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10-09-11, 06:57 PM | #1 |
Officer
Join Date: Jul 2009
Posts: 241
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[REL] Blackwolf, Titan, Shark Updates
I just reinstalled SH4 on my new gaming laptop and finally have time to get back into modding. So in order to familiarize myself with all the different file types and S3d again I decided to revisit some of my older subs and rework some things.
One of the things I am reworking is how the files install with JSGME. I know there's been a problem with the unitparts.upc files and their numbering so in order to try and fix that confusion I've split up the files. I've set the files up like this for example: NSS_Blackwolf_Base: this holds all the critical data for the sub and models. NSS_Blackwolf_(Stock; TMO; RFB; FOTRS): Holds the subs main .upc, unitparts.upc, upgradepacks.upc, and weapons.upc. Really all this does it help make the install between the various super mods easier. Now for the various updates. Blackwolf: -Adjusted the torpedo layout so it's not the same as the stock subs. -Fixed periscope height as well as adjusted periscope depth to match. NSS Shark: -Adjusted the periscope depth -Fixed some hull texture errors between the conning tower and the main hull. This mainly had something to do with the X2 and conning tower disappearances I got when I reinstalled the mod on my machine. Titan: -Fixed displacement values for being submerged and surfaced. This allows for smoother dives and surfacing of the sub. -Upped the ballast flood speeds to balance out the change in displacement. -Removed rear diveplane drag in order to improve dive and surface times. -Adjusted the torpedo layout and added more torpedo storage. -Adjusted the hull resistance for stock and TMO respectively. (Other super mods pending) ------------------------------------------------- Download links http://www.gamefront.com/files/20937738/Blackwolf_rar http://www.gamefront.com/files/20937700/Titan_rar http://www.gamefront.com/files/20937727/NSS_Shark_rar ---------------------- The files install with JSGME The file types are split up for the super mods and stock game. In order to install the subs correctly you need to put the Subname_Base into the mods folder. Next you choose the second sub folder for the mod you are running, either TMO, RFB or FOTRS. If you do not have any super mod instaled choose the Stock folder. An example would be like this in JSGME: TriggerMaru_Overhaul_2 TMO_Update_20_to_22 BlackWolf_Base BlackWolf_TMO If you have any other questions just ask. Last edited by Silverwolf; 10-29-11 at 12:33 AM. |
10-10-11, 07:02 AM | #2 |
Weps
Join Date: Apr 2007
Posts: 364
Downloads: 184
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Good to have you back!!
When it's released i'll add my normandy version if that's ok with you |
10-10-11, 07:27 AM | #3 |
A-ganger
Join Date: Jan 2009
Location: You know, I have no idea where I am...
Posts: 73
Downloads: 13
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Hazar! mister OOT is back!
Any news on the interceptor? Also, theres a issue with titan where when starting a single mission/multiplayer game theres no deck guns (the models are there, but you can't use them and nor can the crew) The AA works fine though.
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10-10-11, 08:21 AM | #4 |
Weps
Join Date: Apr 2007
Posts: 364
Downloads: 184
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you can fix that if you have the blackwolf mod that contains the files to get the titan deck guns too work.
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10-12-11, 10:17 PM | #5 | ||
Officer
Join Date: Jul 2009
Posts: 241
Downloads: 21
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Quote:
Quote:
For right now I wouldn't worry about that issue. It will be fixed when I put the updates up. I'm looking to get everything set and ready to go by the weekend. |
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10-15-11, 05:14 PM | #6 |
Swabbie
Join Date: Feb 2009
Posts: 9
Downloads: 8
Uploads: 0
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welcome back! these updates look nice...especially for the titan which is my favorite
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10-21-11, 08:38 PM | #7 |
Officer
Join Date: Jul 2009
Posts: 241
Downloads: 21
Uploads: 0
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Just a little update, the files for TMO and stock are complete. I am now working on the files for FOTRS. I wanted to have these guys done a week ago but the Interceptors interior gave me a few issues.
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10-29-11, 12:21 AM | #8 |
Officer
Join Date: Jul 2009
Posts: 241
Downloads: 21
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It's finally time to post the links to the updates for the subs. Check the first post for the links.
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12-02-11, 09:37 AM | #9 |
Nub
Join Date: Sep 2011
Posts: 2
Downloads: 176
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No installation large mod,how to enable MOD?
I have no installation large mod I only want to play U-boat mission.But I can only see the mod in cruise model, how can see the mod in task model?
sorry I'm not good at English.Can you understand what I'm saying?help me I really want to play the mod in task model
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12-13-11, 09:39 PM | #10 |
Planesman
Join Date: Jul 2011
Location: In the corner of shame
Posts: 187
Downloads: 143
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How do I get these in the campain? I remember in the titans orginal post you had files to add it to the campain, but the link wont work anymore. Could you repost it?
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I used to be a huge submarine guy but now I'm a huge submarine girl ¯\_(ツ)_/¯ |
12-14-11, 12:55 AM | #11 | |
Officer
Join Date: Mar 2010
Location: Botosani, Romania
Posts: 242
Downloads: 614
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Quote:
Last edited by Klaus; 12-14-11 at 01:19 AM. |
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12-14-11, 03:16 PM | #12 |
Planesman
Join Date: Jul 2011
Location: In the corner of shame
Posts: 187
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Ahh, thanks alot. Going to have some fun with this :>
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I used to be a huge submarine guy but now I'm a huge submarine girl ¯\_(ツ)_/¯ |
01-06-12, 08:53 PM | #13 |
Seaman
Join Date: Aug 2011
Posts: 31
Downloads: 10
Uploads: 0
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So which file do put into JSGME????? I never installed either of these mods yet. I know I have JSGME setup correctly cause I am using a Ohio mod I got from here. Also can some one tell hoe to get a surface ship. Please help...I want the black wolf and if possible the titan lol
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01-07-12, 12:28 AM | #14 |
Seaman
Join Date: Aug 2011
Posts: 31
Downloads: 10
Uploads: 0
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Ok got it installed but everytime I play a quick mission my game crash.
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01-07-12, 04:40 AM | #15 |
Officer
Join Date: Mar 2010
Location: Botosani, Romania
Posts: 242
Downloads: 614
Uploads: 0
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