD when loading museum or new campaign.

These are the mods im currently running:

GWX - Alternate Loadscreen - Full Circle
GWX - Captain America's Officer Icons
GWX - Main movie - 'Das Boot'
GWX - English Nav Map and Grid Refs
LifeBoats&Debris_v4
Real Depth Charge
Realistic contacts with Sub icons
Torpedo damage Final ver2.0
Das Boot Clothes
OLC 'Gold' MkII ~ Option 3 ~ Environment with EDE and GUI
Wolfehunters_IXC_U160_MKII
OLC's Modified Searchlight Beams for GWX3
'Draggable Stopwatch for OLC 'Gold' MkII' mod

Look like i'll have to manage without this great mod
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Old 06-18-10, 06:39 AM   #7
SirHiggins
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Anyone got any ideas why to CTD, tried to load museum or campaign but the same

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Old 06-18-10, 11:58 AM   #8
Sailor Steve
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Quote:
Originally Posted by SirHiggins View Post
Anyone got any ideas why to CTD, tried to load museum or campaign but the same
No one knows for sure yet, but several people are working to solve the problem. It has been happening since the first pre-release - some people run it with no problem, and some can't get it to work at all. I can run it fine if I don't have any other mods enabled, but I like my other mods. And this is far too good to pass up, so it causes headaches.

It's not IABL's fault, and he is as bothered by it as any of the rest of us. We're all hoping it gets sorted soon.
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Old 06-18-10, 12:19 PM   #9
Stormfly
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...running fine here also in campaign mode using heavyly modded living SH3 V5 including Flakmomkeys interriors and all other important stuff like WAC subs and other important additional mods, which are up to date at current.

it run on XPSP3 2GB ram, grafics mem 512, using XP`s /3GB start option in boot ini, together witch patched SH3.EXE to allow usage of more than 2GB mem.
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Old 06-18-10, 01:01 PM   #10
pickinthebanjo
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well I just set up a new mod order and I am about to try this again, first gonna make a backup install though as I'm almost certain my computer will crash when I try FM's New interior and MFM

Can't wait till my new computer arrives as I think this one is just to bagged out for this
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Old 06-19-10, 02:40 AM   #11
=FI=Ghost
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Quote:
Originally Posted by Stormfly View Post
together witch patched SH3.EXE to allow usage of more than 2GB mem.
May I ask what is that patch? Where can I get it?
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Old 06-19-10, 06:07 AM   #12
SirHiggins
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i've got no idea, just wonder if sy could tell me wether any of the installed mods not compatible with this, or any ideas which could make the CTD.

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Old 07-08-10, 12:34 AM   #13
vigilante
Watch
 
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Heya mates,
I'm currently running SH3 GWX with MFM Light, due to some comflicts with other mods. Everything runs fine, there are some issues, but nothing important - missing ship shape tga, things like that, easy to fix on place. I just have two issues I'm not sure about:
  • MFM Light produces more ships on the route? I mean, I'll meet more merchants than in stock or GWX SH3? Because I'm in 1939 and it looks like I came across too many ships (or it's just me).
  • How do I apply the skins packs? There are noted by time - year, month (19390110) - shall I activate it every pack, one by one, as time goes by in game?

Thank you.
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Old 07-08-10, 09:24 AM   #14
Seminole
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QUOTE:
This mod requires you as commander to decide if a neutral is a legitimate target.

That was my point...the truth is, the mod doesn't really require you to decide anything. The mod provides neutrals marked by the game engine as enemy vessels.Sink em and you get added renown...don't sink 'em...no problem with BDU...


But like I said ....don't bother me none.....I'm having fun with this mod and consider it one of theall time great SHIII additions.
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Old 07-08-10, 09:31 AM   #15
Seminole
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Quote:
Originally Posted by vigilante View Post
Heya mates,

I'm currently running SH3 GWX with MFM Light, due to some comflicts with other mods. Everything runs fine, there are some issues, but nothing important - missing ship shape tga, things like that, easy to fix on place. I just have two issues I'm not sure about:
  • MFM Light produces more ships on the route? I mean, I'll meet more merchants than in stock or GWX SH3? Because I'm in 1939 and it looks like I came across too many ships (or it's just me).
  • How do I apply the skins packs? There are noted by time - year, month (19390110) - shall I activate it every pack, one by one, as time goes by in game?
Thank you.

As far as I know...for the skins packs...apply them with JSGME and they are automatically updated as the game progresses.

That is my understanding at least and also the way things seem to be shaping up in my current career. BUT I have not -played past early 1940 yet so I can't say for certain.

A definitive answer would be nice.
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