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Old 12-19-20, 07:34 PM   #286
Mad Mardigan
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SHO Re: Question...

Just started to get this (CCoM v12) set up, and am having some.... fun... getting it finalized.

Main thing is, initial set up of SH3, I set it to open up in full screen & no problems there.

I set up the base mod, setting up the h.sie options up, before activating that. I tested it in training... & when I rang up for flank speed & checked the periscope... it did NOT go back down as it should.

So... what do I do to resolve that issue... & I have all the boxes check marked, just as I do, what with LSH3-2015 (& periscope goes down when I am going flank ahead in it...).

2nd issue have run into, is with attempting to activate the

'Ahnenerbe_WS-GUI_1920x1080_for_CCoM_by Wurmonkel'

On activating it, I checked the h.sie options & recheck marked all as before, as for some reason, it ended up being unchecked except for the '4GB patch' & 'move 1WO to Bridge'.

After activating & double checking the h.sie options, I end up getting the message of

'can not initialize 3D engine' error popping up.

Mod list is as follows:

Generic Mod Enabler - v2.6.0.157
[C:\Games\Silent-Hunter\SH3\CCoM-v12\MODS]

CCoM_CaptainsChoiceOfMods_Release_120_BASIS_EC
CCoM_CaptainsChoiceOfMods_Update_Bunker-Start_120
CCoM_CaptainsChoiceOfMods_Update_Ohne-Orden_120
Fix_Catalina_CCOM12
Ccom_New_Antenna&Guns
CCoM v12-Harder escorts from NYGM
CCoM_RadioMessages_English
O2-Gauges v2
Ccom_New_Environment
SH-5 Water for SH-3 20 Km V84
SH-5 Water for SH-3 Bigger Sun v2
Stream_BlueWater
Sober's 3D waves mod

M. M.



p.s.

Monitor I have, is a HP LV2011, with res of 16x9
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Old 12-20-20, 02:04 AM   #287
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Make sure your wanted speed to down the periscope is correctly set in the Hsie.ini file (main game folder, open with notepad)

As to Hsie options disappearing after activating all mods, it’s because you have other SH3.exe somewhere in a mod that overwrite the one you checked options...
Best is to have only one SH3.exe in main folder and delete the other (s).
Check all mods and see where is hidden the culprit...

Last, if you want to fully enjoy Ccom, you should not have the last 4 mods, all overwriting the environment folder and scene.dat … and probably messing up original Ccom distances & sensors interactions; but that’s only my opinion

Don’t forget there is a full map mod available somewhere, if you are using the nice Ahnenerbe_WS-GUI_1920x1080_for_CCoM_by Wurmonkel

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Old 12-20-20, 02:18 AM   #288
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Quote:
Originally Posted by Mad Mardigan View Post
'can not initialize 3D engine'
Set the minimum desktop resolution or video card settings https://www.subsim.com/radioroom/sho...8&postcount=10
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Old 12-20-20, 03:58 AM   #289
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Quote:
Originally Posted by Fifi View Post
Make sure your wanted speed to down the periscope is correctly set in the Hsie.ini file (main game folder, open with notepad)

As to Hsie options disappearing after activating all mods, it’s because you have other SH3.exe somewhere in a mod that overwrite the one you checked options...
Best is to have only one SH3.exe in main folder and delete the other (s).
Check all mods and see where is hidden the culprit...

Last, if you want to fully enjoy Ccom, you should not have the last 4 mods, all overwriting the environment folder and scene.dat … and probably messing up original Ccom distances & sensors interactions; but that’s only my opinion

Don’t forget there is a full map mod available somewhere, if you are using the nice Ahnenerbe_WS-GUI_1920x1080_for_CCoM_by Wurmonkel

You meaning this:

Ahnenerbe_WS-GUI_1920x1080_fuer_CCoM_11.1 - 12 - FULL MAP UPDATE



M. M.

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Old 12-20-20, 04:01 AM   #290
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SHO

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Originally Posted by Anvar1061 View Post
Set the minimum desktop resolution or video card settings https://www.subsim.com/radioroom/sho...8&postcount=10
I checked on that 'Setting "Perform Scaling on:" to GPU from display' & it is already set that way.

So... now what.?

Am gonna grab some shut eye & approach this, rested & after slugging down some 'mud' aka java... aka coffee



M. M.

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Old 12-20-20, 04:21 AM   #291
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Originally Posted by Mad Mardigan View Post
I checked on that 'Setting "Perform Scaling on:" to GPU from display' & it is already set that way.

So... now what.?

Am gonna grab some shut eye & approach this, rested & after slugging down some 'mud' aka java... aka coffee



M. M.

"Silent Hunter 3 "Can not initialise 3D engine" error fix Site: www.subsim.com"

https://steamcommunity.com/app/15210...5977590988870/
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Old 12-20-20, 04:47 AM   #292
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Quote:
Originally Posted by Mad Mardigan View Post
You meaning this:

Ahnenerbe_WS-GUI_1920x1080_fuer_CCoM_11.1 - 12 - FULL MAP UPDATE



M. M.

Yes
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Old 12-20-20, 04:23 PM   #293
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Originally Posted by Fifi View Post
Make sure your wanted speed to down the periscope is correctly set in the Hsie.ini file (main game folder, open with notepad)

Ok, went into that & double checked the settings... minimum was 4.5 & max was set at 7. As I know of it, that is the same as what is in the config set up with LSH3 & it works as it should. I hit 7+ knots and the scope won't stay up in LSH3.

Now, with testing CCoM, using the nav training, right after submerging, as instructed, speed was 8 knots, I checked the periscope &... it did not retract as it should have, like it did with LSH3.


As to Hsie options disappearing after activating all mods, it’s because you have other SH3.exe somewhere in a mod that overwrite the one you checked options... Best is to have only one SH3.exe in main folder and delete the other (s).
Check all mods and see where is hidden the culprit...

Went through each & every folder in the set up... & only 2 folders have any sh3.exe's in them

1. CCoM_CaptainsChoiceOfMods_Release_120_BASIS_EC

2. Ahnenerbe_WS-GUI_1920x1080_for_CCoM_by Wurmonkel

#1. apparently needs that SH3.exe, in it, for it to function. Tried removing it & got message saying no sh3.3xe found or some such, when I went to use the h.sie option selector.

#2., have no idea what to do with this, as I found something like... 3, in this folder. Folder is set up as follows:

data(folder)
Sh3 Patcher (folder 2 sh3.exe's located in that folder, in addition to the patcher)
d3d9.dll (app extension)
d3d9 (config settings)
sh3.exe (3rd one in the folder, total.)


Last, if you want to fully enjoy Ccom, you should not have the last 4 mods, all overwriting the environment folder and scene.dat … and probably messing up original Ccom distances & sensors interactions; but that’s only my opinion

I cleared out those mods mentioned, went into doc's & deleted the save game folder, before attempting to rerun SH3.. with the WS-GUI folder added in. Same end results last night.

Have wiped the whole shebang out & going for a fresh install... the SH3
copy I was using was 1 from Steam, BUT.. had used SFSF to 'divorce' it from steam... looking into it, somehow it had a MODS folder in there.. & in that folder, somehow LSH3-2015 Full was sitting in there... so no idea if that was causing issues or not. I've since abandoned using that copy & am using 1 from Ubi, that I have now.


Don’t forget there is a full map mod available somewhere, if you are using the nice Ahnenerbe_WS-GUI_1920x1080_for_CCoM_by Wurmonkel
I have that downloaded, but... if not mistaken, seem to recall something about needing to have Tychopatch applied for it to run & it mentioned before doing the tychopatch, to have h.sie done & Stiebler's h.sie addendum patch (if intended to use that 1) done 1st before running tycho's patch... again, as I understand all that... if not, then by all means show me where I am, please.

As it stands, have the Ubi copy of SH3 set up, followed the directions to this point of SH3Cmdr set up... & fixing to proceed the rest of the install from that point... following the instructions found in the C. document of set up for this mega...

M. M.

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Old 12-20-20, 05:09 PM   #294
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SHO Re: WS issues...

Edit, from original post...

Ugh... what a major pain...

Ok, it took some finagling... BUT...

I got past getting the WS GUI mod that came with CCoM to work upon activation... & solved that bloody error popping up of 'can not initialize 3D engine' that kept popping up, when I went to start up CCoM SH3, after activating that WS mod.

Craziness of it all, was... taking the exe, after running the main mod 1st, slapping it into the sh3 patcher, located in the WS GUI mod, running that then locating & deleting that other sh3.exe in the main folder, replacing it with the sh3.exe I created then sliding the patcher folder out of it... all BEFORE activation. Add to that, of going into the control panel & in the section for 'change resolution' & then having in that area, of creating a '1920x1080' setting... then activating that.

&... the rest as they say, is history. It works now...

Now, am wondering, if I go into the control panel & create (even though My native resolution is there... a 16x9 set up, select that... then go into the d3d9 config file & change the res there to My native res...

As is, everything with running this in 1920x1080, is way small as all get out... & I already have enough issues as it is with My eyesight.

M. M.



Ok, in control panel, would NOT allow Me to create another res profile, so... I tried with the d3d9 config, of setting the res there to 16x9... & No go... whole
loading menu, view in sub, after choosing the nav training, was offset, way, way off to the right & upwards... so part of the HUD controls were cut off.

So, exited, deactivated the WS mod, went back into the config files & reset it to 1920x1080, saved & then reactivated it. Left the control panel set to native 16x9 res & retested using the nav training once more... &...

Success.!

Everything works as it should now.... Beware enemy ships, here I come... to wreck your day... or night...
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Old 12-21-20, 02:01 AM   #295
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never heard of such install problems!...
Anyway, glad you made it through with some patience and perseverance

Now, before you try to change anything in this real gem of Rowi’s work, I suggest you run game as it is, and see what’s going on…
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Old 12-21-20, 05:35 AM   #296
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SHO Re: problem install...

Quote:
Originally Posted by Fifi View Post
never heard of such install problems!...
Anyway, glad you made it through with some patience and perseverance

Yeah... it gave Me fits, but... as you said, I persevered & won through them.... which is what counts...

Now, before you try to change anything in this real gem of Rowi’s work, I suggest you run game as it is, and see what’s going on…
Really like that enviro addition that you came up with Fifi...

Not to forget the other add on's you did with the antenna & guns rework, as well as the enemy AI rework... which to be frank, have yet to have gotten that far into the career to face off on them... YET, being the operative watch word here.

On that note, I do have a few... questions, mostly concerning that map add on & 1 or 2 others aside from that.

Though I'll wait, after getting some rest... as it is late, where I am.

M. M.

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Old 12-21-20, 09:08 AM   #297
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Seem without problems.
They are not doubled anyway, just a bit increased.
Also forgot to ask this FiFi; how does this env. handle snorkeling with the larger waves, i.e., crew jumping back and forth between engine rooms ?
And does H.sie's night vision fix work with it ?
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Old 12-21-20, 10:32 AM   #298
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Also forgot to ask this FiFi; how does this env. handle snorkeling with the larger waves, i.e., crew jumping back and forth between engine rooms ?
And does H.sie's night vision fix work with it ?
Not sure about that. More test have to be done.
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Old 12-21-20, 11:02 AM   #299
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If you think there is a problem with waves settings, best is to delete my scene.dat from mod.
You’ll be back with stock Ccom waves but with new env colors etc...

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Old 12-21-20, 11:06 AM   #300
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Not sure about that. More test have to be done.
Ok thanks !
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