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Old 05-12-20, 03:08 AM   #211
Anvar1061
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Originally Posted by Kapitän View Post
How do I need to change the above entry, so that when I press SHIFT/CTRL+D, the UZO is not affected by that action but only the crew is placed on/removed from deck, i.e., that the UZO will only be placed on/off the bridge, when pressing SHIFT/CTRL+N?


https://www.subsim.com/radioroom/dow...o=file&id=4715
Of course, you can try to assign other keys, but there are times when this is not possible. This is your case.
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Old 05-12-20, 04:01 AM   #212
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Originally Posted by Anvar1061 View Post

https://www.subsim.com/radioroom/dow...o=file&id=4715
Of course, you can try to assign other keys, but there are times when this is not possible. This is your case.

Thanks! I added the UZO commands to my previous post ...
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Old 05-12-20, 04:52 AM   #213
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I did this trick for the Shift+U/Ctrl+U
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Old 05-12-20, 05:03 AM   #214
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I did this trick for the Shift+U/Ctrl+U

You mean the trick with the Key Stroke Program? Or what did you do, please?
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Old 05-13-20, 06:18 AM   #215
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You mean the trick with the Key Stroke Program? Or what did you do, please?

https://www.subsim.com/radioroom/sho...8&postcount=13
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Old 05-13-20, 12:41 PM   #216
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I understand: You moved the UZO on bridge from "N" to "U". Thanks!


You think by doing this and adding the commands for "Crew on Deck", the two commands should be independent from each other?
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Old 05-14-20, 05:29 AM   #217
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Nobody ever tried a Ccom12 with a NYGM escorts detection values?
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Old 05-14-20, 05:35 AM   #218
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Nobody ever tried a Ccom12 with a NYGM escorts detection values?
Have to be careful doing something like that. Or doing any such swapping of sensor info. NYGM's sensors are tuned for it's environmental setting (light, wave, etc.).
Maybe they'd work with Ccom, maybe not but chances are not very well.
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Old 05-14-20, 05:58 AM   #219
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I would just like to see the new Lorient added to this mod.

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Old 05-14-20, 06:08 AM   #220
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Have to be careful doing something like that. Or doing any such swapping of sensor info. NYGM's sensors are tuned for it's environmental setting (light, wave, etc.).
Maybe they'd work with Ccom, maybe not but chances are not very well.
Yes, sensors and environment are quite tied
I remember someone already tweaked Ccom sensors to give harder escorts...maybe Ericlea...but it was for previous Ccom version if i recall well.

ÉDIT: i found it, was made with Rowi advice, only better asdic for Ccom: https://www.dropbox.com/s/w65nmvivv3...0CCoM.rar?dl=0

Last edited by Fifi; 05-14-20 at 06:17 AM.
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Old 05-14-20, 07:15 AM   #221
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Have to be careful doing something like that. Or doing any such swapping of sensor info. NYGM's sensors are tuned for it's environmental setting (light, wave, etc.).
Maybe they'd work with Ccom, maybe not but chances are not very well.
I think this is a bit exaggerated, fine to compare to stock sh3, but nygm,wac or mep v5 to up (moderns so I suppose last ccom too) have no so different values for sensors except for ranges (hydro and visual), no so much for waves.
But things is something I would like to see more carefully, manly with aisensors than sub sensors.
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Old 05-14-20, 07:36 AM   #222
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.
But things is something I would like to see more carefully, manly with aisensors than sub sensors.
Yes, the link i gave above is just a new AI Sensor.dat
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Old 05-14-20, 07:39 AM   #223
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Default CTD

Is anyone else getting an instant CTD after pressing the send patrol report button?

EDIT: Fixed my fault I made a silly typo! lol

Rick

Last edited by RickSarg; 05-14-20 at 11:22 AM.
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Old 05-14-20, 07:43 AM   #224
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Originally Posted by Aquelarrefox View Post
I think this is a bit exaggerated, fine to compare to stock sh3, but nygm,wac or mep v5 to up (moderns so I suppose last ccom too) have no so different values for sensors except for ranges (hydro and visual), no so much for waves.
But things is something I would like to see more carefully, manly with aisensors than sub sensors.
You're of course free to play the game any way desired, but you're also incorrect in your views on what was or wasn't done to the various sensor/AI files/environment files in the megamods and how they work together.
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Old 05-14-20, 08:36 AM   #225
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Is anyone else getting an instant CTD after pressing the send patrol report button?


Rick
Nope
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