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11-11-12, 12:01 PM | #16 |
Loader
Join Date: Sep 2012
Location: Lewiston, NY
Posts: 82
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Some affermations
I started having weird things happening after downloading last few mods; and it took a couple of days for me to remember things I had read in "modding for beginners" area. So, after reading everthing again this day, I saw a couple of patches that might take care of the "weirding". So, I downloaded Depth Keeping and TDW_Genericpatcher_v_1_0_74_0.
However, before I inable this genericpatcher, I have a couple of questions. Is all one has to do for all of the patching to work, is enable all the "change" steps to yes(true??whatever), for all this to work; then of course enable via JSGME??? I see an off-shoot page by DW, where a whole bunch more of things to change(which is mind boggling to me) Is this part really necessary for a newbie???? Lastly, does one have to start a new campaign??Can one Start saved game from bunker?? Or a saved on open water?? after adding this patcher?? Thanks, MN |
11-12-12, 04:24 AM | #17 |
Navy Seal
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Yes - patch all three files as in the tutorial above
No need to start a new career |
11-13-12, 11:47 PM | #18 | |
Seaman
Join Date: Jun 2009
Location: Desert, USA
Posts: 38
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What he said.
Quote:
Update It appears that Sober is right and that one must have the DVD version. Assuming I have followed the instructions correctly, I get "EXE Version Error" even though I do not have a Steam version. I anyone who knows about this could comment it would be appreciated. I'd be happy to discover that I've made a mistake. Last edited by Akmatov; 11-14-12 at 11:54 AM. |
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11-14-12, 03:16 AM | #19 |
Stowaway
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heya i have some problems with the latest patch 1.0.74.0 when ill try to patch TDW_SH5_Patches.s5p it give's me an error :
"File is a difrent version then exepted Patch: Contact report have random chance of calling in wolfpack Change: 4 Reason: Bytes read does not equal bytes exepcted by patch" bla bla bla bla i am to lazy to upload the print screen and post here the link if any1 have 1 idea how to solve this erro pls post ty. |
11-14-12, 06:15 AM | #20 |
Sonar Guy
Join Date: Sep 2010
Location: Switzerland
Posts: 388
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disable all patches with old patcher before using the new patcher
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Von den 40'000 deutschen U-Boot-Männern des Zweiten Weltkrieges kehrten 30'000 nicht zurück... 40’000 German sailors served on U-boats during World War II – 30’000 never returned home... |
11-14-12, 07:59 AM | #21 |
Stowaway
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i disabled with the old one but same problem and the bigest problem is that i deleted the old one to try re enable and re disable all of them ... any1 have the 1.0.73.0 patch ? or can give me a link from where can i download it ?
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11-14-12, 09:21 AM | #22 |
Sonar Guy
Join Date: Sep 2010
Location: Switzerland
Posts: 388
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...or use the 3 stock files (see post #2) for a clean version and re-start with the latest patcher....
__________________
Von den 40'000 deutschen U-Boot-Männern des Zweiten Weltkrieges kehrten 30'000 nicht zurück... 40’000 German sailors served on U-boats during World War II – 30’000 never returned home... |
11-19-12, 11:13 AM | #23 |
XO
Join Date: May 2008
Location: oslo,Norway
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ARGH now I know how my father feel when I teach him simple tasks on a computer . He freaks if I don t do it EXACTLY the same way next time.
Anyway. I found the patcher and patched my ass off after promted with path. I never did this: copy these files from C:\Ubisoft\Silent Hunter 5 ***these MUST be stock files (21/04/2010)**** SH5.exe SHSim.act SHCollisions.act Paste them into your folder But it seem to work. is this only if you want it via JSGME? and can I put this file: (from readme) after I ve patched or before. AI_Crew_Damage_Control_Revised_Zones_cfg_Based_On_ FX_Update_By_TheDarkWraith: - revised zones.cfg file to allow flooding to start much ealier. Will get much more listing with this. Should only be used with Crew AI Damage Control patch enabled. Based on FX_Update's zones.cfg file. The other files from Mods was only for testing right? |
12-16-12, 09:43 AM | #24 |
Watch
Join Date: Dec 2012
Location: Russia, just north of Caspian Sea
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There're some 'damage control mods' in the archive. Should I use them if planning to play with 'FX Update'?
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12-16-12, 11:16 AM | #25 | |
Ocean Warrior
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Quote:
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. Where does human stupidity end? . El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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12-17-12, 07:09 AM | #26 |
Watch
Join Date: Apr 2010
Posts: 16
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EXE version error when patching? I am using a CD version. Seems to happen when you select file open,m click ok to all the meeseges and then the error messege any ideas?
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12-17-12, 07:24 AM | #27 |
Watch
Join Date: Apr 2010
Posts: 16
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ok fixed - user error sorry
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01-03-13, 05:19 PM | #28 |
Navy Seal
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Thanks a million TREVALLY for this step by step tutorial!!!!
Very much needed for begineers and mainly for non English natives... Because of you, i finally was able to patch my game EVEN USING UPLAY!!! (offline) Great idea to use the TDW patcher as a mod! THIS MUST BE STICKY N°1!! |
01-03-13, 05:59 PM | #29 |
Navy Seal
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Thanks Fifi
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01-05-13, 10:52 AM | #30 |
A-ganger
Join Date: Jan 2011
Posts: 72
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Thank you Trevally.
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