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06-28-07, 04:50 AM | #211 |
Fuel Supplier
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I've re-loaded NYGM 2.5 full stand-alone version (NYGM_Tonnage_War_V2.5_Ful[l_Versi]on.7z) to the FileFront address on the first page of this thread.
I've also checked it by down-loading the file from FileFront, and it is byte-identical to the file that I uploaded. So please no complaints about "corrupt files" on FileFront. Stiebler. |
06-28-07, 07:18 AM | #212 |
Pacific Aces Dev Team
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Thanks Stiebler
Any idea why it dissapeared before? It had been uploaded not long ago, so it shouldn't have been auto deleted by Filefront :hmm:
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One day I will return to sea ... |
06-28-07, 01:22 PM | #213 | |
Rear Admiral
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Sometimes I get emails sometimes not Tis a pain but the only thing to do is to log in regulary to the account Nice to see you anyway Stiebler |
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06-28-07, 01:29 PM | #214 |
Canadian Wolf
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Welcome Chowhound
RDP |
06-28-07, 04:05 PM | #215 | |
Swabbie
Join Date: Apr 2007
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06-29-07, 12:47 AM | #216 | |
Fuel Supplier
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BigBoyWooly said:
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Thanks BBW. Stiebler. |
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06-29-07, 06:03 AM | #217 |
Machinist's Mate
Join Date: Mar 2007
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Good news !! Especially for us "graphic cards challenged"
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07-09-07, 11:29 AM | #218 |
Pacific Aces Dev Team
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Hummm I'm having strange effects in my current NYGM 2.5 campaign in the Mediterranean (Purposedly done new clean install of SH3+1.4+NYGM2.2+2.4+2.5 patches). It's march 1943, I do not go pass 256x time compression and in 3 days near Malta (Less than 500 km) I have not seen a single aircraft from the RAF Is this normal??
EDIT I also did not see any enemy ships since I left La Spezia, a week ago...
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One day I will return to sea ... Last edited by Hitman; 07-09-07 at 11:45 AM. |
07-14-07, 02:12 PM | #219 |
Sea Lord
Join Date: Feb 2004
Location: San Francisco, California
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Ladies and Gentlemen,
I think I have NYGM loaded correctly because I see it on the Tickertape as 2.5. I got the standalone version from Uboat Real Simulation. Here is my question. In Documentation, I can choose which additional mods I want to load? If I load the FuMB37 mod before it is available, does that do anything? Also, the 16KM mod is now part of NYGM? Thank you guys in advance.
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U.Kdt.Hdb B. I. 28) This possibility of using the hydrophone to help in detecting surface ships should, however, be restricted to those cases where the submarine is unavoidably compelled to stay below the surface. http://www.hackworth.com/ |
07-14-07, 05:45 PM | #220 | |
Watch
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Brouse Last edited by DarkStar173rd; 07-18-07 at 12:21 PM. |
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07-14-07, 06:54 PM | #221 |
Sea Lord
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Thank you DarkStar.
One last thing. Does it matter which order you install the Add-ons to NYGM in the Documentation folder?
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U.Kdt.Hdb B. I. 28) This possibility of using the hydrophone to help in detecting surface ships should, however, be restricted to those cases where the submarine is unavoidably compelled to stay below the surface. http://www.hackworth.com/ |
07-14-07, 10:56 PM | #222 | |
Watch
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Location: Philadelphia PA
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4. Anvart ’s fantastic Schnorchel-Radar-receiver combination. Inspired by the original mod of Ref and vonHelsching, your U-boat will now have a radar receiver mounted on the schnorchel after 1 October 1944. The mod works like this: When you arrive at home base at some date after 1 October 1944, you will see the radar receiver ‘FuMB-37 (Do not Select!)’ as the last of the options for the radar receivers in the equipment menu. You must not actually choose this radar receiver, or you will break all the radar receivers on your boat. Instead, you must exit from SH3 to Windows, then use JScones ’ ever popular JSGME to overlay the optional mod ‘ FuMB37’. (FuMB37 is available as a folder in the documentation). This provides new files for sensors used only at this late stage of the war. Then return to SH3. Even now, you must not select FuMB-37, it is already installed. We ’ve done a lot of testing on this combination. The combined schnorchel-radarreceiver is very effective for picking up aircraft approaching, but almost useless (due to low height, surrounded by waves) for detecting approaching warships. Rely on your hydrophones to detect warships when you are submerged. Emergency procedure when you are detected by aircraft radar: lower the schnorchel, dive deep. Detection range of this radar-receiver/antenna combination is only 6 km. We would strongly recommend that you should have your schnorchel covered with Tarnmatte (available from the equipment menu), the synthetic rubber cover that reduces radio reflections. Another amazing piece of modding by the talented Anvart. Hope that helps you.
Brouse |
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07-15-07, 10:03 AM | #223 | ||
Ace of the Deep
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07-15-07, 11:30 AM | #224 |
Sea Lord
Join Date: Feb 2004
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If I did install the FuMB37, is it possible to rollback with JGSME or do I have to reinstall SH3 from scratch?
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U.Kdt.Hdb B. I. 28) This possibility of using the hydrophone to help in detecting surface ships should, however, be restricted to those cases where the submarine is unavoidably compelled to stay below the surface. http://www.hackworth.com/ |
07-15-07, 05:35 PM | #225 |
Watch
Join Date: May 2007
Location: Philadelphia PA
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Herb, I don't think u have2 reinstall sh3, yea rollback Cmdr, deactivaed FUMB37, launch sh3 (not Cmdr) delete the career that started with the install FUMB37, launch Cmdr start a new career. You should be good but.....yeah pretty sure the radar set is broken and will be broken till you get a new career.
Brouse |
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