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Old 05-26-21, 04:46 PM   #1
Bubblehead1980
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Default Weird...

Testing in November 1944 in South China Sea. Made enemy sensors a little too strong as could hear me coming in shallow waters at 2 knots in choppy seas lol. Ended up trapped on sea floor damaged. Managed to sit on sea floor without hull damage from being on the floor, boat settled just right and was at all stop while repaired batteries to conserve power. Took many charges with damage to equipment but no hull damage.

Anyways, after losing for a while a escort came back and depth charged, took some serious damage, his close charges pull hull damage up to 96 percent, then he left. When I tried to surface, nothing happened but DC screen said had 20 percent battery, did not indicate dive planes or anything destroyed nor electric engines. Sonar was stuck in the noon position and sonar man could not heard anything (I made sonar destructible so assuming it was, even though did not show on DC screen.

I had the cam enabled so went outside and could not see my boat sitting on bottom any longer. its like we were dead, but still there lol. Blew ballast tanks, nothing happened, Boat just stayed on ocean bottom at 127 feet. Escorts came in dropped charges but then left again.

Weird thing was sub being invisible on external camera. Guessing had a lot of damage not showing up on DC screen (how do we fix that? Rather annoying)
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Old 05-26-21, 05:51 PM   #2
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Interesting, usually you take damage if you sit on the bottom, tho a few mods like Trav's you could without damage. With his mod if you had too much flooding even if you blew tanks and surfaced you could start sinking again. I do remember once I was flooding so bad I beached using his mod and staying there like 24 hrs my sub warped into the terrain like you can run through a ship and get stuck.
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Old 05-26-21, 06:59 PM   #3
KaleunMarco
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Originally Posted by Bubblehead1980 View Post
Testing in November 1944 in South China Sea. Made enemy sensors a little too strong as could hear me coming in shallow waters at 2 knots in choppy seas lol. Ended up trapped on sea floor damaged. Managed to sit on sea floor without hull damage from being on the floor, boat settled just right and was at all stop while repaired batteries to conserve power. Took many charges with damage to equipment but no hull damage.

Anyways, after losing for a while a escort came back and depth charged, took some serious damage, his close charges pull hull damage up to 96 percent, then he left. When I tried to surface, nothing happened but DC screen said had 20 percent battery, did not indicate dive planes or anything destroyed nor electric engines. Sonar was stuck in the noon position and sonar man could not heard anything (I made sonar destructible so assuming it was, even though did not show on DC screen.

I had the cam enabled so went outside and could not see my boat sitting on bottom any longer. its like we were dead, but still there lol. Blew ballast tanks, nothing happened, Boat just stayed on ocean bottom at 127 feet. Escorts came in dropped charges but then left again.

Weird thing was sub being invisible on external camera. Guessing had a lot of damage not showing up on DC screen (how do we fix that? Rather annoying)
i was going to suggest exactly what Armistead suggested: you and your boat were subsumed into the ocean floor.
i told you not to do that in a previous post and would you listen? Nooooooooooooo.
so, there you go...sit on the ocean floor and you get subsumed.
live and learn. stay off the bottom and keep your feet moving. and stay away from the sensor controls.

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Old 05-27-21, 12:35 AM   #4
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i was going to suggest exactly what Armistead suggested: you and your boat were subsumed into the ocean floor.
i told you not to do that in a previous post and would you listen? Nooooooooooooo.
so, there you go...sit on the ocean floor and you get subsumed.
live and learn. stay off the bottom and keep your feet moving. and stay away from the sensor controls.



lol I recall you saying don't tweak with sensors but had to, can't have the sim getting boring, part of my upgrade. All I did was lower the waves factor in sim.cfg from 0.4(default 0.5 in TMO) to 0.3. 0.3 made their hydrophones extra sensitive, could not even conduct a normal approach. 0.5 is too weak, little bit of chop and even best escorts are mostly deaf, 0.4 is a nice balance have found.

Far as sitting on bottom, not something aim for(however, if UBI had made it possible as real subs could do as a last resort, would have been nice) but on occasion situation required it and pulled that off a few times over years and did not have that happen so was shocked lol. Would love to know why devs made such an idiotic thing as "sinking" into the bottom and disappearing possible. and not making it so could stay on the bottom if needed. Failure to do proper research I am guessing. Anyways, player should be able to sit on bottom. Sure, boat gets stuck in bottom (happened to Seahorse and Tambor. Seahorse crew were just barely able to get the boat free, but what happened to me is a glitch obviously lol.

This was a test patrol . In the upgrade, shallow water ops becomes basically the norm after October 44 to find traffic when majority of North/South convoys began running the China/Indochina coast, especially once into 1945 and coast of Japan, the merchant traffic is operating in shallow waters for most part. Of course, with night realistic night surface attacks now possible, can usually avoid submerged attacks in shallow areas but as in real life, at times player will have to. In previous TMO, this was basically suicide unless lucky enough to have heavy seas but then with heavy seas, it was just a no challenge turkey shoot for most part. Now, with some adjustments , use of decoys, and depth charge disturbance mod can attack submerged if need to with a reasonable chance of escape and even in heavy seas, can still be a challenge. While still a risk and boat will likely take some damage since not as much depth to hide in, it is something player can survive, even in calm seas

Likely will not make it in initial release but at some point, want to incorporate night surface attack(Convoy College) and shallow water ops training into sim as submarine school missions and night surface attack into campaign as well for new construction.

However, in this case some charges landed right on top of my boat, batteries heavily damaged left with 20 percent after some evasion so when was hit and taking on water i came to all stop to and let boat settle on bottom, no hull damage from the contact since was making zero knots and settled on even keel. Survived a while but figured with the uber sensitive hydrophone settings, would not. Did not expect to be driven into another dimension lol.

I've had a similar scenario roughly same area (see Tambor in Gulf of Siam in the patrol logs thread) before and survived, although I took some hull damage from initial contact with bottom of Gulf of Siam. However, that was mid 1943, not late 1944 and wave factor was at 0.4 not 0.3.
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Old 05-27-21, 12:43 AM   #5
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Interesting, usually you take damage if you sit on the bottom, tho a few mods like Trav's you could without damage. With his mod if you had too much flooding even if you blew tanks and surfaced you could start sinking again. I do remember once I was flooding so bad I beached using his mod and staying there like 24 hrs my sub warped into the terrain like you can run through a ship and get stuck.


Yep, I have found that if have no speed and I mean zero speed and boat touches on an even keel, boat will not take damage or may take a little on impact but can sit for hours without damage. Now, if getting close depth charges and a lot of rocking back and forth i.e. grinding against ocean floor, can cause damage but usually not fatal.

Another way is since boat will just hover without speed in most cases (if not damaged) ascertain the bottom is at say 150 feet, cut all speed and order 149 feet boat then once boat is at 148, order a 1 foot drop to 150, boat will settle right at 150, basically so close, it looks like boat is sitting on the bottom and guess in a way it is. No damage but have to have absolutely no speed on the boat when settle at the bottom.

Yes, I recall that about Travs mod, problem was that was accomplished by making the subs tanks. I looked up the hit points one time in the .zon lol they were indestructible. One of those trade offs, but for me it takes away knowing my boat is a tank and inclines me to perform certain behaviors when in the middle of situations on patrol.
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Old 05-28-21, 12:36 PM   #6
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Originally Posted by Bubblehead1980 View Post
Yep, I have found that if have no speed and I mean zero speed and boat touches on an even keel, boat will not take damage or may take a little on impact but can sit for hours without damage. Now, if getting close depth charges and a lot of rocking back and forth i.e. grinding against ocean floor, can cause damage but usually not fatal.

Another way is since boat will just hover without speed in most cases (if not damaged) ascertain the bottom is at say 150 feet, cut all speed and order 149 feet boat then once boat is at 148, order a 1 foot drop to 150, boat will settle right at 150, basically so close, it looks like boat is sitting on the bottom and guess in a way it is. No damage but have to have absolutely no speed on the boat when settle at the bottom.

Yes, I recall that about Travs mod, problem was that was accomplished by making the subs tanks. I looked up the hit points one time in the .zon lol they were indestructible. One of those trade offs, but for me it takes away knowing my boat is a tank and inclines me to perform certain behaviors when in the middle of situations on patrol.
I always got damage sitting on the bottom, seems slow and then just built up.
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Old 05-29-21, 12:33 AM   #7
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Using TMO 2.5 I have been forced to the bottom due to flooding caused by coastal batteries. I used the time on the bottom to repair and wait for night, no enemy ships or planes appeared. I didn't take any damage while on the bottom during repairs or waiting afterwards for the Sun to set. As darkness set in I managed to get off the bottom at just shy of radar depth and sneak out to deeper water.

Edit: Only my bow was touching bottom, about 1/3 of the forward part of the boat.
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