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10-02-12, 10:59 PM | #1 |
Helmsman
Join Date: Sep 2012
Location: 1939-09-13. U-50 ran into a 10+ ship british convoy- I'm planning the approach
Posts: 103
Downloads: 74
Uploads: 2
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Some mp3 wont be played on Gramophone
Greetings. Some of the mp3 files placed in the Gramophone folder are arent played in the game, and stops the auto playlist, so I have to restart the Gramophone, or switch manually to next track.
These files arent very large, so I dont know, whats the problem. Anyone knows the exact fileformat/size/kb\s requirements of the ingame mp3 /ogg player? Any suggestions how to fix it? (Most of them are Lord Haw Haw broadcastings from 1940, so I HAVE to make them work XDD)
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Oberleutnant z. s. Daniel Wolf 87% realism (100%-Cams to watch burning targets, and torpedoes run for fun..) SH5 The Wolves of Steel Megamod- Realnav+Full manual targeting. -no contact updates, no map help. U-50 forever - still a Smiling bastard |
10-02-12, 11:22 PM | #2 |
Ensign
Join Date: May 2010
Location: Pandora. Not the blue cat people Pandora...
Posts: 227
Downloads: 52
Uploads: 0
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The only thing I could figure, as a mod user not maker, is certain songs play after a certain date.
I know my career, when in 1939, never played a few songs I'm now hearing in mid-40. |
10-03-12, 07:08 AM | #3 |
Helmsman
Join Date: Sep 2012
Location: 1939-09-13. U-50 ran into a 10+ ship british convoy- I'm planning the approach
Posts: 103
Downloads: 74
Uploads: 2
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Eh, SH3 doesnt really know when a song was recorded
The only possible way to tell the date, if its programmed to search for a year number in the name of every mp3 file and if finds it, compare to the current date. (But this method isnt implemented in the code, sadly, it would be a FIIINE addition but still no such function in the game) No, im 67% sure, that my problem is related to the format-and-bitrate requirement of the gramophone in mp3 files. So how to solve that? Or maybe, it has anything to do with the fact, that I use mp3 AND ogg files together. (just a minority of mp3's wont play, othe mp3, and all ogg are play finely) So, Im in serious need of help Lord Haw Haw only talk to me in two short announcements.. The rest of his work are somehow locked away from me, by british mp3 saboteurs
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Oberleutnant z. s. Daniel Wolf 87% realism (100%-Cams to watch burning targets, and torpedoes run for fun..) SH5 The Wolves of Steel Megamod- Realnav+Full manual targeting. -no contact updates, no map help. U-50 forever - still a Smiling bastard |
10-03-12, 08:43 AM | #4 | |
Eternal Patrol
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Quote:
The gramaphone doesn't really like MP3s all that much. Convert them all to ogg and you'll get much better results.
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10-04-12, 06:25 AM | #5 | |
Ocean Warrior
Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
Downloads: 320
Uploads: 11
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Quote:
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Irish1958 |
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10-04-12, 12:07 PM | #6 |
Chief of the Boat
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As already stated, convert them all to ogg.vorbis format...those that came with the game as well.
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10-04-12, 10:21 PM | #7 |
Helmsman
Join Date: Sep 2012
Location: 1939-09-13. U-50 ran into a 10+ ship british convoy- I'm planning the approach
Posts: 103
Downloads: 74
Uploads: 2
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Many thanks, especially for the program
I will going to do it (for the good of mankind) Edit: by the way, niice addition that SH3Com has this feature
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Oberleutnant z. s. Daniel Wolf 87% realism (100%-Cams to watch burning targets, and torpedoes run for fun..) SH5 The Wolves of Steel Megamod- Realnav+Full manual targeting. -no contact updates, no map help. U-50 forever - still a Smiling bastard Last edited by Nobon; 10-06-12 at 01:59 AM. |
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