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Old 09-01-16, 04:54 PM   #616
skip
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Thanks for the help with regards to the harbour locks.

How about the high resolution is there away for me to play in high res so that I can reduce all the jaggies.

Cheers
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Old 09-01-16, 07:03 PM   #617
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Hi skip
The jaggies have always been a problem with SH3.
I have a 4gb gpu and use high in game resolution.
My fps rate is high until I open the map up big and then it can drop like a stone.
SH3 is a 10 year old game not designed for modern digital monitors with high screen resolutions.
This was still in the period of the old VGA 4.3 ones.
Might try a medium in game resolution and see if I notice much difference to the fps rate.
Peter
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Old 09-02-16, 09:51 AM   #618
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So the best I can hope for with Silent Hunter 3 is basically a wide screen mod that will fill the screen.

Cheers
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Old 09-02-16, 01:34 PM   #619
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Quote:
Originally Posted by ninja turtle View Post
Hi all.

Thomsen's Sound Pack:

As already noticed in past posts this mod will not work with LSH3, causing CTD's. However, if like myself you get fed up with hearing 'Jawohl, Herr Kaleun!' after every order, adjust the following as advised in the 'Readme.txt' within Thomsen's mod file:

I'm confused, I use the Thomsen sound pack with LSH3 and I have no issues, ever. Am I just lucky?

Jeff
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Old 09-02-16, 01:52 PM   #620
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Hi jscharpf
Did you do any LSH3-2015 test missions with this sound mod?
This is where the problem usually lies.
Your boat being thousands of miles away from its starting base.
Disabling the mod before the test mission and then enabling again afterwards will get around the problem.
The same goes for using Ahnenerbe's wide screen mod.
Peter
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Old 09-02-16, 02:05 PM   #621
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Default Hi Res - Wide Screen

My monitor's native res is 2560x1600. I use the GUI Widescreen MOD for LSH3 and set the resolution in the V15 "main.cfg" file for 2048x1536.

Every game screen is big, beautiful, crisp and sharp; I don't have any "jaggies" nor any frame-rate issues. Those seem to be resolved best by the settings in the graphics card controller; mine is NVIDIA "Manage 3D Settings" and I use the recommended values that are in a thread on the SH4 forum. IIRC they are: Anisotropic filtering = 16X, Antialiasing Override/4X/4X Supersample; Texture Filtering - Aniso = off, Neg bias = Clamp, Quality = High, Tri-linear = On. I also made sure that the Scaling Mode is set to Aspect Ratio and Perf. Scaling is set on GPU.

Hope this helps...sink 'em all!
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Old 09-03-16, 09:20 AM   #622
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Thanks for the help CaptBones.

I gave your nvidea control settings a try and they certainly did the trick. The game in now running perfectly with a nice clean image and no jaggies.
Suberb cant thank you all enough for the help.

Cheers
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Old 09-03-16, 09:30 AM   #623
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Second that
I have put a link from my tutorials to your post CaptBones.
Peter
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Old 09-03-16, 08:58 PM   #624
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Quote:
Originally Posted by THEBERBSTER View Post
Hi jscharpf
Did you do any LSH3-2015 test missions with this sound mod?
This is where the problem usually lies.
Your boat being thousands of miles away from its starting base.
Disabling the mod before the test mission and then enabling again afterwards will get around the problem.
The same goes for using Ahnenerbe's wide screen mod.
Peter
never any problems, no.
Yes I think I have to run a test mission every time when I have a new sub, and I just go to AO83 and sink a ship.. nothing exciting
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Old 09-04-16, 04:56 AM   #625
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Hi jscharpf
That is strange you are not having a problem yet myself and others have.
I wonder if your choice of enabled mods has some influence?
Peter
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Old 09-04-16, 12:25 PM   #626
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Icon7 Thank you Peter...

But...in all honesty it was just some information that I remembered was out there somewhere. In fact, I just checked and the thread is "stickied" on the Silent Hunter 4:WoP forum.

It was started by Rubini in 2008 and contains many pages of useful info to suit just about any display hardware and firmware/driver configuration that one is likely to have to work with any edition of Silent Hunter.

Since it is about nvidia tweaks for SH3 and SH4, I wonder if our helpful moderator(s) couldn't copy it and sticky it to the SH3 forum as well. I know that would take up bandwidth and physical memory, but sometimes people apply narrow parameters to their searches and that thread isn't in an obvious place to look for answers to SH3 problems.
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Old 09-14-16, 12:22 PM   #627
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Bah...how long has the LSH site been down? Wanted to download this for the weekend :/
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Old 09-15-16, 08:59 AM   #628
Urmel
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Hi kraszus

Our LSH3 Websites are nonstop online since 2008.

www.lsh3.com

Mabe you have a Browser Cache problem?
Then delete your Browser Cache and try it again.


Urmel

Last edited by Urmel; 09-24-16 at 10:38 PM.
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Old 09-24-16, 11:58 PM   #629
Urmel
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Dear Silent Hunter 3 Players

Now we start the official “Living Silent Hunter III” Video Cannel on Youtube:
https://www.youtube.com/channel/UCSt...QMNtvjcRo2yRDg
There we show interesting LSH3 V15/V16 video clips.

Remastered and available again now is the 32 minutes during preview Video:

“Silent Hunter 3 Edition 2017 - Essentials”


That video contains early views of “LSH3 Fullversion V17”
and show the new “SH3 GUI Mods Edition 2017”, for original SH3 and SH3-Supermods GWX and CCoM.

Greetings, LSH3 Urmel

I thank “CaptBones” and “THEBERBSTER“ for out of the ordinary LSH3 support here!!!
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Old 10-02-16, 02:22 PM   #630
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quick question,
is it safe to choose any option I like in SH3 Commander like, for example, Gameplay Settings\ Set wave height or Randomise U-boat crush depth?
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