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Old 01-18-13, 02:44 PM   #1
Rickster1
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And so is the aft torpedo room.( yes I have downloaded the one with crew in it.
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Old 01-18-13, 03:12 PM   #2
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Old 01-18-13, 03:56 PM   #3
flakmonkey
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Quote:
Originally Posted by Rickster1 View Post
And so is the aft torpedo room.( yes I have downloaded the one with crew in it.
Really cant explain this one. you should see the empty aft room, basicaly just a template before i add final models and textures, i just checked inside the dat and it should be there.

Honestly cant think of a reason it wouldnt show up. Also, missing engine room crew is to be addressed in the next installment when the finished aft room is added

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Old 01-18-13, 04:23 PM   #4
Sailor Steve
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You know what? I've decided that I hate you. I hate you, and Tomi, and Iambecomelife. I hate everybody who keeps making all these great new mods that I can't play.

I GOTTA GET A NEW COMPUTER!

Just kidding, and just venting for fun. I'll have a new rig soon. Just not soon enough. Keep up the great work.
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Old 01-18-13, 05:27 PM   #5
Rhodes
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Thank you all might God of SH3 Mods!
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Old 01-18-13, 05:47 PM   #6
flakmonkey
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Ok, putting my hands up here... I have just come accross a couple of glitches

Inability to click on some stations, nav map and captains bunk etc...this is an easy fix and is caused by the collision meshes blocking the cursor

Diesel engine animation and sounds continuing to run while submerged and on electric engines... Not sure what ive managed to do here... But im working to fix it.

I will leave the original links up for now, but be aware these bugs will be present.
Sorry folks
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Old 01-18-13, 07:38 PM   #7
Alex
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One awesome update of your mod.

Grats FM.
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Old 01-18-13, 09:02 PM   #8
fitzcarraldo
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Many thanks!
I tried it and works fine.

Best regards.

Fitzcarraldo
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Old 01-22-13, 09:26 AM   #9
von faust
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Thanks FM !!!!
We are waiting fo a new (re-)upload of Your mod
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Old 01-22-13, 09:56 AM   #10
flakmonkey
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up and running again, now v2.1 with some bug fixes. See post #1 for readme and link
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Old 01-23-13, 09:47 AM   #11
von faust
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Fantastic work !!!
Thanks Flakmonkey.

It seem all ok but which is Your opinion about my mod list ? It's correct ?

GWX - Enhanced Damage Effects
GWX - Integrated Orders
GWX - No Medals on Crew
GWX - VIIC41 Player Sub
GWX - Lite Harbor Traffic
GWX - 16km Atmosphere
GWX - Captain America's Officer Icons
GWX - Alternative Flotillas
Supplement to V16B1 (JSGME)
FM_NewInterior_V2.1
MaGui F
FM_NI_Fix_for_MaGui F
Radio Deutschland
SH-5 Water For SH-3 Ultimate V10 16 Km
Thomsen's Sound Pack V3.2cg

I have only some CTD but I think that the problem is my old PC.
Thanks again !!!
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Old 01-23-13, 10:04 AM   #12
dmaizing
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Default Fantastic !!!

Great job, Flakmonkey !
Thank You !!!
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Old 04-12-21, 09:49 AM   #13
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Quote:
Originally Posted by flakmonkey View Post
Really cant explain this one. you should see the empty aft room, basicaly just a template before i add final models and textures, i just checked inside the dat and it should be there.

Honestly cant think of a reason it wouldnt show up. Also, missing engine room crew is to be addressed in the next installment when the finished aft room is added

I know it might be stupid, but could you please add a few more sailors to each compartment?
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Old 04-12-21, 10:18 AM   #14
Anvar1061
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flakmonkey was going to do this 8 years ago. Last activity on the forum 06.02.2019
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Old 04-12-21, 12:08 PM   #15
Belmondo
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Quote:
Originally Posted by Anvar1061 View Post
flakmonkey was going to do this 8 years ago. Last activity on the forum 06.02.2019
that's a pity
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