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Old 03-21-10, 07:15 PM   #616
Georg_Unterberg
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Quote:
Originally Posted by piri_reis View Post
This might've been mentioned already:

Game CTDs if you man the Hydrophone Station, when there is an enemy submarine in hearing range. Tested and confirmed with multiple single missions.
Can confirm this - CTD everytime! This needs fixing.

It's better to avoid enemy subs completely, I always have to go back to a savegame before this happens.
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Old 03-22-10, 03:30 AM   #617
Pom
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Default Missing Flack Gun

Hi, I seem to be missing a flack gun when I upgrade the conning tower,
http://img251.imageshack.us/img251/9...2109265178.jpg
anyone else have this problem? anyone know a reason? Thanks in advance.
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Old 03-22-10, 04:07 AM   #618
Sgtmonkeynads
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Yes I was missing mine for quite a while. I recieved the type C very very early, and went for about five patrols before I got an extra flak gun. Don't worry, you don't need it. I have not been attacked yet, and yes I have all the current mods enableing planes to attack. Besides from what I hear your guys can't hit aanything with them anyway. So save that renown for something.....be it what ...I don't know....maybe a new fancy life perserver ?
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Old 03-22-10, 06:16 AM   #619
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Quote:
Originally Posted by Sgtmonkeynads View Post
Yes I was missing mine for quite a while. I recieved the type C very very early, and went for about five patrols before I got an extra flak gun. Don't worry, you don't need it. I have not been attacked yet, and yes I have all the current mods enableing planes to attack. Besides from what I hear your guys can't hit aanything with them anyway. So save that renown for something.....be it what ...I don't know....maybe a new fancy life perserver ?
Thanks, I wasn't sure if I had to drop the yard hands a little something extra to get them to give me the gun. And your right, no aircraft attacks, we wave them on their way.
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Old 03-22-10, 06:55 AM   #620
Ragtag
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Quote:
Originally Posted by Pom View Post
Hi, I seem to be missing a flack gun when I upgrade the conning tower,
http://img251.imageshack.us/img251/9...2109265178.jpg
anyone else have this problem? anyone know a reason? Thanks in advance.
This happend to me when i enabled the Fist full of emblem mod. With the mod enabled you don't get access to the wintergarden. Remove the mod and it works. I already mentioned it to the modder.
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Old 03-22-10, 09:03 AM   #621
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Quote:
Originally Posted by Ragtag View Post
This happend to me when i enabled the Fist full of emblem mod. With the mod enabled you don't get access to the wintergarden. Remove the mod and it works. I already mentioned it to the modder.
Thank you, just tried it and the flak gun is there, now just have to add my personal emblem back in, odd that this mod has this affect.
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Old 03-22-10, 09:15 AM   #622
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This can't be right?

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Old 03-22-10, 10:13 AM   #623
Heretic
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Crash_dive command isn't triggering Crash_dive AI script.
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Old 03-22-10, 10:26 AM   #624
kylania
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Quote:
Originally Posted by sergei View Post
This can't be right?
I've seen when an escort runs aground, they don't explode, they just shoot backwards at -33kts! No damage, just keep bouncing backwards.
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Old 03-22-10, 11:23 AM   #625
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Don't know if this has been discussed before but today I was running 200m deep for about 2-3 minutes when the boat suddenly got crushed by water pressure. Sure there were lots of creaks but didn't expect it to fall apart so suddenly. 200 meters is the point where the crew should still be yawning. The actual crush depths of the subs were way more than 200 meters, some sources claim it to be close 300 meters.
Maybe it's a mistake or maybe they thought that early war subs weren't actually in their first youth and in rather bad nick. While writing this happened again while I was 180 meters deep. Thats not normal.

Oh and as far as blitches are concerned does anyone else have this one that splasing water and explosions appear like as a slideshow? Really hard to describe and never seen any bug like that before. Water splashes from the propellers and fire from explosions appear very weirdly. They move for 1 sec then remain still for 2 or 3 seconds and so over and over again.

Last edited by martin1004; 03-22-10 at 11:47 AM.
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Old 03-22-10, 12:28 PM   #626
kylania
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The main problem is you take LOTS of hull damage before you get ANY indication that damage is happening. I did a test and there was no audio, visual, text or crew warnings till my hull integrity was 0% at which everything went wild.

We need to know when damage is happening AS it's happening, not once it's too late.
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Old 03-22-10, 02:33 PM   #627
PL_Andrev
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Translation from non english language SH5 forum:

I also sank cruiser Kent in Scapa Flow. Caught fire and sunk, and after some 45 minutes without a save / load... came back safe on the "sunked" stamp on map and in the 3D view too (was visible by periscope and external camera).
Respawn or what?
Can anyone knows how to fix it because in this situation Prien and Kretschmer together have less tonnage than I do.
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Old 03-22-10, 02:55 PM   #628
cpt.spalding
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I waited a long time for this game. Played the SH series since SH11, but enough is enough. Have way too many issues with this piece of s***.Far too many to list,but pretty much what everyone else is saying. Too bad so sad.Uninstalled SH5. Just hope Modders can save it.
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Old 03-22-10, 03:04 PM   #629
martin1004
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Forgot to add to my previous post that my depth issues occured on a type VIIA boat. Well yes, it's prewar but it still has a crush depth of well over 200 meters.
To cpt.spalding. I too was first shocked by the bugs and difficulties to understand whats what in SHV but then again I get so much eye-candy when playing it so I'm not going to trash it. I've already found some mods against some of the bugs that bothered me. I'm positive about SHV and quite sure that modders will make this game fantastic.
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Old 03-22-10, 07:24 PM   #630
THM
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Missing ships from other countries than UK, Germany, see here:

http://www.subsim.com/radioroom/showthread.php?t=165722

Not to mention that all encountered ships are made up of basicly two ship types?

Seriously, how stoned where the devs? And how hard boiled is a publisher to release such a software? I'm not a hardcore subsimmer, so I can get my fun with other games from other companies than UBI, but omg I was really looking forward to this game. Everything mentioned in this thread (and much more on other websites) is topped by a company which seems to sit everything out.
This example is the perfect example for guys pirating software. At least you can try before you buy.
Don't get me wrong - I do not condone piracy and theft of software, but that game really is a shot in any serious software developer's foot.



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