SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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02-17-21, 09:47 PM | #1 |
Nub
Join Date: Feb 2021
Posts: 4
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ARB WIDEGUI 1920 X 1080 MOD Install Help #2
Installed JSGME and ARB Widegui, I get an error "unable to start 3D engine" any clue what i am doing wrong?
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02-17-21, 10:45 PM | #2 |
Lieutenant
Join Date: Mar 2007
Location: 19,998 Leagues under the sea
Posts: 262
Downloads: 7
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I believe that error message means you need to apply the 4gb patch.
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02-18-21, 08:16 PM | #3 |
Bilge Rat
Join Date: Feb 2021
Posts: 1
Downloads: 8
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Simple question
Hey guys. I'm new to submarine simulation games but I'm haing a lot of fun so far with SH3. I saw this mod and have installed it onto my copy of the game (I use LSH3 as my supermod) and everything works EXCEPT on the map screen specific tools are basically "mismatched" as in the protractor and ruler tool graphical elements are not actually on the mouse. It makes it really hard to mark things on the map and get manual targeting info because of this. Does anyone know of a fix or if I've installed something wrong? It would really help me. Thank you so much and keep up the great work on this mod it's amazing!
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02-18-21, 08:37 PM | #4 |
Gefallen Engel U-666
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Welcome aboard!
evangel!
& David Standish!
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"Only two things are infinite; The Universe and human squirrelyness; and I'm not too sure about the Universe" |
02-18-21, 10:11 PM | #5 |
Lieutenant
Join Date: Mar 2007
Location: 19,998 Leagues under the sea
Posts: 262
Downloads: 7
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Welcome to subsim, evangel!
I also had this problem and found that it was a conflict between this mod and another mod. Unfortunately, I can't remember the name of the other mod. It may have been called the extended tools mod, but I'm not entirely sure. |
02-19-21, 12:40 AM | #6 |
Ocean Warrior
Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,349
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You're not thinking right. This means that you need to select the minimum desktop resolution or change the video card settings
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02-19-21, 12:54 AM | #7 |
Lieutenant
Join Date: Mar 2007
Location: 19,998 Leagues under the sea
Posts: 262
Downloads: 7
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Not the first time someone has said that!
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02-19-21, 04:13 PM | #8 |
Bilge Rat
Join Date: Apr 2016
Posts: 1
Downloads: 35
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Салют! В дополнении к моду ARB WideGui 1920x1080 v0.3.1 есть свободная камера в игре. Как я понял, она лежит в файле Cameras.dat. Скопировав этот файл в оригинальный (4:3) GWX 3.0, я получил смещение шкалы в перископе (сдвинулась вправо ~ на 10 гр). Отсюда мой вопрос - есть ли аналогичный мод для разрешения 4:3 ?
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12-02-22, 02:22 AM | #9 |
Bilge Rat
Join Date: Nov 2022
Posts: 1
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great
great
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12-02-22, 03:56 PM | #10 |
Expert Shipsinker
Join Date: Feb 2007
Location: Baltimore,Md./ CA45
Posts: 805
Downloads: 360
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quick question
I seem to have lost functionality of my chrono, it's there but doesn't work, using ARB v.04 with OneAlex 1.52
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ONEALEX 1.53 ARB / NYGM Enhanced "Steel Coffin" v5.8 DGUI / CCom12 DGUI / WAC 5.2 DGUI / Toyotagt86 v2.3 ARB / GWX3 DGUI Last edited by Doolar; 12-02-22 at 04:18 PM. |
12-02-22, 04:55 PM | #11 |
Commander
Join Date: Sep 2011
Location: Halifax, Nova Scotia THE HUB OF ALL CONVOYS
Posts: 461
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Hey Jerry, yeah after fooling around and testing we noticed that as well as the attack periscope vertical scale line been drawn over by another set which we know is a onealx file interfering with it, we just don't know which one. CapZap is working on one tailored made for onealex compilation where it removes unnecessary menus/charts/tools that Onealex mod already had and only adds the essential stuff which is the Uzo/periscope views/lens and the bug fixes. He also reached out to Brodaga to see if he may know which file or can install onealex mod and find it for us, I'll send it to you via discord once he has it complete (it will be a lot smaller Mb wise), I'll post it on the Onealex discord as well in announcements channel
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U-Boote sind die Wölfe auf See...Angreifen...Reißen...Sinken!!! U-boats are the wolves at sea...Attack...Tear...Sink!!! - Karl Doenitz Admin for the Onealex Mod Discord - https://discord.gg/bKCdQekE4W https://www.youtube.com/watch?v=tSpRvfqFYp0&t Last edited by kyle9154; 12-03-22 at 07:31 AM. |
12-03-22, 07:23 AM | #12 |
Commander
Join Date: Sep 2011
Location: Halifax, Nova Scotia THE HUB OF ALL CONVOYS
Posts: 461
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@Brodaga That's what CapZap and I are dealing with, the vertical scale of the attack lens being copied over by something from the onealex mod somewhere, we fixed Doolar's issue of the stop watch not working so all is left is this to fix. We know your mod is fine but we're hoping that with your knowledge of UI you may know which file in the Onelaex mod install is causing the overlap. Once this is solved/fixed then CapZap can release a compatible version that people can load through jsgme.
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U-Boote sind die Wölfe auf See...Angreifen...Reißen...Sinken!!! U-boats are the wolves at sea...Attack...Tear...Sink!!! - Karl Doenitz Admin for the Onealex Mod Discord - https://discord.gg/bKCdQekE4W https://www.youtube.com/watch?v=tSpRvfqFYp0&t Last edited by kyle9154; 12-03-22 at 07:38 AM. |
12-03-22, 10:00 AM | #13 |
Wolf of the deep
Join Date: Sep 2008
Location: Arizona,USA
Posts: 189
Downloads: 561
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[QUOTE=kyle9154;2840718]@Brodaga That's what CapZap and I are dealing with, the vertical scale of the attack lens being copied over by something from the onealex mod somewhere, we fixed Doolar's issue of the stop watch not working so all is left is this to fix. We know your mod is fine but we're hoping that with your knowledge of UI you may know which file in the Onelaex mod install is causing the overlap. Once this is solved/fixed then CapZap can release a compatible version that people can load through jsgme.
[/QUOTE Along with the chrono and the reticle on the attack scope are you guys also experiencing a double view in the binocular view ?
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NYGM STEEL COFFIN V5.5 / Rik007: SH-3 Night surface attack / CCOM12 FIFI / ONEALEX 1.53 |
12-03-22, 02:34 PM | #14 | |
Stowaway
Posts: n/a
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Hi! The reticle appeared because the TychoSh3Patch_v3 mod was not activated. It removes the original reticle and enlarges the map. The patch comes with the mod.
1. Install TychoSh3Patch_v3: - Copy files in the folder TychoSh3Patch_v3 into the game folder. - Run the TychoSh3Patch.bat Quote:
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12-30-22, 03:01 PM | #15 |
Nub
Join Date: Mar 2021
Posts: 4
Downloads: 48
Uploads: 0
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V 0.4
Hello dear skipper,
I wanted to ask if this version of the mod (0.4) will recieve a hotfix like the previous version (which was 0.3.1 hotfix). Some of the functions don't work like they did in the previous, for instance the ordinary binoculars on the bridge have some sort of glitchy look to them when being used, you cannot zoom in with them anymore (i dont know whether that is intentional or not), also the 3rd person camera for the submarine can no longer zoom all the way inside the sub like in version 0.3. Thanks in advance! |
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