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View Poll Results: Are AI / computer controlled subs impotant to you? | |||
YES !Ai subs is a must! Weather it be US subs to collaberate with, IJN subs for engagement or BOTH | 71 | 62.83% | |
I would be nice but not a deal breaker for me | 38 | 33.63% | |
Not an issue at all, i can handle being the only sub in the whole ocean | 4 | 3.54% | |
Voters: 113. You may not vote on this poll |
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09-26-06, 10:02 AM | #1 |
Silent Hunter
Join Date: Jan 2006
Location: UK
Posts: 3,727
Downloads: 11
Uploads: 0
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Ai subs in Sh4, how important it for you
It was missing in SH3, considering this is a dynamic naval sim how important do think computer controlled subs in SH4 is....
No matter which side the subs are on (or both), thats not relevant. just weather the devs should take the time to include Sub AI this time around. Last edited by JU_88; 09-26-06 at 10:12 AM. |
09-26-06, 10:42 AM | #2 |
Dutch Sea Lord
Join Date: Jan 2002
Location: Almost at periscope death !
Posts: 1,665
Downloads: 1
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I voted yes. US subs doing ops together was very common and certainly could belong in this sim.
It would definately be not a deal breaker for me but I would certainly like it.
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09-26-06, 11:56 AM | #3 |
Captain
Join Date: Mar 2005
Location: Nash Town, USA
Posts: 525
Downloads: 1
Uploads: 0
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I voted Yes as well. After playing the original Silent Hunter, it will seem odd if they are not present. I would'nt expect to encounter them on a regular basis, but it would add alot knowing they may be lurking out there at periscope depth.
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"Hit Shokaku class carrier with three out of six torpedos. Recieved 105 depth charges during three hour period. Heard four terrific explosions in the direction of target, two and one half hours after attack. Believe that baby sank!" Lieutenant Commander Herman Kossler USS Cavalla |
09-26-06, 07:48 PM | #4 | |
Commander
Join Date: Dec 2001
Location: Großbritannien
Posts: 452
Downloads: 48
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I voted yes.
Of course, I would still buy it if it was just me, my boat and I against the Japanese but, it would be so much more enjoyable with a little help from my friends.
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09-26-06, 10:07 PM | #5 |
Navy Seal
Join Date: Aug 2005
Location: Sinking ships off the Australian coast
Posts: 5,966
Downloads: 1
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It would be nice to have an AI sub or two around, especially towards the end of 1944, when american used wolfpacks for the first time. I would still by the game if they didn't have it in. but it would be nice...
Just remeber to say please to the dev's when you ask... |
09-27-06, 03:44 AM | #6 |
Silent Hunter
Join Date: Jan 2006
Location: UK
Posts: 3,727
Downloads: 11
Uploads: 0
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Please devs please.... If they do AI for submarines I will model and add all the ones they will likely leave out, like british and dutch, I dont care what it takes, ill do it!
Ill even find a way to import the IX/C/D2 so we can have rare encounters with Monsun boats in asia. If there is also Ai for aircraft launch torpeedos and rocket attacks - the possibilies for adding planes is endless too! I hope the game is easier to mod (add units) than SH3 Last edited by JU_88; 09-27-06 at 03:50 AM. |
10-16-06, 12:43 PM | #7 | |
Ace of the Deep
Join Date: May 2005
Posts: 1,100
Downloads: 0
Uploads: 0
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Quote:
I'd like to see AI subs. Not real important to me. It might be interesting to be able to coordinate some kind of balanced attack. |
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10-16-06, 01:49 PM | #8 |
Silent Hunter
Join Date: Jan 2006
Location: UK
Posts: 3,727
Downloads: 11
Uploads: 0
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It would be nice to get ambushed by the odd japanese sub too, (very occasionally) it would break up the usual aircraft and escort combo (which can get predictable after a while) and keep us on our toes.
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10-20-06, 09:41 AM | #9 |
Chief
Join Date: Mar 2004
Location: Peoples Republic of West Yorkshire
Posts: 325
Downloads: 70
Uploads: 0
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well from he books that i have read about (and in my opinan) most of the IJN ships that were sunk in the early part of the Pasific sub war where subs (I-24 ext.) and if any one here, which there will be can fire up SH 1 then just try to run a campan with out runing into about 1 or 2 IJN subs evary other mission.
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Running subs aground since SH1 and Silent Service Running SH5 @ 100% difficulty + TWoS 2.2.19(RealNav + BDU + port smoke + food) + Carotio_IntercontinentalRadioPack tweaked + The Little Ships of SH5 - Coaster Pack |
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