SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific > SH4 ATO Mods
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 09-19-08, 05:46 PM   #1
Gunney
A-ganger
 
Join Date: Jul 2008
Location: Patroling somewhere in Your toilet...it smells rather bad...
Posts: 74
Downloads: 48
Uploads: 2
Default

Quote:
Originally Posted by Tomi_099
.................................................. .................................................. ...........
It would be great to just be able to walk in there. That should motivate someone.
.................................................. .................................................. .............


walk ..and ..walk... in there .. !!










BOOMM ..BOOOM..!!! Konsole



BOOMM ..BOOOM..!!! Konsole
( New Textur )

.
.
.
.
Well, i may be able to do the engine room for the IXd2, id do the XVIII, but have no idea of who that room would look, pm me if i should do the model for it
__________________
"When the pin is pulled, Mr. Grenade is not our friend."
-U.S. Army Training Notice
Gunney is offline   Reply With Quote
Old 09-20-08, 10:40 AM   #2
Tomi_099
The Old Man
 
Join Date: May 2007
Location: München / Germany
Posts: 1,486
Downloads: 426
Uploads: 0
Hay Gunney !!

Let's go slow approach and the fact that only quit
hort engine room is very interesting, but let us finish this first!
__________________
http://www.thegreywolves.com
Tomi_099 is offline   Reply With Quote
Old 09-20-08, 10:47 AM   #3
Tomi_099
The Old Man
 
Join Date: May 2007
Location: München / Germany
Posts: 1,486
Downloads: 426
Uploads: 0
Default Best result for todey !!













and a little sharpen - with more structure, and a little brighter








I think we can leave and so the smaller object to go, I think that was now also the most difficult part because it represents the overall picture.
....It was also my 13 trial!





.
__________________
http://www.thegreywolves.com

Last edited by Tomi_099; 09-20-08 at 11:13 AM.
Tomi_099 is offline   Reply With Quote
Old 09-20-08, 01:11 PM   #4
Will-Rommel
Chief
 
Join Date: Jan 2008
Posts: 320
Downloads: 81
Uploads: 0
Default

Massive improvements in the textures.
__________________
-Fighting is a lifestyle-
Will-Rommel is offline   Reply With Quote
Old 09-20-08, 01:18 PM   #5
Deamon
Commodore
 
Join Date: Apr 2002
Location: Germany
Posts: 642
Downloads: 5
Uploads: 0


Default

Excellent work Tomi_99!!!

Are the interiours fully authentical ?
Deamon is offline   Reply With Quote
Old 09-20-08, 01:51 PM   #6
Jaeger
Chief
 
Join Date: Jul 2005
Posts: 316
Downloads: 28
Uploads: 0
Default

Quote:
Originally Posted by Mikhayl
Not fully because detailed reference was somewhat lacking as well as limited 3D ability, but it should come close enough. For the overall layout of the room I used this blueprint : http://www.heiszwolf.com/subs/plans/plansTypeII.jpg
You can see the position of the beds in the middle, torps, the loading/escape hatch and a few details such as the batteries (hence the hatches on the floor) and that sort of things.
For the smaller details I only had 2 low-res pics of a real type II so I used mostly pictures of the Finnish Vesikko found on google images and here : http://www.dutchsubmarines.com/pictu...es_vesikko.htm
The torpedo tubes mechanism are only roughly reproduced and the pipes & electric cables are a mix of guessing + finding solutions that didn't cause me too much headaches.
Overall it should look pretty with a the right lighting, we'll see :hmm:

an idea: if more precise and detailed pictures of a type II torpedo room are needed, why not sending members of subsim there? we should have some finish guys here, who could visit the museum you mentioned above and make some more precise pictures... Also for other 3d projects, it should be possible to send some guys to local museums all over the world for taking pictures. i could make tons of pictures of u995 in laboe, near kiel (VIIC boat), for example.
Jaeger is offline   Reply With Quote
Old 09-20-08, 04:00 PM   #7
tonschk
Admiral
 
Join Date: Mar 2007
Posts: 2,200
Downloads: 172
Uploads: 0
Default

Congratulations Well done , very close to realistic

__________________
What we do in life echoes in Eternity
tonschk is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 11:22 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.