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Old 03-29-08, 07:58 PM   #1
keltos01
Silent Hunter
 
Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
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Default [WIP] Playable Jyunsen B Submarine New Mod

The B1 Type submarine (also known as the I-15 series) were the most numerous submarine class of the Imperial Japanese Navy during World War II. In total 20 were made, starting with I-15, which gave the series their alternative name.
These submarines were fast, had a very long range, and carried a single seaplane, located in a hangar in front of the conning tower, and launched by a catapult. Late in the war, some of the submarines had their aircraft hangar removed, to replace it with a 14 cm gun. In 1944, I-36 and I-37 were modified so that they could carry four Kaiten kamikaze manned torpedoes, with I-36 later being further modified to carry six.


cheers to all

was in fact a rod antenna sticking out ! (node 130 and the loop antenna node 123, set them to an altitude of -0,05 and -0,1.)

looks okay now,


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It includes the IJN torpedo mod beta 2.1


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I changed the file name to : Jyunsen B beta 3 as it has now reached a truly playable stage :p. Thanks to all who helped so far, especially to Xantrokeles, and Nautilus42 who designed the original conning.

To do :

get a crew on deck.
change the guns to japanese ones
get two more tubes upfront and lose the two at the rear.
change to a more realistic number of torpedoes (19)
do a better texture, especially the conning tower
change the names of the crew to japanese names (ongoing)
change the dials to japanese (when I'll get pictures of them.. funny how the navy tore apart those subs in 45 and so few pictures of the inside are available..)
change the faces of the deckcrew to japanese ones
match the radar spec to japanese ones (they had a rotating radar similar to the american I heard)
get the sub to launch its airplane from the map as if it was an airbase

WAIT fo Skwasjer to implement the 3d import option in S3D, then we'll get a real Jyunsen B 3D model, and will be able to model all classes of Jap subs

that's it so far,
Enjoy this version !
to download :
http://hosted.filefront.com/keltos01/

Keltos 01

Last edited by keltos01; 05-29-08 at 02:58 AM.
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Old 03-31-08, 02:47 PM   #2
keltos01
Silent Hunter
 
Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
Default what's that next to my Jynsen B ?

I was following a fat convoy on sonar, took a peak, then surfaced , no game !




Does anyone know how to change the german guns and put jap ones instead ? I tried changing the NSS_Uboat9d2.eqp :
put a 5.5 inch jap deck gun and one single 25 mm aa and one triple 25 mm aa

to no avail.. help !
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Old 04-01-08, 06:24 AM   #3
Xantrokoles
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Join Date: Jan 2008
Location: Germany
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Default

Can u import chunks with S3d?
Then u can get a crew on deck.

More reserve torpedoe are no problem, and deleting the stern tubes too
But adding or turning tubes for 180°...uuuuwawuiiwa

Editing the crew.....think its not working without sdk

Importing a new 3d model...
test Pack3d, find it on subsimthread
with tis tool it is possible to import 3d models, but the textures are very difficult...

good advance
Xantro
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Old 04-01-08, 09:11 AM   #4
keltos01
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Join Date: Feb 2008
Location: Milan Italy
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Default jap guns

I edited the cfg file to give the sub jap guns, and still german ones show up ! help !
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Old 04-01-08, 10:31 AM   #5
GerritJ9
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Default

Is that a "Hatsuharu" class destroyer in one of the pics???????????
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My SH3/SH4 mods: http://www.gamefront.com/files/user/GerritJ9
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Old 04-01-08, 05:14 PM   #6
keltos01
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Join Date: Feb 2008
Location: Milan Italy
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Default

all that I did, but I don't know where he found the .sim files for those guns..
waiting for a 3d import and the guns I downloaded Kapitan zur zee's skin and here's what it looks like on a "jap" sub :
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