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Old 01-08-11, 12:02 PM   #136
Trevally.
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So far with emtguf scope all grids for obs scope is the same for attack scope (both x6)


So for each screen ratio I add a RAOBF scale with say 13 pixels between.
I then have to take a pic through scope and uzo.
Mark 5.71 on the pic and count pixels to that mark and read the error in pixels.
The DDS file will have 13 pixels between marks but when I take a screen shot it might have 15 pixels for each.
So if the ss shows im off by 10 pixels to the 5.71 (1 pixel per mark)- I have to adjust the dds by (13/15 or 0.86 pixels per mark or
1 pixel in 8 of the marks)
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Old 01-08-11, 12:26 PM   #137
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It sounds right.
Could be of help to temporarily change the DPIs of your dds (at least while editing it) to match the DPIs of the screenshots (for avoiding these calculations)?
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Old 01-08-11, 12:39 PM   #138
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@ TheDarkWraith:

Do you have any idea on how to use this flag (inside .sim file)?
It seems as if we could run SH5 in debug mode.

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Old 01-08-11, 01:25 PM   #139
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my guess would be enable modding and script debugging in \documents\SH5\data\cfg\main.cfg:

[DEVELOPING]
Modding=Yes
MenuEditor=No
DebugScripts=Yes

If that doesn't work then it's probably outputting that information via Trace or Debug commands in the code which then you would need some software to catch those in real time.
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Old 01-08-11, 01:34 PM   #140
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@ TheDarkWraith:

Thanks, I will try it out.
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Old 01-08-11, 01:36 PM   #141
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Quote:
Originally Posted by toniloCoyote View Post
@ TheDarkWraith:

Thanks, I will try it out.
SysInternals DebugView is a great application for catching debug output of programs and from the OS kernel
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Old 01-08-11, 01:48 PM   #142
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Thanks, I have all these tools.

Work in progress ...
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Old 01-08-11, 03:06 PM   #143
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@ TheDarkWraith:

No luck.

I have modified the main.cfg file as you said. (main.cfg under "My documents" and the one under sh5 root folder).

No extra information about ships with debug flags=Yes is displayed, neither in map, nor in TAI, in the periscope, in the XO dialog box, in the message box, nor in the help box.

SH5 doesn't launches more Debug.Print information than some lines of initialization.
Doesn't create any log file neither under the SH5 folder nor under the My Documents folder.

Perhaps I must activate some debug console inside SH5 by means of some hidden Hot-key, or must register any callback function by script.
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Old 01-08-11, 03:28 PM   #144
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Finished emtguf and starting MRP
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Old 01-08-11, 03:35 PM   #145
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Old 01-08-11, 08:02 PM   #146
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Quote:
Originally Posted by toniloCoyote View Post
+1
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Old 01-09-11, 09:41 AM   #147
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I have finished MRP sclaes for RAOBF.
Both scope fixes can be found here:-

*link removed*

They are not JSGME ready - files only.

Also here is the corrections for making the RM correct for Mastheight, Draft (this will help with mag detonators) and Length-
From toniloCoyote
Quote:
I have already finished the dimensions list and you can download it from here:

http://www.FileFront.com/17763032/To...om_3D_v1-0.zip
@TDW
Can these be added to your UI
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Last edited by Trevally.; 01-09-11 at 05:49 PM.
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Old 01-09-11, 10:39 AM   #148
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Yesterday I fell asleep without notice, and my computer stayed on. I slept over 12 hours. I needed that.

Congratulations for your work. This must have been colossal.
I'll download it immediately. Now you still have to update your tutorials , or are them valid as they are now?
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Old 01-09-11, 10:41 AM   #149
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Great work. Do the new mast values affect stadimeter readings at all, or is it just a matter of finding the "new" tip-o'-the-masts?
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Old 01-09-11, 10:46 AM   #150
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Quote:
Originally Posted by Trevally. View Post
Also here is the corrections for making the RM correct for Mastheight, Draft (this will help with mag detonators) and Length-
From toniloCoyote
I don't understand how to interpret the readings for mastheight, draft, and length. What am I supposed to do with each one? Update the ship's .cfg file with each value or
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