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Old 06-28-10, 02:21 PM   #1
AVGWarhawk
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Quote:
Originally Posted by Hitman View Post
Forgot to ask: Will it need TMO, or will be a standalone mod? (Prefereable for me )

I see TMO in the JSGME on the first post.
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Old 06-28-10, 02:36 PM   #2
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Would it be possible to introduce and fix several important things in your mod, Ducimus? I mean:

- snorkeling with working CO2 recirculation
- German speech-pack
- attacks on Allied shipping being within 20 km range from their harbors in the campaign mode
- more 1943-45 Electronic Warfare suites available for IXD2 - mostly RWRs (Samos, Naxos, Zypern, Borkum, Tunis) because all U-boat radars and sonars already are present in the game (GHG/KDB/Balkongerat, FuMO-29/30/61). In short better SH4's Electronic Warfare layer if it is possible.
- IXD2 submerging in about 50 seconds
- fixed German Indian Ocean campaign of course if you going to create such one at all
- more aggressive Allied escort
- karamazov's mod as an option

Having such realistic U-boat in SH4/UBM would be amazing because players would get for free more than They can found in the crappy stock SH5.

Last edited by Gorshkov; 06-28-10 at 02:59 PM.
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Old 06-28-10, 07:39 PM   #3
Ducimus
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Quote:
Originally Posted by AVGWarhawk View Post
I see TMO in the JSGME on the first post.
This may change. It may end up being stand alone. Infact, im leaning more on standalone the more i get into it.


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- snorkeling with working CO2 recirculation
Snorkel, probable. Working CO2 recirculation. doubtful. Have read thats hardcoded issue.

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- German speech-pack
I believe this already exists as it's own mod.

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- attacks on Allied shipping being within 20 km range from their harbors in the campaign mode
Not sure what you mean here. I do intend to add harbor traffic as much as patience will allow.

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- more 1943-45 Electronic Warfare suites available for IXD2
I probably will, though not historically correct for Uboats in the far east. Being so far from home, they did not have the latest and greatest equipment.


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- IXD2 submerging in about 50 seconds
Already finished that.


Quote:
- fixed German Indian Ocean campaign of course if you going to create such one at all
I intend to do Biscay bay, South atlantic and indian oceans.

Quote:
- more aggressive Allied escort
Muahhhh. HAHAHAH HAHAHHAHAHAH!!!

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- karamazov's mod as an option
Had planned to include it.

Last edited by Ducimus; 06-28-10 at 07:49 PM.
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Old 06-29-10, 04:12 AM   #4
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What is so funny in more aggressive Allied escort? Lurker did it but you cannot?
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Old 06-29-10, 08:25 AM   #5
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Quote:
Originally Posted by Gorshkov View Post
What is so funny in more aggressive Allied escort? Lurker did it but you cannot?
I'm assuming you haven't had any experience of destroyer AI from TMO?
Oh boy, are you in for a shock
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Old 06-29-10, 08:32 AM   #6
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Oh, sergi-boy...firstly most probably TMO:NDT mod will be standalone, secondly I had Allied escort in mind. That is why I asked Ducimus about harder Allied escort in comparison with stock SH4 escort.
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Old 06-29-10, 08:44 AM   #7
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I should imagine that Ducimus will make the Allied AI just as challenging as the AI in TMO.

I hope so anyway
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Old 06-29-10, 11:00 AM   #8
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Quote:
Originally Posted by Gorshkov View Post
What is so funny in more aggressive Allied escort? Lurker did it but you cannot?
That was a laughter with evil intent. Asking me for harder AI, isn't neccessarly a good idea!
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Old 06-29-10, 03:24 PM   #9
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Sorry but I am not familiar with "your" escort. I did not play TMO so far except some testing.
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Old 06-29-10, 03:59 PM   #10
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Don't worry, ill do my best to get you killed.
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Old 06-29-10, 04:03 PM   #11
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There in a class of their own thats for sure...
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Old 06-29-10, 04:33 PM   #12
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haha TMO escorts are vicious SOB's, beatable for sure but definitely vicious. Duci, you have crossed over to the "dark side" u boats lol boo.kidding
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