SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
03-29-08, 07:19 AM | #31 |
Commander
Join Date: Mar 2006
Location: on a rock surrounded by water, that people call it UK
Posts: 473
Downloads: 31
Uploads: 0
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@Xantrokoles
Simply superb mod!!!! Finally we can play SH4 with ship. I hope the next one would be Yamato or some other battleship |
03-29-08, 07:25 AM | #32 | |
Commander
Join Date: Mar 2006
Location: on a rock surrounded by water, that people call it UK
Posts: 473
Downloads: 31
Uploads: 0
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Quote:
BTW found 1st issue ... the DD sank with 1st hit at one of the propelers (it sank in few seconds) req - more crew on deck - smoke - raise the ship a little bit from the watter... coz small/medium waves go over the deck |
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03-29-08, 07:33 AM | #33 | |
Seasoned Skipper
Join Date: Jan 2008
Location: Germany
Posts: 659
Downloads: 13
Uploads: 0
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Quote:
Have u had flooding in the boat? first I thought I have to set u the hitpoints, but it was fair... but this sound lol
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03-29-08, 07:37 AM | #34 | ||
Commander
Join Date: Mar 2006
Location: on a rock surrounded by water, that people call it UK
Posts: 473
Downloads: 31
Uploads: 0
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Quote:
had no time even to switch to damage page to see what was wrong anyway was fun 127kt and 4 convoys sank |
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03-29-08, 07:39 AM | #35 | |
Seasoned Skipper
Join Date: Jan 2008
Location: Germany
Posts: 659
Downloads: 13
Uploads: 0
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Quote:
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03-29-08, 07:43 AM | #36 | |
Seasoned Skipper
Join Date: Jan 2008
Location: Germany
Posts: 659
Downloads: 13
Uploads: 0
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Quote:
bad luck tscha
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03-29-08, 07:52 AM | #37 |
XO
Join Date: Aug 2007
Location: Italy
Posts: 418
Downloads: 261
Uploads: 2
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What about a playable Carrier capable of launching airplanes?? Recognition planes and fighter/bomber groups??
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03-29-08, 09:55 AM | #38 | |
Soundman
Join Date: Aug 2007
Location: On dry land, in Copenhagen
Posts: 142
Downloads: 39
Uploads: 0
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03-29-08, 10:06 AM | #39 | |
Nub
Join Date: Mar 2008
Posts: 2
Downloads: 28
Uploads: 0
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Quote:
thanks for the destroyer its really fun to play with it. now i am tempted to start to make a playable panzerschiff, too bad i absolutely have no clue how to do it |
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03-29-08, 10:28 AM | #40 | ||
Seasoned Skipper
Join Date: Jan 2008
Location: Germany
Posts: 659
Downloads: 13
Uploads: 0
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Quote:
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03-29-08, 02:02 PM | #41 |
Mate
Join Date: Aug 2007
Posts: 56
Downloads: 24
Uploads: 0
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The Pocket Battleship (panzershiffe) would be the perfect ship for a MOD cause it's a ship that had the same job as the U-Boats and its not unsinkable, even if you only meet a few destroyers, you're gonna get in trouble, those 11" guns sound nice but think about the reload time. All you have till they reload again are the 5" guns.
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03-29-08, 02:47 PM | #42 | |
Nub
Join Date: Mar 2008
Posts: 2
Downloads: 28
Uploads: 0
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03-29-08, 05:48 PM | #43 |
Lieutenant
Join Date: Jan 2002
Location: Poland, Wroclaw
Posts: 267
Downloads: 35
Uploads: 0
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Interesting :-)
Still missing another/better "Destroyer Command" like game, what a pity.... Best Regards Stary Wuj |
03-29-08, 05:51 PM | #44 | |
Grey Wolf
Join Date: May 2007
Location: Little Saigon, San Jose, California
Posts: 944
Downloads: 323
Uploads: 4
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Quote:
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03-30-08, 02:12 PM | #45 |
Seasoned Skipper
Join Date: Jan 2008
Location: Germany
Posts: 659
Downloads: 13
Uploads: 0
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We all wanna drive big ships!
But this is a submarine game and all things are made for 'small' things( roll and pitch, crew management, deck guns, 3d crew, ship AI ...) It wouldn't be realistic enough I think...and there are many things to do on the 'destroyer-cruiser' or 'sh4-uber-boat'
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