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Old 05-14-20, 02:34 PM   #2
Fidd
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I think a more accurate "sea-state" model, whereby in rough weather it becomes harder to maintain a specific periscope depth, and harder to take accurate sightings, has some useful gameplay impacts. I'm not sure that "making the navigators job harder" or otherwise making being helmsman a more difficult proposition really falls into that category on it's own.

Similarly, an arguably more worthy area for improved modelling of the U-boats handling, is in the vertical. Reading accounts of submarine warfare at the time, it was not unusual for a loss of control in the vertical to occur during a DC attack, leading to accidentally broaching the surface, or having to arrest a rapid unwanted dive. This seems to me to be a more useful area for improving the physics model, rather than keeping accurate headings; looking at it from a gameplay point of view?
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