SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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05-24-12, 01:52 PM | #1 |
Nub
Join Date: Nov 2011
Location: China at present
Posts: 3
Downloads: 187
Uploads: 0
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UI crashing system
Hi again, thanks for the info about folders, I think that may have been one problem. I followed u-tube tutorial, installed opus/UI/ etc followed exactly, on start up menu have windows open, one about recording entries in journal with check boxes and another (can't see) neither windows will close and if I try to start the game under new, can't get silentotto feature and crashes back to windows. re-installed game, vs 1.2patch, etc just put on DW's New UI mod, same. I've checked the player option py script can't see why happening
Ok I reloaded the mod with just the TDC hidden changed from false to true and things are working. Must say it looks fantastic, so big kiss to all of you who have turned a major disappointment into something worthy of the name. Guess now it is a matter of tinkering with the py script. Is there a tutorial on the attack dial? I'm guessing it is similar to the AOB calculator available for SH4? Sorry guys, being blonde I found the manual, ooops and I'm now in charge of a sub! Last edited by LisaAzra; 05-24-12 at 02:41 PM. |
07-05-12, 01:40 AM | #2 |
Nub
Join Date: Sep 2006
Posts: 2
Downloads: 1
Uploads: 0
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I'm thrilled. Great work, thanks to many ....
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05-24-12, 01:16 PM | #3 |
Swabbie
Join Date: Mar 2009
Location: Finland
Posts: 7
Downloads: 27
Uploads: 0
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That did the trick, thanks! Already sunk a 4 ship convoy off the Coastal waters.
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-OH SHI..PWRECK! |
07-05-12, 12:08 AM | #4 |
Swabbie
Join Date: Jun 2012
Location: Northeastern USA
Posts: 13
Downloads: 84
Uploads: 0
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As a noob to the game and community, this thread is very helpful, as I definately want to mod SH5 into a better state. So thanks a bunch for putting the info out there.
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07-22-12, 01:54 PM | #5 |
Swabbie
Join Date: Jul 2012
Location: Manchester
Posts: 6
Downloads: 15
Uploads: 0
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Thanks for this guide.
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07-22-12, 02:35 PM | #6 |
Navy Seal
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07-22-12, 03:07 PM | #7 |
Captain
Join Date: May 2005
Location: Kassel, Germany
Posts: 542
Downloads: 345
Uploads: 0
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My SH5-Mods: - Pacos German Folklore SubEmblems Mod - Pacos Environment Sound Mod - Lite Campaign German Edition |
07-24-12, 08:23 AM | #8 |
Bilge Rat
Join Date: Jul 2012
Posts: 1
Downloads: 8
Uploads: 0
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Stock Sh 5 just doesn't cut it. This is very helpful topic Thanks
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07-24-12, 08:53 AM | #9 |
Silent Hunter
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Welcome aboard!!!
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07-25-12, 07:37 PM | #10 |
Nub
Join Date: Jul 2012
Posts: 4
Downloads: 21
Uploads: 0
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Thank you
Thanks for making this thread, I would be so lost without it... and thank you so much for everyone's hard work here at Subsim... you guys are great!
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07-26-12, 02:03 AM | #11 |
Silent Hunter
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Welcome aboard Creeden!!!
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07-29-12, 12:52 PM | #12 |
Swabbie
Join Date: Jul 2012
Location: Manchester
Posts: 6
Downloads: 15
Uploads: 0
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Need help please
Hi I am trying to run this mod list:
Generic Mod Enabler - v2.6.0.157 [D:\Games\Silent Hunter 5\MODS] Torpedo_Speed_Abilitie_Fix_for_TDC_SH5_v120 SUB_hyd_fix_SH5 Depth_Keeping_Problem_HB_2_0_0_TheDarkWraith MightyFine Crew Mod 1.2.1 Alt w beards Reworked Morale and Abilities v.1.01 German U-Boat Crew Language Pack No Logo Intro Menu_Animation v. 01.00 by AvM Dynamic Environment SH5 Basemod (light) V2.1 sobers best ever fog V12 SH5 sobers real trees SteelViking's Interior Mod V1.2 FX_Update_0_0_19_ByTheDarkWraith Stormys DBSM SH5 v1.3 Basemod Stormys DBSM SH5 v1.3 optional NavMap babelling Stormys DBSM SH5 v1.3 optional -6db damped Sonarguy Stormys DBSM SH5 v1.3 optional scary creaks Stormys DBSM SH5 v1.3 additional crew sounds beta6 TheDarkWraith_DC_Water_Disturbances_v2_0_SH5 NewUIs_TDC_7_1_0_ByTheDarkWraith EQuaTool 01.01 by AvM - Kriegsmarine Golden Style Trevally Automated Scripts v0.6 Trevally Harbour & Kiel Canal Pilot v2.9 Manos Scopes-patch for 16x9 IRAI_0_0_37_ByTheDarkWraith Equipment_Upgrades_Fix_v1_4_byTheBeast Cerberus62 Corrected Depth Charge Projector 1.0 OPEN HORIZONS II_full v1.9.5 OHII_traffic_speed_Fix_v2 SH5Lifeboats_by_Rongel_TDW_stoianm_v2.11 All was working fine for a week or so then the game would not load, showing a black screen after the loading bar. I messed with the mods and found that NewUIs_TDC_7_1_0_ByTheDarkWraith was causing the issue. I remove this mod and the game loads ok. I have tried using 6_9_0 but still the same issue. I also used trevally's may loadout exactly (although the above is still based on it) and again the same results. Ive removed some vc++ installations ( i saw this in another thread) to try and see if this made any difference, but no. i normally run with Dynamic Environment SH5 Basemod (normal) V2.1 plus some minor patches, but i just want the above working. what is the conflict? am i doing something wrong? why would it just suddenly happen? please help i can run the game and play without newUIs but im so used to playing with this mod now it feels wrong without it Ta Boz |
07-29-12, 01:20 PM | #13 |
Navy Seal
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I have a good spec pc and the loading time for me is about 2 mins. (black screen)
Try giving it more time to load |
07-29-12, 01:34 PM | #14 | |
Swabbie
Join Date: Jul 2012
Location: Manchester
Posts: 6
Downloads: 15
Uploads: 0
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Quote:
im sure ive left it to make a cup of tea and still black screen upon return, my machine is a good spec. I will give it more time as u suggested tho cheers. |
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11-19-12, 05:21 PM | #15 |
Watch
Join Date: Nov 2008
Location: Torino - ITALY
Posts: 30
Downloads: 19
Uploads: 0
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Thanks for this very useful guide!
Hi at all!
Thanks for this exceptional guide to add mods at this great game! Hope to don't exagerate but it'll be very difficult chioce because all modders here have released a true collection of amazing things!!! Thanks to all involved! Last edited by walter_solito; 11-20-12 at 09:50 AM. |
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