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04-07-21, 07:48 AM | #1 |
A-Ganger
Join Date: Sep 2009
Posts: 75
Downloads: 532
Uploads: 0
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How do I implement zUFLAK in the game
I want to put a few Flak-U-Boats "zUFLAK" in the harbour of Brest. I can see the boats in the Mission Editor 2. But even when I start in "The black pit" a new carrier I don´t see this boats in the game.
When I look in "SH5/data/Land" I see bunker and turrets but no Anti aircraft guns(In german:Flak). It would be nice if this Flak guns could be created from somebody who knowes how to do. |
04-08-21, 04:24 PM | #2 |
A-Ganger
Join Date: Sep 2009
Posts: 75
Downloads: 532
Uploads: 0
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I did put a few U-Flak boats in the harbour of Brest. But I am shure they won´t fire when British bombers attack the Brest harbour because the community don´t have the source code of SH. The game Wolfpack before "Marulken"has the source code of the Marulken game. What a wonderful game SH. could be with this source code. But those boys want to have their real U-boat life. But they are born too late.
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04-09-21, 12:25 AM | #3 |
Grey Wolf
Join Date: Oct 2010
Location: Poland
Posts: 873
Downloads: 72
Uploads: 3
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If you set them up as ships instead of subs they should fire. They won't dive, but with docked boats that's not an issue anyway.
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04-09-21, 04:22 AM | #4 |
A-Ganger
Join Date: Sep 2009
Posts: 75
Downloads: 532
Uploads: 0
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I just want to clarify what I ment. Everybody can have his dreams and realize them. For me it`s only a pity that this dreams are a mostly multiplayer game.
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04-12-21, 01:00 PM | #5 |
A-Ganger
Join Date: Sep 2009
Posts: 75
Downloads: 532
Uploads: 0
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Thanks for the answer kapuhy, I tried this:
Basen_FRA.mis: Name=_FLAK U-Boat#1 Class=UFLAKx Type=110 data/Sea: Name=zUFLAK Class Name=UFLAKx Unit Type=110 data/Roster/German/Sea= Name=zUFLAK Class Name=UFLAKx Unit Type=110 But when I check in Mission Editor 2 I get the message: Data reference missing in mission layer Basen_FRA Class Roster for Unit_FLak U-Boat#1was not found in the Roster. With Unit Type=203 and Origin=German it works. But the boats don`t shoot in the game. Is there a solution? |
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