SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
03-27-08, 07:37 PM | #16 |
Grey Wolf
Join Date: Jul 2007
Posts: 808
Downloads: 107
Uploads: 3
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03-27-08, 07:41 PM | #17 |
Admiral
Join Date: Jun 2005
Posts: 2,014
Downloads: 26
Uploads: 0
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And they said the world was flat, pffft. Keep up the great work!
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03-27-08, 07:47 PM | #18 | |||
Seasoned Skipper
Join Date: Jan 2008
Location: Germany
Posts: 659
Downloads: 13
Uploads: 0
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I began to connect the 3d models with wings3d..but first I didn'T know how to work with this... And now I am too lazy to correct this... Quote:
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03-27-08, 08:25 PM | #19 | ||
Eternal Patrol
Join Date: Dec 2006
Posts: 4,398
Downloads: 4
Uploads: 0
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03-27-08, 08:35 PM | #20 | |||
Canadian Wolf
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A neat match up would be this and the S-Boot. RDP |
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03-28-08, 07:18 AM | #21 |
Seasoned Skipper
Join Date: Jan 2008
Location: Germany
Posts: 659
Downloads: 13
Uploads: 0
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whats about an MP surfaced battle?
Sub vs Destroyer
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03-28-08, 07:27 AM | #22 |
Navy Seal
Join Date: Jul 2007
Location: Stavka
Posts: 8,211
Downloads: 13
Uploads: 0
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The normal MP has a versus mode where the host controls a convoy and it's escorts and the rest of the players operate submarines and try to sink it...
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03-28-08, 11:00 AM | #23 | |
Seasoned Skipper
Join Date: Jan 2008
Location: Germany
Posts: 659
Downloads: 13
Uploads: 0
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03-28-08, 05:39 PM | #24 |
Grey Wolf
Join Date: Jul 2007
Posts: 808
Downloads: 107
Uploads: 3
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Wow this mod rocks, can you please make a playable Kongo too?
Last edited by miner1436; 03-28-08 at 06:55 PM. |
03-28-08, 07:05 PM | #25 |
Mate
Join Date: Aug 2007
Posts: 56
Downloads: 24
Uploads: 0
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I've been waiting for a playable Pocket Battleship mod but since noone decided to give it a try, could you please give me some pointers? I'd love to use a surface raider.
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03-28-08, 08:26 PM | #26 |
Grey Wolf
Join Date: Jul 2007
Posts: 808
Downloads: 107
Uploads: 3
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You need to start by connectiong the individual 3D peices in a 3D modeling program like wings3D.
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03-28-08, 09:04 PM | #27 | |
Gunner
Join Date: Dec 2007
Location: on some striat
Posts: 96
Downloads: 1
Uploads: 0
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03-28-08, 09:42 PM | #28 | |
Grey Wolf
Join Date: May 2007
Location: Little Saigon, San Jose, California
Posts: 944
Downloads: 323
Uploads: 4
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03-28-08, 10:34 PM | #29 |
Grey Wolf
Join Date: Jul 2007
Posts: 808
Downloads: 107
Uploads: 3
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Yamatos and Iowas? That would be a bit too much, your guaranteed to destroy anything that gets in your way unless its two super battleships, how bout something less powerful like kongos, fuso, and ise battleships, I think Kongo would be the best, its as powerful as a colorado and only 7kts slower than a Fubuki.
Last edited by miner1436; 03-28-08 at 11:30 PM. |
03-29-08, 07:19 AM | #30 |
Seasoned Skipper
Join Date: Jan 2008
Location: Germany
Posts: 659
Downloads: 13
Uploads: 0
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First I wanna made a playable BB....
But I though....who will sink u? Who is ur enemy?...noone! ---> two boring... When anyone gets the AI-destroyers shooting torpedoes OK! When u wanna kill everyone u can download this mod and u learn how to fight It has 4 Deck guns + one modified 105mm....what do u want more??:rotfl: U need more flaks?
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