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Old 10-18-11, 02:28 AM   #541
keltos01
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nice movie indeed !

a few pictures :



white smoke



periscope view (looks a lot like the british periscope I made for the T-Class !)


Teil 2/4




1:05




5:35


Teil 3



near the end, a sailing ship sinks
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Last edited by keltos01; 10-18-11 at 02:43 AM.
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Old 10-18-11, 07:58 AM   #542
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Quote:
periscope view (looks a lot like the british periscope I made for the T-Class !)
No wonder, as the pic was apparently taken from a british sub during maneuvers
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Old 10-19-11, 04:40 PM   #543
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There will be a slowdown in the pace of updates between now and mid-November. Expect more news about the mod towards the end of the year.
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Old 10-20-11, 04:44 AM   #544
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There is a nice christmas-game video
or a small beta?
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Old 10-21-11, 01:17 AM   #545
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Default Convoy's

First Post... YAY

Will there be a lot of single merchant ships cruising on their own, not escorted. Because many did during ww1, as the allied superiors in all their wisdom. Didn't consider U-boats much of a risk, until later on. Only then did they begin to perfect their convoy system.

Cheers.
,Brett
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Old 10-21-11, 08:45 PM   #546
iambecomelife
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Quote:
Originally Posted by Chrisi078 View Post
There is a nice christmas-game video
or a small beta?
Unfortunately, no. I am doing this project by myself, in between studies & work. A ton of changes still need to be made to stock SH4 before it's in a beta state. Or fit for an interesting video.


@ Cappin - yes, there will be a lot of solitary merchant traffic up until 1918. At that point, according to U-Boat skippers, the "seas became empty" as convoying suddenly made lone targets rare.

Still, 1914-1917 will be no picnic with all those Q-Ships sneaking around. Not to mention mines, drifters, trawler-submarine combos, patrol craft, airships, seaplanes, and all the other things WWI submariners had to deal with.
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Old 10-21-11, 10:31 PM   #547
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Quote:
Originally Posted by iambecomelife View Post
@ Cappin - yes, there will be a lot of solitary merchant traffic up until 1918. At that point, according to U-Boat skippers, the "seas became empty" as convoying suddenly made lone targets rare.

Still, 1914-1917 will be no picnic with all those Q-Ships sneaking around. Not to mention mines, drifters, trawler-submarine combos, patrol craft, airships, seaplanes, and all the other things WWI submariners had to deal with.
Thanks for the info. Looks forward to this mod. Keep up the good work!
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Old 10-22-11, 12:11 PM   #548
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This mod is for SH4 right? or are you also going to port it to SH3 aswell?
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Old 10-23-11, 03:53 AM   #549
iambecomelife
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Quote:
Originally Posted by WWII44 View Post
This mod is for SH4 right? or are you also going to port it to SH3 aswell?
It is intended for Silent Hunter 4. I was considering SH3 mainly because I didn't know how to make certain changes to SH4 - particularly to the crew uniform 3d models. Recent advances in this area have made it unnecessary to use SH3 as a platform.
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Old 10-23-11, 02:42 PM   #550
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Quote:
Originally Posted by iambecomelife View Post
It is intended for Silent Hunter 4. I was considering SH3 mainly because I didn't know how to make certain changes to SH4 - particularly to the crew uniform 3d models. Recent advances in this area have made it unnecessary to use SH3 as a platform.
will the campain be like SH3?(i could never seem to understand the setup of SH4s campain particualy returning to base). Also Will I need the U-boat expansion for this mod?
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Old 10-23-11, 06:23 PM   #551
iambecomelife
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Quote:
Originally Posted by WWII44 View Post
will the campain be like SH3?(i could never seem to understand the setup of SH4s campain particualy returning to base). Also Will I need the U-boat expansion for this mod?
I don't quite understand what you mean - As far as I SH4 has the same sort of campaign model as SH3, with randomized traffic and the option to return to base whenever you want.

I haven't decided if you will need the U-boat expansion - there is a good chance it won't be needed. All shots of uniforms & subs have been modified US Navy items.
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Old 10-23-11, 06:49 PM   #552
WWII44
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Quote:
Originally Posted by iambecomelife View Post
I don't quite understand what you mean - As far as I SH4 has the same sort of campaign model as SH3, with randomized traffic and the option to return to base whenever you want.

I haven't decided if you will need the U-boat expansion - there is a good chance it won't be needed. All shots of uniforms & subs have been modified US Navy items.
indeed, as for the campain I when ever I hit escape in sh4 during a campain it dosn't give you the option of "return to base" like sh3 it just has "exit to main menu" or "exit to desktop".
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Old 10-30-11, 08:12 PM   #553
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Just wanted to thank Jan Kyster and Sailor Steve for providing additional print sources. They and my other contributors have been a big help.
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Old 11-05-11, 10:20 AM   #554
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The entire staff of "Wolves of the Kaiser" (iambecomelife) is seriously ill & bedridden.

On the plus side, everyone on the staff passed the bar exam. Woohoo! (I was warning of fewer updates b/c I'd have to start studying for my state's February bar if I'd failed). Expect more updates - involving predreadnoughts and the submarines themselves - this November once I am well.
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Old 11-11-11, 11:41 PM   #555
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Default Any ideas?

Do you have any ideas when this mod will be finished and by the way will Lusitania be in it? Because I'd like to sink Lusitania and have a party.
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