SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 06-06-20, 01:47 PM   #1
CapZap1970
Sea Lord
 
Join Date: Mar 2007
Location: La Paz, Bolivia
Posts: 1,956
Downloads: 259
Uploads: 51
Default

Quote:
Originally Posted by Fifi View Post
With ARB wide gui? No, it’s not mandatory either. But Commander is so nice it would be a shame to miss it
Furthermore very easy to install ...
Ok Fifi... You have been very helpful. With all this info I will start working on it. Thanks a lot!!!!





CapZap
__________________
CapZap1970 is offline   Reply With Quote
Old 10-04-20, 06:32 AM   #2
Silverion93
Nub
 
Join Date: Sep 2020
Posts: 2
Downloads: 5
Uploads: 0
Default Double Map Bug

Hi Guys!

During my playthrough and a lot of modding it happened that there are 2 overlapping maps that make my game completely shiet,how can i resolve this?

Thanks!
Silverion93 is offline   Reply With Quote
Old 10-04-20, 02:03 PM   #3
Aktungbby
Gefallen Engel U-666
 
Aktungbby's Avatar
 
Join Date: Jul 2013
Location: On a tilted, overheated, overpopulated spinning mudball on Collision course with Andromeda Galaxy
Posts: 27,909
Downloads: 22
Uploads: 0


Default Welcome aboard!

Silverion93!
__________________

"Only two things are infinite; The Universe and human squirrelyness; and I'm not too sure about the Universe"
Aktungbby is online   Reply With Quote
Old 01-23-21, 02:37 PM   #4
prowler3
XO
 
Join Date: Mar 2007
Location: Colorado, for now. Any RED State, ASAP.
Posts: 401
Downloads: 77
Uploads: 0
Default

Anyone know of a 400 meter depth gauge mod for ARB WideGUI? One that actually allows you to select, say, 300 meters on the gauge and boat will dive to that?
prowler3 is offline   Reply With Quote
Old 01-23-21, 08:09 PM   #5
Mad Mardigan
Admiral
 
Mad Mardigan's Avatar
 
Join Date: Sep 2016
Location: Grand Rapids, Mi.
Posts: 2,327
Downloads: 491
Uploads: 0


SHO

Quote:
Originally Posted by prowler3 View Post
Anyone know of a 400 meter depth gauge mod for ARB WideGUI? One that actually allows you to select, say, 300 meters on the gauge and boat will dive to that?
Ahoy, prowler3...

Try this here...

400 meter depth gauge thread:
https://www.subsim.com/radioroom/sho...d.php?t=247443

Hope this info helps...

M. M.

__________________
Mad Mardigan is offline   Reply With Quote
Old 01-24-21, 01:23 PM   #6
CapZap1970
Sea Lord
 
Join Date: Mar 2007
Location: La Paz, Bolivia
Posts: 1,956
Downloads: 259
Uploads: 51
Default

you can try this one too... It's done for ARB gui....




https://www.mediafire.com/file/opppf...ges_II.7z/file


CapZap
__________________
CapZap1970 is offline   Reply With Quote
Old 01-24-21, 02:26 PM   #7
prowler3
XO
 
Join Date: Mar 2007
Location: Colorado, for now. Any RED State, ASAP.
Posts: 401
Downloads: 77
Uploads: 0
Default

Excellent...thank you both!


prowler3 is offline   Reply With Quote
Old 01-24-21, 02:53 PM   #8
Doolar
Expert Shipsinker
 
Doolar's Avatar
 
Join Date: Feb 2007
Location: Baltimore,Md./ CA45
Posts: 805
Downloads: 360
Uploads: 0
Default

Hey CapZap old bud, is that activate with JSGME
__________________
ONEALEX 1.53 ARB / NYGM Enhanced "Steel Coffin" v5.7 DGUI / CCom12 DGUI / WAC 5.2 DGUI / Toyotagt86 v2.3 ARB / GWX3 DGUI
Doolar is online   Reply With Quote
Old 01-24-21, 03:01 PM   #9
prowler3
XO
 
Join Date: Mar 2007
Location: Colorado, for now. Any RED State, ASAP.
Posts: 401
Downloads: 77
Uploads: 0
Default

I'm assuming by reading the "How to Install.txt" that this GUI mod can not be installed using JSGME?


I am still a bit confused on the ARB optional things:
1. "Adaptation for English and Deutsch". What is this and how is it properly installed? (JSGME??).


2. "Options". This seems pretty self explanatory but, again...how to correctly install?



Thank you for any help
prowler3 is offline   Reply With Quote
Old 02-02-21, 12:05 PM   #10
prowler3
XO
 
Join Date: Mar 2007
Location: Colorado, for now. Any RED State, ASAP.
Posts: 401
Downloads: 77
Uploads: 0
Default

I still cannot get the TDC Salvo/Single switch markings to work...they only work on the Attack Map. I see the included files in an "SH3Commander" folder (which I assume ARB installed as I have not installed SH3Commander) but what do I do with them to make the tube markings appear?


Never mind...figured it out...finally.


Never mind the "never mind"...the "fix" provided is worse than the problem! The "fix" provided in the ARB mod uses SH3 Commander to add the tube numbers to the selector dial.
1. Why can't the issue be fixed without SH3 Commander? (I don't care as I use it...but others may not?).
2. The "fix" is wrong, anyway...the tube numbers are incorrect for the uboat you are in. I'm in a type IX...and this is what I see after the "fix":
Completely wrong for a Type IX...and the "T" or "S" switch changes nothing.
This is what it looks looks like without the fix...no tube numbers:



And this is what it should look like for a Type IX, in "Single" mode...



and now, Salvo mode...




Not quite sure how to fix this myself, so I'll just wait and see if someone smart can figure it out.

Last edited by prowler3; 02-02-21 at 09:33 PM.
prowler3 is offline   Reply With Quote
Old 02-03-21, 05:27 AM   #11
ericlea
Samurai Navy
 
Join Date: Jan 2014
Location: Strasbourg F
Posts: 572
Downloads: 109
Uploads: 0
Default

try with this ARB adaptation for wac5.2 :
https://www.subsim.com/radioroom/sho...d.php?t=239167
It works : "-Salvo selector numbers visible at periscop view F3, at tdc view F6 and at uzo view."


go in the mod there is TDC8.tga (in data\Menu\Gui\TDC)
and go in menu_1024_768.ini, you will find it too.



:-)
ericlea is offline   Reply With Quote
Old 02-05-21, 03:18 PM   #12
JohnsAviation
Watch
 
Join Date: Nov 2020
Location: Patroling the Gulf of Mexico near Houston
Posts: 25
Downloads: 76
Uploads: 0
Default

the mod comes with a strange language (not sure what language it is) buts its not english, anyone know what can i fix?
JohnsAviation is offline   Reply With Quote
Old 02-12-21, 02:17 PM   #13
David Standish
Nub
 
Join Date: Feb 2021
Posts: 4
Downloads: 37
Uploads: 0
radar ARB WIDEGUI 1920 X 1080 MOD Install Help

I just downloaded the Mod and I have some questions. I purchased SH3 from UBISOFT 12/11/2020. I found the ARB WIDEGUI MOD on SUBSIM and downloaded it. Following the instructions I started to install the MOD but became confused with the backup step.

Question 1. Being that my copy of SH3 is on UBISOFT Connect does that present any special handling?

Question 2. On my PC the path to the .exe files, I presume is:
Program Files (x86)/Ubisoft/Ubisoft Game Launcher/Games/Silent Hunter 3.
There is a sh3.exe and sh3_g.exe file in this folder. Which one do I backup? Is there any other information I need in light of my setup.

Thank You
David Standish is offline   Reply With Quote
Old 02-12-21, 02:52 PM   #14
3catcircus
Grey Wolf
 
Join Date: Sep 2011
Posts: 955
Downloads: 247
Uploads: 0
Default

Quote:
Originally Posted by David Standish View Post
I just downloaded the Mod and I have some questions. I purchased SH3 from UBISOFT 12/11/2020. I found the ARB WIDEGUI MOD on SUBSIM and downloaded it. Following the instructions I started to install the MOD but became confused with the backup step.

Question 1. Being that my copy of SH3 is on UBISOFT Connect does that present any special handling?

Question 2. On my PC the path to the .exe files, I presume is:
Program Files (x86)/Ubisoft/Ubisoft Game Launcher/Games/Silent Hunter 3.
There is a sh3.exe and sh3_g.exe file in this folder. Which one do I backup? Is there any other information I need in light of my setup.

Thank You
Can't help with ubi connect. I have an older digital download from ubi that is standalone.

First - uninstall completely. You need SH3 to be installed in any other directory than the one you installed it in - the Program Files (x86) directory is protected. Something like c:\SilentHunter3 works.
3catcircus is offline   Reply With Quote
Old 02-16-21, 07:33 PM   #15
David Standish
Nub
 
Join Date: Feb 2021
Posts: 4
Downloads: 37
Uploads: 0
Default ARB WIDEGUI 1920 X 1080 MOD Install Help #2

Thanks for the help with the download, But after going through the install following the steps in the ARB Wide GUI post, there is no joy. I ran the bat file as per the post but it failed. I did download and installed JSGME as per the UTube video. I hope that is not the problem. Would somebody be so kind as to forward a detailed instruction sheet with detail on each step. I appreciate your help.

Thank You
David Standish is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 10:39 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.