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10-28-17, 02:40 AM | #1 | |
Soundman
Join Date: Sep 2007
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I will have a play around with doing just that, but not today, conning tower day today |
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10-28-17, 06:15 AM | #2 | |
Navy Seal
Join Date: Jan 2011
Location: CJ8937
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Talking about that, what do you know on the different Type IX variants and on the conning towers that could be fitted on them? uboat.net, uboataces.com, u-historia.com, and wikipedia have information on hull variants and their specs. Some additional information could probably be digged from uboatarchive.net. Some decent technical drawings of the different hull variants are also available from u-historia.com. What we miss at the time being, is information on the conning towers used ad different stages of the war, as detailed as we have for the type VII |
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10-28-17, 06:33 AM | #3 |
Chief
Join Date: Jan 2008
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Good work
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10-28-17, 06:52 AM | #4 | |
Soundman
Join Date: Sep 2007
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10-28-17, 10:34 AM | #5 | |
Navy Seal
Join Date: Jan 2011
Location: CJ8937
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BTW: are you planning to add in game just one of the type IX versions, or more than one? |
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10-28-17, 01:32 PM | #6 | |
Soundman
Join Date: Sep 2007
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the B and C are basically the same, just details a bit different. The C40 and D2 are completely different, although they will be able to share the ct`s from the others, so will be a little less work. from a quick look through the books, there are only 3 conning tower versions also I was thinking it would be better using the most closely matching ct versions from the type VII, for flak gun nodes etc then it will be just moving bones around, rather than deleting unnecessary bones, (less you change,less to go wrong) Last edited by mkiii; 10-28-17 at 01:53 PM. |
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10-29-17, 07:07 AM | #7 | |||
Navy Seal
Join Date: Jan 2011
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That's not just a possibility though. Since one of the limitation of GR2 Editor is that we cannot add new models to a granny file, putting any new sensor in a separate file is also the way to go, unless you want to replace one of the yet existing equipments / equipment upgrades with the new one (a few of them aren't actually used in game). |
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10-29-17, 08:48 AM | #8 |
Soundman
Join Date: Sep 2007
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well these conning towers are a nightmare, I don`t know how they are different than the hull, but as soon as I changed a texture path got section errors.
I am now using 2 versions of the editor at each step, 1 to change the meshes, and 1 to alter the material bindings, which gives me a file that will open in goblin without crashing. (how long it took to find the right combination of versions was depressing) not tried it in game yet though, just in case I lose my temper and throw the pc through the window (believe me, its been close a few times) @Gap not got any really clear pics of the IX diesels, but what I have, seem to show covered valve gear, in which case the animations are irrelevant, that is for the 9cyl engine though |
10-29-17, 08:57 AM | #9 | |
Soundman
Join Date: Sep 2007
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11-02-17, 04:42 PM | #10 |
Village Idiot
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Just to update you.
That is no longer true.
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