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Old 08-26-08, 04:45 PM   #16
Linton
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I sent Frying Tiger pm about the expansion packs that were advertised when DW was released.He has so far failed to reply!
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Old 08-27-08, 11:57 AM   #17
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Quote:
You have to keep in mind that they use the core (naval sim engine) in their government projects also (at least to my knowlege)...so they cannot release the source code etc.
Hmmm you are right. But at least, if only they gave permissions to make more modification adn add playable units, I'm sure we would see a flow of new players to this beautiful game.

Imagine just making one step back in time with all units:

FFG Perry--->Knox
Kilo--->Tango
Akula--->Victor III
688i---->Sturgeon

Cold War mod, anyone?
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Old 09-01-08, 05:35 PM   #18
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What would be really nice is if they do what the makers of Harpoon did. Release two versions of the same sim, one for military contract use and another "toned down" version for the public. This gives them two sources of income from the pretty much the same sim code.
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Old 09-02-08, 05:49 AM   #19
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I think that modern naval simulations are just too niche to be of any use to commercial publishers anymore. The way to go is open source. Get a bunch of people that love naval simulations, modern tactics and design a game with an ultra realistic simulation engine.
Its not impossibile, just look at Orbiter as a case study. It is leaps and bounds above the only commercial space simulater ever (Microsoft Space Simulator). The simulation doesn't even have to be open source, just have a well designed open api that will enable to mod new vessels, and new interfaces etc... to the engine. Again look at Orbiter to see just how it works. And that program was made by one man. So all hope is not lost for naval enthusiasts. Have a look at ComSubSim.
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Old 09-02-08, 02:06 PM   #20
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Yeah. Orbiter has stolen away years of my life !
I can't wait to see what happens with the Community Subsim. I've been keeping tabs on it. It looks VERY promising.
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Old 09-08-08, 03:59 PM   #21
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Quote:
Originally Posted by Blacklight
Yeah. Orbiter has stolen away years of my life !
I can't wait to see what happens with the Community Subsim. I've been keeping tabs on it. It looks VERY promising.
ComSubSim does look interesting. I hope that works out for the people building it. I'm watching those developments with great interest. I do know that there are definitely very smart people on that project. I wish them luck.

But I still crave a commercial release. A project from a gaming company (mainly Sonalysts) that can do the job for financial compensation and are accountable to their customer base regarding release dates, patches, and technical questions. I like the fact that a gaming company that develops a naval sim has a financial incentive to get the sim in your hands.
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Old 09-08-08, 05:41 PM   #22
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There is a really extended version of game (DWX expansion - as OPFOR a package for standart DW - "Reinforce Alert" Add-on).


DW Still will live a little... JJJ
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Old 10-02-08, 04:35 PM   #23
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Can we put Frying tiger in the brig for not having the courtesy to answer his pm's?
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Old 10-03-08, 10:35 PM   #24
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I can say this: I have a special piece from Sonalysts coming out in the 2009 Submarine Almanac, that will answer some questions
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Old 10-05-08, 07:26 PM   #25
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Quote:
Originally Posted by Neal Stevens
I can say this: I have a special piece from Sonalysts coming out in the 2009 Submarine Almanac, that will answer some questions
Nice Neal. What would we do without the SubSim ambassador.

PD
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Old 10-21-08, 04:05 PM   #26
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Quote:
Originally Posted by Neal Stevens
I can say this: I have a special piece from Sonalysts coming out in the 2009 Submarine Almanac, that will answer some questions
Well, you just got a sale here. Quite the businessman you are.
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